Player Matchup

King Arthur
King Arthur
BorodaOriona
King Arthur
Level 167
God Stats
2W - 1L
1,500 SR
Queue Stats
249W - 196L
1,850 Elo+
Solo
Ymir
Ymir
Dakust
Ymir
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 29L
1,150 Elo+
Solo
Ix Chel
Ix Chel
Lemonah_007
Ix Chel
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,471 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SIayerD
Morgan Le Fay
Level 219
God Stats
1W - 0L
1,308 SR
Queue Stats
23W - 18L
1,471 Elo+
Party 1
Erlang Shen
Erlang Shen
TheMartinco
Erlang Shen
Level 133
God Stats
3W - 0L
1,500 SR
Queue Stats
124W - 120L
1,500 Elo+
Solo
Team Averages
Level 169
1,462 SR
1,489 Elo+

VS

Team Averages
Level 148
1,460 SR
1,491 Elo+
Danzaburou
Danzaburou
Hanels
Danzaburou
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,500 Elo+
Party 2
Thanatos
Thanatos
IceWolfi
Thanatos
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
80W - 68L
1,500 Elo+
Party 2
Horus
Horus
Kxbrah
Horus
Level 125
God Stats
6W - 8L
1,298 SR
Queue Stats
808W - 876L
1,559 Elo+
Solo
Nox
Nox
RaGe 5G
Nox
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,233 Elo+
Solo
Arachne
Arachne
斷水流丶大師兄
Arachne
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 25L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BorodaOriona
King Arthur
17
10 / 3 / 8
10,129
921
14,119
15,825
20,848
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
Dakust
Ymir
15
2 / 2 / 8
9,125
830
3,843
14,176
17,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
Lemonah_007
Ix Chel
15
2 / 1 / 11
8,590
781
7,817
7,766
4,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
SIayerD
Morgan Le Fay
17
1 / 1 / 17
9,383
853
16,407
9,911
5,858
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
TheMartinco
Erlang Shen
15
4 / 3 / 10
9,043
822
9,203
14,140
15,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hanels
Danzaburou
14
2 / 5 / 5
8,840
804
11,082
12,836
6,005
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
IceWolfi
Thanatos
13
2 / 4 / 3
7,808
710
8,218
8,775
4,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
Kxbrah
Horus
14
1 / 4 / 4
7,679
698
2,900
14,256
15,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
16
2 / 3 / 5
8,713
792
11,320
8,756
4,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 3 / 5
8,448
768
11,733
11,680
15,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
31
19
Kills
9
10
Deaths
19
54
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BorodaOriona
King Arthur
10
3
8
4.67
W
Ymir
Dakust
Ymir
2
2
8
3
L
Danzaburou
Hanels
Danzaburou
2
5
5
0.9
L
Thanatos
IceWolfi
Thanatos
2
4
3
0.88
L
Horus
Kxbrah
Horus
1
4
4
0.75
W
Ix Chel
Lemonah_007
Ix Chel
2
1
11
7.5
L
Nox
2
3
5
1.5
W
Morgan Le Fay
SIayerD
Morgan Le Fay
1
1
17
9.5
W
Erlang Shen
TheMartinco
Erlang Shen
4
3
10
3
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,389
Damage
45,253
61,818
Taken
56,303
63,871
Mitigated
45,380
17,926
Healing
21,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BorodaOriona
King Arthur
14,119
387
647
776
15,825
20,848
482
2,236
13,328
5,695
34,283
W
Ymir
Dakust
Ymir
3,843
121
602
1,668
14,176
17,039
934
3,884
10,151
15,271
0
L
Danzaburou
Hanels
Danzaburou
11,082
5,867
653
1,209
12,836
6,005
532
8,352
4,367
0
26,100
L
Thanatos
IceWolfi
Thanatos
8,218
576
1,890
3,489
8,775
4,169
543
3,955
4,642
0
11,752
L
Horus
Kxbrah
Horus
2,900
899
5,913
4,588
14,256
15,567
0
8,486
5,631
0
6,402
W
Ix Chel
Lemonah_007
Ix Chel
7,817
1,489
6,047
3,186
7,766
4,163
357
576
7,190
27,401
0
L
Nox
11,320
582
0
1,102
8,756
4,244
507
5,912
2,577
32,115
0
W
Morgan Le Fay
SIayerD
Morgan Le Fay
16,407
602
186
1,208
9,911
5,858
797
1,817
8,094
43,628
828
W
Erlang Shen
TheMartinco
Erlang Shen
9,203
3,961
677
2,929
14,140
15,963
55
2,807
11,174
0
18,665
L
11,733
10,088
475
1,932
11,680
15,395
65
5,304
6,111
0
13,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,270
Gold Earned
41,488
239
Minions Killed
110
0
Camps Cleared
0
1,064,343
Distance Traveled
1,033,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,129
921
60
5
0
222,657
0
W
Ymir
9,125
830
29
3
0
219,388
0
L
Danzaburou
8,840
804
40
4
0
175,601
0
L
Thanatos
7,808
710
8
1
0
220,402
0
L
Horus
7,679
698
5
0
0
203,075
0
W
Ix Chel
8,590
781
59
5
0
199,109
0
L
Nox
8,713
792
54
5
0
201,380
0
W
Morgan Le Fay
9,383
853
63
6
0
214,280
0
W
Erlang Shen
9,043
822
28
3
0
208,909
0
L
Arachne
8,448
768
3
0
0
233,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role