Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Adorjánvok
Skadi
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,343 Elo+
Solo
Cerberus
Cerberus
STG Morgane
Cerberus
Level 68
God Stats
4W - 6L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Party 1
Janus
Janus
STG smokee
Janus
Level 119
God Stats
1W - 4L
1,500 SR
Queue Stats
16W - 27L
1,500 Elo+
Party 1
Surtr
Surtr
wwp123
Surtr
Level 64
God Stats
1W - 0L
1,699 SR
Queue Stats
3W - 2L
1,572 Elo+
Solo
Team Averages
Level 92
1,540 SR
1,483 Elo+

VS

Team Averages
Level 71
1,407 SR
1,402 Elo+
Ullr
Ullr
 
Ullr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DazaiOsamu1990
Tsukuyomi
Level 70
God Stats
0W - 2L
1,267 SR
Queue Stats
1W - 4L
1,299 Elo+
Party 2
Atlas
Atlas
GwaDaKu
Atlas
Level 147
God Stats
11W - 17L
1,500 SR
Queue Stats
707W - 686L
1,513 Elo+
Solo
Hades
Hades
Takishimaaa
Hades
Level 49
God Stats
1W - 3L
1,267 SR
Queue Stats
1W - 3L
1,299 Elo+
Party 2
Nu Wa
Nu Wa
TheRaul99
Nu Wa
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 135L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
5 / 2 / 3
6,145
559
5,354
7,841
3,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 1
6,963
633
5,762
6,360
2,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
STG Morgane
Cerberus
7
0 / 3 / 4
5,227
475
2,420
10,513
7,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
11
5 / 2 / 3
6,639
604
6,809
5,916
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
wwp123
Surtr
10
1 / 1 / 1
6,512
592
3,049
7,472
4,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
2 / 6 / 5
5,381
489
7,926
10,677
3,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
DazaiOsamu1990
Tsukuyomi
12
2 / 1 / 3
5,746
522
3,527
6,205
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
GwaDaKu
Atlas
9
3 / 2 / 2
5,142
467
4,228
8,211
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 2 / 0
5,085
462
2,822
5,735
3,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nu Wa
TheRaul99
Nu Wa
10
1 / 2 / 1
5,325
484
2,968
6,155
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
13
Kills
9
9
Deaths
13
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
2
3
3.25
L
Ullr
 
Ullr
2
6
5
0.75
W
2
1
1
2.5
L
Tsukuyomi
DazaiOsamu1990
Tsukuyomi
2
1
3
3.5
L
Atlas
GwaDaKu
Atlas
3
2
2
2
W
Cerberus
STG Morgane
Cerberus
0
3
4
0.67
W
Janus
5
2
3
3.25
L
1
2
0
0.5
L
Nu Wa
TheRaul99
Nu Wa
1
2
1
0.75
W
Surtr
wwp123
Surtr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,394
Damage
21,471
38,102
Taken
36,983
19,082
Mitigated
16,119
6,388
Healing
7,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,354
1,809
0
1,243
7,841
3,071
81
1,064
6,777
24,070
0
L
Ullr
 
Ullr
7,926
3,383
0
686
10,677
3,632
0
6,468
3,927
0
22,900
W
5,762
2,122
0
1,086
6,360
2,192
828
1,586
4,774
0
54,906
L
Tsukuyomi
DazaiOsamu1990
Tsukuyomi
3,527
849
0
2,625
6,205
2,369
0
1,004
5,201
0
34,206
L
Atlas
GwaDaKu
Atlas
4,228
1,644
0
1,164
8,211
4,666
0
4,746
3,201
19,206
0
W
Cerberus
STG Morgane
Cerberus
2,420
474
0
742
10,513
7,265
0
3,177
7,336
11,238
0
W
Janus
6,809
872
228
581
5,916
2,090
0
1,836
4,080
39,588
329
L
2,822
431
0
2,220
5,735
3,454
0
863
4,872
19,995
2,690
L
Nu Wa
TheRaul99
Nu Wa
2,968
892
0
1,255
6,155
1,998
0
915
5,240
26,218
0
W
Surtr
wwp123
Surtr
3,049
1,734
0
2,508
7,472
4,464
610
2,196
5,276
1,094
38,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,486
Gold Earned
26,679
273
Minions Killed
186
0
Camps Cleared
0
1,011,509
Distance Traveled
978,541
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,145
559
34
3
0
239,895
0
L
Ullr
5,381
489
27
2
0
210,254
0
W
Skadi
6,963
633
92
8
0
196,067
0
L
Tsukuyomi
5,746
522
61
6
0
250,111
0
L
Atlas
5,142
467
20
2
0
204,984
4
W
Cerberus
5,227
475
16
1
0
204,895
0
W
Janus
6,639
604
60
5
0
205,111
0
L
Hades
5,085
462
35
3
0
138,167
0
L
Nu Wa
5,325
484
43
4
0
175,025
0
W
Surtr
6,512
592
71
6
0
165,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role