Player Matchup

Chronos
Chronos
GodlyLycan
Chronos
Level 79
God Stats
10W - 5L
1,500 SR
Queue Stats
331W - 323L
1,317 Elo+
Solo
Ishtar
Ishtar
Kalas 27
Ishtar
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 126L
1,334 Elo+
Party 1
Charybdis
Charybdis
LanternRunner
Charybdis
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Solo
Set
Set
Mareg 666
Set
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 132L
1,700 Elo+
Party 1
Sylvanus
Sylvanus
iAMBRETTBREEZY
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 106
1,500 SR
1,470 Elo+

VS

Team Averages
Level 92
1,500 SR
1,520 Elo+
Xing Tian
Xing Tian
BeardedMom89
Xing Tian
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 30L
1,480 Elo+
Solo
Arachne
Arachne
Grymreap
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Anubis
Anubis
RollingDEADrj
Anubis
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,715 Elo+
Solo
Ra
Ra
Seraph_Overkill
Ra
Level 78
God Stats
3W - 3L
1,500 SR
Queue Stats
461W - 476L
1,407 Elo+
Solo
Hercules
Hercules
T UNIT 75
Hercules
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 166L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GodlyLycan
Chronos
20
3 / 2 / 8
11,171
798
16,794
10,186
5,403
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Kalas 27
Ishtar
16
3 / 4 / 4
9,358
668
12,866
10,244
4,408
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
LanternRunner
Charybdis
18
3 / 4 / 5
10,263
733
14,770
12,526
5,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 4
7,704
550
2,770
7,135
6,409
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
15
2 / 6 / 5
8,527
609
4,947
19,441
16,727
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BeardedMom89
Xing Tian
17
3 / 5 / 12
10,201
729
6,408
18,326
23,874
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Grymreap
Arachne
18
2 / 0 / 12
10,618
758
10,351
10,011
6,488
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

19
8 / 1 / 9
11,546
825
15,898
15,306
9,668
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
1 / 2 / 13
10,367
741
9,805
11,299
5,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hercules
T UNIT 75
Hercules
18
6 / 4 / 10
10,906
779
13,540
24,089
16,312
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
76
12
Kills
20
20
Deaths
12
26
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BeardedMom89
Xing Tian
3
5
12
1.8
L
Chronos
GodlyLycan
Chronos
3
2
8
3.5
W
Arachne
Grymreap
Arachne
2
0
12
8
L
Ishtar
Kalas 27
Ishtar
3
4
4
1.25
L
Charybdis
LanternRunner
Charybdis
3
4
5
1.38
L
1
4
4
0.75
W
8
1
9
12.5
W
1
2
13
3.75
W
Hercules
T UNIT 75
Hercules
6
4
10
2.75
L
Sylvanus
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,147
Damage
56,002
59,532
Taken
79,031
38,579
Mitigated
61,373
15,703
Healing
47,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BeardedMom89
Xing Tian
6,408
121
0
0
18,326
23,874
410
2,188
16,138
16,256
1,303
L
Chronos
GodlyLycan
Chronos
16,794
4,280
465
1,711
10,186
5,403
0
4,548
5,638
57,463
2,024
W
Arachne
Grymreap
Arachne
10,351
9,226
2,233
2,770
10,011
6,488
1,936
3,058
6,953
0
17,707
L
Ishtar
Kalas 27
Ishtar
12,866
3,448
161
130
10,244
4,408
0
6,467
3,445
0
33,916
L
Charybdis
LanternRunner
Charybdis
14,770
3,307
693
2,679
12,526
5,632
0
6,889
5,550
0
35,669
L
2,770
774
120
517
7,135
6,409
0
3,557
3,578
0
4,981
W
15,898
532
3,016
5,176
15,306
9,668
615
2,857
12,449
33,008
634
W
9,805
518
19,880
7,301
11,299
5,031
866
4,055
7,244
26,747
886
W
Hercules
T UNIT 75
Hercules
13,540
4,037
932
6,552
24,089
16,312
4,114
9,468
14,621
0
32,790
L
Sylvanus
4,947
1,602
4,806
4,421
19,441
16,727
0
9,309
9,675
8,889
633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,023
Gold Earned
53,638
204
Minions Killed
188
0
Camps Cleared
0
868,771
Distance Traveled
1,229,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,201
729
16
1
0
245,094
0
L
Chronos
11,171
798
101
7
0
228,061
0
W
Arachne
10,618
758
27
2
0
290,333
0
L
Ishtar
9,358
668
49
4
0
183,964
0
L
Charybdis
10,263
733
36
3
0
194,513
0
L
Set
7,704
550
6
0
0
98,204
0
W
Anubis
11,546
825
38
3
0
254,254
0
W
Ra
10,367
741
50
4
0
212,702
0
W
Hercules
10,906
779
57
4
0
227,392
0
L
Sylvanus
8,527
609
12
1
0
164,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role