Player Matchup

Zeus
Zeus
Joshygetright_
Zeus
Level 70
God Stats
7W - 4L
1,500 SR
Queue Stats
95W - 92L
1,873 Elo+
Party 1
Mulan
Mulan
Mr-_-Indubitably
Mulan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,740 Elo+
Party 1
Artio
Artio
Veracious_C
Artio
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 47L
1,663 Elo+
Party 1
Shiva
Shiva
bigtimer4223
Shiva
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
136W - 130L
1,312 Elo+
Solo
Jormungandr
Jormungandr
happydukes20
Jormungandr
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,663 Elo+
Party 1
Team Averages
Level 115
1,500 SR
1,650 Elo+

VS

Team Averages
Level 124
1,500 SR
1,440 Elo+
Cupid
Cupid
Coolgirl0909759
Cupid
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 198L
1,500 Elo+
Solo
Neith
Neith
DeuceDinero23
Neith
Level 169
God Stats
2W - 2L
1,500 SR
Queue Stats
250W - 256L
1,401 Elo+
Solo
Athena
Athena
Levy9008
Athena
Level 125
God Stats
3W - 5L
1,500 SR
Queue Stats
702W - 686L
1,349 Elo+
Solo
Xbalanque
Xbalanque
LobaRitmo
Xbalanque
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,500 Elo+
Solo
Maui
Maui
trueninja89
Maui
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 107L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 9
9,857
986
15,354
5,845
3,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 0 / 23
8,745
875
12,597
12,714
16,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
4 / 1 / 20
9,920
992
6,349
16,153
19,732
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
6 / 2 / 19
9,281
928
10,858
14,589
17,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
happydukes20
Jormungandr
16
4 / 1 / 18
9,835
984
10,151
11,531
15,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
8,007
801
7,211
11,540
6,182
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 3 / 2
6,977
698
7,952
8,654
4,308
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Athena
Levy9008
Athena
11
1 / 8 / 1
7,211
721
4,687
17,336
17,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
LobaRitmo
Xbalanque
13
0 / 6 / 3
7,164
716
9,274
10,834
5,597
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 3
6,756
676
5,436
11,283
12,604
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
15
25
Kills
4
6
Deaths
25
89
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
1
3
2
0.67
W
10
2
9
7.25
L
Athena
Levy9008
Athena
1
8
1
0.19
L
Xbalanque
LobaRitmo
Xbalanque
0
6
3
0.25
W
1
0
23
12.5
W
4
1
20
14
W
6
2
19
7.75
W
Jormungandr
happydukes20
Jormungandr
4
1
18
13
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,309
Damage
34,560
60,832
Taken
59,647
72,884
Mitigated
45,904
25,790
Healing
14,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,211
2,784
2,284
2,892
11,540
6,182
0
6,845
4,289
0
19,150
L
7,952
1,872
65
1,714
8,654
4,308
0
3,886
4,261
0
15,457
W
15,354
410
2,073
1,359
5,845
3,052
344
530
5,315
26,005
896
L
Athena
Levy9008
Athena
4,687
1,442
1,110
1,533
17,336
17,213
0
8,759
7,770
7,420
0
L
Xbalanque
LobaRitmo
Xbalanque
9,274
3,642
744
939
10,834
5,597
0
6,855
3,857
0
21,470
W
12,597
1,145
906
2,288
12,714
16,707
848
2,204
10,510
2,433
20,166
W
6,349
651
5,424
5,116
16,153
19,732
659
3,218
12,935
11,086
0
W
10,858
1,553
3,542
2,072
14,589
17,665
356
1,707
12,882
0
19,800
W
Jormungandr
happydukes20
Jormungandr
10,151
2,210
1,295
1,715
11,531
15,728
708
2,110
9,421
22,134
0
L
5,436
477
787
2,035
11,283
12,604
0
6,768
4,289
6,818
570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,638
Gold Earned
36,115
112
Minions Killed
87
0
Camps Cleared
0
990,261
Distance Traveled
819,909
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,007
801
21
2
0
160,585
0
L
Neith
6,977
698
24
2
0
148,198
0
W
Zeus
9,857
986
26
3
0
187,778
0
L
Athena
7,211
721
4
0
0
163,133
0
L
Xbalanque
7,164
716
33
3
0
156,469
0
W
Mulan
8,745
875
32
3
0
207,003
0
W
Artio
9,920
992
8
1
0
204,454
0
W
Shiva
9,281
928
19
2
0
205,501
0
W
Jormungandr
9,835
984
27
3
0
185,525
0
L
Maui
6,756
676
5
1
0
191,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role