Player Matchup

Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Eivlangel
Ra
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 75L
1,500 Elo+
Solo
Chaac
Chaac
Paulo7
Chaac
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 22L
1,259 Elo+
Solo
Vulcan
Vulcan
YagoWanderley
Vulcan
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 48L
1,500 Elo+
Solo
Cthulhu
Cthulhu
lolasmoker420
Cthulhu
Level 116
God Stats
12W - 6L
1,500 SR
Queue Stats
105W - 86L
1,960 Elo+
Solo
Team Averages
Level 134
1,500 SR
1,544 Elo+

VS

Team Averages
Level 113
1,500 SR
1,564 Elo+
Cerberus
Cerberus
JGreg
Cerberus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,500 Elo+
Solo
Martichoras
Martichoras
Saqhoroviik
Martichoras
Level 92
God Stats
3W - 8L
1,500 SR
Queue Stats
126W - 131L
1,673 Elo+
Solo
Ullr
Ullr
VvFamouzsvV
Ullr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,429 Elo+
Solo
Nox
Nox
Xizi
Nox
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,715 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Μυστικο
Ah Muzen Cab
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 0 / 2
6,490
1,298
4,244
3,368
1,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
1 / 1 / 1
6,359
1,272
1,714
2,413
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Paulo7
Chaac
11
2 / 0 / 1
7,076
1,415
2,950
4,387
3,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 0 / 5
6,301
1,260
4,196
1,247
598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
11
1 / 0 / 2
6,426
1,285
1,097
2,134
1,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

443

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JGreg
Cerberus
9
0 / 0 / 0
5,361
1,072
0
0
0
Martichoras
Saqhoroviik
Martichoras
10
0 / 2 / 0
5,675
1,135
1,550
5,491
2,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 1
6,055
1,211
3,132
6,414
2,659
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nox
Xizi
Nox
10
1 / 1 / 0
6,081
1,216
1,640
4,283
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ah Muzen Cab
Μυστικο
Ah Muzen Cab
9
0 / 0 / 0
5,365
1,073
0
115
27
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
5
Kills
1
1
Deaths
5
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
0
2
2
W
1
1
1
1.5
L
Cerberus
JGreg
Cerberus
0
0
0
0
W
Chaac
Paulo7
Chaac
2
0
1
2.5
L
Martichoras
Saqhoroviik
Martichoras
0
2
0
0
L
0
2
1
0.25
L
Nox
Xizi
Nox
1
1
0
1
W
0
0
5
2.5
W
Cthulhu
1
0
2
2
L
Ah Muzen Cab
Μυστικο
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,201
Damage
6,322
13,549
Taken
16,303
8,435
Mitigated
6,865
4,552
Healing
175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,244
1,506
0
977
3,368
1,417
0
0
3,368
0
15,029
W
1,714
186
276
144
2,413
959
0
801
1,530
14,016
0
L
Cerberus
JGreg
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
Paulo7
Chaac
2,950
52
0
2,493
4,387
3,870
0
0
4,387
0
12,491
L
Martichoras
Saqhoroviik
Martichoras
1,550
809
0
0
5,491
2,388
0
2,728
2,763
0
5,699
L
3,132
1,122
0
31
6,414
2,659
0
1,363
4,972
0
13,212
L
Nox
Xizi
Nox
1,640
36
0
144
4,283
1,791
0
2,637
1,561
11,053
0
W
4,196
1,134
0
370
1,247
598
0
288
951
14,947
0
W
Cthulhu
1,097
72
0
292
2,134
1,591
0
391
1,673
13,706
0
L
Ah Muzen Cab
Μυστικο
Ah Muzen Cab
0
0
0
0
115
27
0
79
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,652
Gold Earned
28,537
139
Minions Killed
56
8
Camps Cleared
3
532,488
Distance Traveled
257,424
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,490
1,298
19
4
4
122,544
0
W
Ra
6,359
1,272
32
6
2
92,085
0
L
Cerberus
5,361
1,072
0
0
0
0
0
W
Chaac
7,076
1,415
26
5
1
96,001
0
L
Martichoras
5,675
1,135
10
2
1
76,144
0
L
Ullr
6,055
1,211
23
5
1
94,075
0
L
Nox
6,081
1,216
23
5
1
74,522
1
W
Vulcan
6,301
1,260
25
5
1
103,534
0
W
Cthulhu
6,426
1,285
37
7
0
118,324
0
L
Ah Muzen Cab
5,365
1,073
0
0
0
12,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role