Player Matchup

Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Caberecalcar
Hachiman
Level 66
God Stats
6W - 1L
1,500 SR
Queue Stats
96W - 92L
1,296 Elo+
Party 1
Cliodhna
Cliodhna
JoseNeciosupX2
Cliodhna
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 20L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
TESALUT
Sylvanus
Level 124
God Stats
23W - 15L
1,500 SR
Queue Stats
115W - 110L
1,715 Elo+
Solo
Bellona
Bellona
bingbong360
Bellona
Level 139
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 98L
1,500 Elo+
Solo
Team Averages
Level 107
1,500 SR
1,502 Elo+

VS

Team Averages
Level 77
1,500 SR
1,512 Elo+
Surtr
Surtr
A1fi38556
Surtr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
CurseTheMoon379
Aphrodite
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 10L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Cοpe
Ne Zha
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,560 Elo+
Solo
Ymir
Ymir
PaRoDiA7266
Ymir
Level 48
God Stats
0W - 6L
1,500 SR
Queue Stats
0W - 10L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
hagggg
Heimdallr
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
2 / 1 / 2
5,675
568
4,802
4,499
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Caberecalcar
Hachiman
9
3 / 0 / 2
5,558
556
5,300
5,262
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
11
5 / 0 / 1
6,090
609
3,801
6,686
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
TESALUT
Sylvanus
9
2 / 2 / 4
5,912
591
6,737
8,729
8,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
bingbong360
Bellona
12
3 / 0 / 0
6,889
689
6,883
8,017
7,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
A1fi38556
Surtr
7
0 / 3 / 0
4,307
431
3,276
9,541
7,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
CurseTheMoon379
Aphrodite
7
0 / 4 / 0
4,496
450
404
7,062
4,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
Cοpe
Ne Zha
12
2 / 0 / 1
5,788
579
3,104
7,820
3,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 4 / 0
4,503
450
3,177
8,813
4,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
hagggg
Heimdallr
8
1 / 4 / 1
4,797
480
5,822
7,674
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
15
Kills
3
3
Deaths
15
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
2
3
L
Surtr
A1fi38556
Surtr
0
3
0
0
W
Hachiman
Caberecalcar
Hachiman
3
0
2
4
L
Aphrodite
CurseTheMoon379
Aphrodite
0
4
0
0
L
Ne Zha
Cοpe
Ne Zha
2
0
1
2.5
W
Cliodhna
5
0
1
5.5
L
0
4
0
0
W
Sylvanus
TESALUT
Sylvanus
2
2
4
2
W
Bellona
bingbong360
Bellona
3
0
0
3
L
Heimdallr
hagggg
Heimdallr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,523
Damage
15,783
33,193
Taken
40,910
21,763
Mitigated
22,889
15,098
Healing
6,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,802
306
0
1,011
4,499
1,397
0
306
4,193
32,978
389
L
Surtr
A1fi38556
Surtr
3,276
1,577
0
903
9,541
7,864
0
0
9,541
121
16,356
W
Hachiman
Caberecalcar
Hachiman
5,300
3,875
0
750
5,262
1,996
0
1,337
3,925
0
34,439
L
Aphrodite
CurseTheMoon379
Aphrodite
404
103
0
882
7,062
4,177
0
3,759
3,303
13,056
0
L
Ne Zha
Cοpe
Ne Zha
3,104
1,651
0
1,608
7,820
3,377
0
1,354
6,466
0
49,278
W
Cliodhna
3,801
225
0
3,654
6,686
2,304
0
273
6,413
0
43,166
L
3,177
686
0
1,314
8,813
4,789
0
2,927
5,886
11,467
672
W
Sylvanus
TESALUT
Sylvanus
6,737
2,165
1,062
4,538
8,729
8,248
0
1,446
7,283
19,918
1,801
W
Bellona
bingbong360
Bellona
6,883
2,454
0
4,083
8,017
7,818
0
64
7,436
0
58,878
L
Heimdallr
hagggg
Heimdallr
5,822
3,686
0
1,831
7,674
2,682
0
3,042
4,632
0
29,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,124
Gold Earned
23,891
311
Minions Killed
185
0
Camps Cleared
0
1,007,012
Distance Traveled
985,424
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,675
568
60
6
0
172,567
0
L
Surtr
4,307
431
23
2
0
197,854
0
W
Hachiman
5,558
556
53
5
0
226,065
0
L
Aphrodite
4,496
450
17
2
0
183,119
0
L
Ne Zha
5,788
579
92
9
0
236,249
0
W
Cliodhna
6,090
609
71
7
0
232,441
0
L
Ymir
4,503
450
13
1
0
194,753
0
W
Sylvanus
5,912
591
21
2
0
182,410
0
W
Bellona
6,889
689
106
11
0
193,529
1
L
Heimdallr
4,797
480
40
4
0
173,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role