Player Matchup

Atlas
Atlas
JägerCore
Atlas
Level 68
God Stats
5W - 9L
1,500 SR
Queue Stats
36W - 41L
1,500 Elo+
Party 2
Hera
Hera
RayyDark
Hera
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 51L
1,355 Elo+
Solo
Da Ji
Da Ji
Sh1kami
Da Ji
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Team Averages
Level 49
1,500 SR
1,452 Elo+

VS

Team Averages
Level 52
1,583 SR
1,621 Elo+
Sol
Sol
BEBEWOW
Sol
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Taratatata
Nu Wa
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
100W - 84L
1,682 Elo+
Party 1
Ullr
Ullr
bedvark
Ullr
Level 44
God Stats
5W - 3L
1,750 SR
Queue Stats
159W - 137L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
1 / 1 / 2
6,420
642
3,683
12,141
7,138
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
11
0 / 2 / 2
6,137
614
7,063
6,709
2,192
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
Sh1kami
Da Ji
11
2 / 6 / 1
6,712
671
5,112
9,199
4,065
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
5 / 1 / 3
7,974
797
9,388
7,789
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
13
1 / 1 / 6
7,873
787
7,945
4,036
1,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
bedvark
Ullr
12
3 / 1 / 6
7,740
774
5,651
8,150
3,634
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
9
9
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
5
1
3
6.5
L
Atlas
1
1
2
2
L
Hera
0
2
2
0.5
L
Da Ji
Sh1kami
Da Ji
2
6
1
0.42
W
Nu Wa
1
1
6
4
W
Ullr
bedvark
Ullr
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,858
Damage
22,984
28,049
Taken
19,975
13,395
Mitigated
8,045
2,959
Healing
4,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
9,388
3,383
0
2,724
7,789
2,897
1,270
4,317
3,472
30,654
781
L
Atlas
3,683
1,034
0
1,740
12,141
7,138
28
7,702
4,405
15,487
298
L
Hera
7,063
1,340
159
1,060
6,709
2,192
130
4,431
2,251
26,946
1,467
L
Da Ji
Sh1kami
Da Ji
5,112
1,861
0
0
9,199
4,065
0
4,847
4,347
0
19,898
W
Nu Wa
7,945
2,663
0
860
4,036
1,514
525
2,367
1,669
31,179
947
W
Ullr
bedvark
Ullr
5,651
2,559
0
1,353
8,150
3,634
1,016
3,649
4,501
0
22,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,269
Gold Earned
23,587
87
Minions Killed
126
0
Camps Cleared
0
511,603
Distance Traveled
528,000
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,974
797
44
4
0
183,347
1
L
Atlas
6,420
642
19
2
0
176,050
0
L
Hera
6,137
614
40
4
0
169,088
0
L
Da Ji
6,712
671
28
3
0
166,465
0
W
Nu Wa
7,873
787
47
5
0
171,206
0
W
Ullr
7,740
774
35
4
0
173,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role