Player Matchup

Cthulhu
Cthulhu
BrunotonTigre
Cthulhu
Level 62
God Stats
7W - 4L
1,500 SR
Queue Stats
18W - 10L
1,746 Elo+
Party 2
Hera
Hera
Paradiseforce
Hera
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,435 Elo+
Solo
Zeus
Zeus
Serperium-Real
Zeus
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
1,746 Elo+
Party 2
Hachiman
Hachiman
Tamaeri
Hachiman
Level 96
God Stats
1W - 5L
1,500 SR
Queue Stats
179W - 171L
1,394 Elo+
Party 1
King Arthur
King Arthur
xxlestatxx1
King Arthur
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 70L
1,302 Elo+
Party 1
Team Averages
Level 82
1,500 SR
1,524 Elo+

VS

Team Averages
Level 96
1,489 SR
1,466 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Hamzabenn
Nu Wa
Level 69
God Stats
114W - 98L
1,445 SR
Queue Stats
177W - 191L
1,469 Elo+
Solo
Jing Wei
Jing Wei
McGrow-Hill
Jing Wei
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,280 Elo+
Solo
Athena
Athena
MissB029
Athena
Level 120
God Stats
18W - 14L
1,500 SR
Queue Stats
109W - 114L
1,478 Elo+
Solo
Serqet
Serqet
NaMaline
Serqet
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 96L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
2 / 0 / 3
8,406
1,051
5,740
6,340
6,747
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
2 / 0 / 3
8,508
1,064
9,423
4,894
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 0 / 5
8,358
1,045
7,235
3,771
1,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hachiman
Tamaeri
Hachiman
14
1 / 0 / 6
8,673
1,084
9,233
6,001
2,083
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
xxlestatxx1
King Arthur
14
3 / 2 / 3
8,930
1,116
8,176
10,789
10,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

318

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 2 / 1
8,410
1,051
8,790
7,275
3,117
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
Hamzabenn
Nu Wa
14
0 / 1 / 2
8,339
1,042
7,329
5,480
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
McGrow-Hill
Jing Wei
13
1 / 4 / 1
8,301
1,038
6,817
9,512
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
MissB029
Athena
13
0 / 1 / 1
8,176
1,022
5,517
20,052
20,083
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
NaMaline
Serqet
12
0 / 0 / 0
5,599
700
0
0
0

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
8
Kills
2
2
Deaths
8
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
1
0.75
W
Cthulhu
2
0
3
3.5
L
Nu Wa
Hamzabenn
Nu Wa
0
1
2
1
L
Jing Wei
McGrow-Hill
Jing Wei
1
4
1
0.38
L
Athena
MissB029
Athena
0
1
1
0.5
L
Serqet
NaMaline
Serqet
0
0
0
0
W
2
0
3
3.5
W
0
0
5
2.5
W
Hachiman
Tamaeri
Hachiman
1
0
6
4
W
King Arthur
xxlestatxx1
King Arthur
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,807
Damage
28,453
31,795
Taken
42,319
22,445
Mitigated
29,352
3,765
Healing
3,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,790
845
0
0
7,275
3,117
0
3,657
3,618
32,457
0
W
Cthulhu
5,740
1,050
97
0
6,340
6,747
0
3,595
2,745
12,365
0
L
Nu Wa
Hamzabenn
Nu Wa
7,329
2,751
0
0
5,480
2,092
0
2,956
2,524
30,073
0
L
Jing Wei
McGrow-Hill
Jing Wei
6,817
5,457
0
699
9,512
4,060
0
5,351
4,161
0
18,204
L
Athena
MissB029
Athena
5,517
1,453
604
1,925
20,052
20,083
0
10,232
9,820
9,135
1,251
L
Serqet
NaMaline
Serqet
0
0
0
0
0
0
0
0
0
0
0
W
9,423
1,407
0
0
4,894
1,848
0
2,468
2,426
28,976
0
W
7,235
1,317
156
863
3,771
1,190
0
3,171
600
31,533
960
W
Hachiman
Tamaeri
Hachiman
9,233
6,527
0
699
6,001
2,083
0
4,059
1,942
0
24,516
W
King Arthur
xxlestatxx1
King Arthur
8,176
905
0
1,950
10,789
10,577
0
7,542
3,247
132
26,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,875
Gold Earned
38,825
193
Minions Killed
156
7
Camps Cleared
4
792,079
Distance Traveled
630,230
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,410
1,051
58
7
1
162,613
4
W
Cthulhu
8,406
1,051
9
1
0
177,690
0
L
Nu Wa
8,339
1,042
63
8
2
143,715
0
L
Jing Wei
8,301
1,038
25
3
1
139,109
0
L
Athena
8,176
1,022
10
1
0
184,793
0
L
Serqet
5,599
700
0
0
0
0
0
W
Hera
8,508
1,064
41
5
1
168,721
0
W
Zeus
8,358
1,045
65
8
3
141,458
0
W
Hachiman
8,673
1,084
42
5
1
153,527
0
W
King Arthur
8,930
1,116
36
5
2
150,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role