Player Matchup

Ne Zha
Ne Zha
Aleky86
Ne Zha
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 51L
1,504 Elo+
Party 1
Janus
Janus
BIONER
Janus
Level 148
God Stats
11W - 23L
1,500 SR
Queue Stats
378W - 408L
1,747 Elo+
Party 1
Shiva
Shiva
F6svpmerci
Shiva
Level 159
God Stats
6W - 4L
1,500 SR
Queue Stats
387W - 350L
1,834 Elo+
Solo
Lancelot
Lancelot
FENIXCRUJIENTE
Lancelot
Level 158
God Stats
1W - 5L
1,267 SR
Queue Stats
182W - 207L
1,488 Elo+
Party 1
Cupid
Cupid
RobbsN
Cupid
Level 123
God Stats
4W - 3L
1,734 SR
Queue Stats
35W - 30L
1,518 Elo+
Solo
Team Averages
Level 133
1,500 SR
1,618 Elo+

VS

Team Averages
Level 133
1,500 SR
1,482 Elo+
Hachiman
Hachiman
AMSRetribis
Hachiman
Level 68
God Stats
4W - 0L
1,500 SR
Queue Stats
20W - 12L
1,962 Elo+
Solo
Serqet
Serqet
Charybdeez
Serqet
Level 148
God Stats
4W - 0L
1,500 SR
Queue Stats
67W - 59L
1,347 Elo+
Solo
Bellona
Bellona
DeathDarkDragon
Bellona
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 138L
1,113 Elo+
Solo
Ix Chel
Ix Chel
Enthelon
Ix Chel
Level 170
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,733 Elo+
Solo
Vamana
Vamana
IIMCoyneX
Vamana
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 178L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aleky86
Ne Zha
8
0 / 1 / 1
5,117
512
3,601
8,095
5,120
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
BIONER
Janus
9
0 / 4 / 0
5,230
523
2,514
6,141
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
11
2 / 1 / 0
6,490
649
7,246
11,487
4,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lancelot
10
2 / 1 / 0
5,378
538
3,420
7,480
3,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
RobbsN
Cupid
10
0 / 3 / 0
5,335
534
2,323
5,928
1,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AMSRetribis
Hachiman
11
1 / 0 / 3
6,641
664
3,750
4,495
1,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
Charybdeez
Serqet
11
0 / 1 / 4
5,633
563
3,054
7,474
3,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
5 / 0 / 3
6,699
670
6,881
9,500
9,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
Enthelon
Ix Chel
10
3 / 1 / 1
5,702
570
5,114
4,571
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
IIMCoyneX
Vamana
11
1 / 2 / 1
6,367
637
6,544
10,327
10,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
4
Kills
10
10
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AMSRetribis
Hachiman
1
0
3
2.5
L
Ne Zha
Aleky86
Ne Zha
0
1
1
0.5
L
Janus
BIONER
Janus
0
4
0
0
W
Serqet
Charybdeez
Serqet
0
1
4
2
W
5
0
3
6.5
W
Ix Chel
Enthelon
Ix Chel
3
1
1
3.5
L
Shiva
2
1
0
2
L
Lancelot
2
1
0
2
W
Vamana
IIMCoyneX
Vamana
1
2
1
0.75
L
Cupid
RobbsN
Cupid
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,104
Damage
25,343
39,131
Taken
36,367
17,212
Mitigated
26,530
8,921
Healing
9,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AMSRetribis
Hachiman
3,750
2,494
0
2,624
4,495
1,752
496
70
4,425
0
50,353
L
Ne Zha
Aleky86
Ne Zha
3,601
711
0
1,629
8,095
5,120
0
2,065
6,030
0
19,949
L
Janus
BIONER
Janus
2,514
121
0
625
6,141
2,141
0
1,975
4,041
40,159
0
W
Serqet
Charybdeez
Serqet
3,054
568
0
625
7,474
3,207
0
385
7,089
0
42,575
W
6,881
1,811
0
1,639
9,500
9,524
0
1,141
8,359
0
30,037
W
Ix Chel
Enthelon
Ix Chel
5,114
678
596
1,045
4,571
1,654
0
918
3,653
33,679
1,419
L
Shiva
7,246
2,000
0
4,866
11,487
4,769
0
0
10,594
0
50,341
L
Lancelot
3,420
1,036
0
750
7,480
3,380
0
993
6,277
0
36,237
W
Vamana
IIMCoyneX
Vamana
6,544
2,493
0
3,207
10,327
10,393
0
0
10,327
0
47,552
L
Cupid
RobbsN
Cupid
2,323
1,411
0
1,051
5,928
1,802
0
0
5,928
0
33,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,550
Gold Earned
31,042
318
Minions Killed
325
0
Camps Cleared
0
1,109,649
Distance Traveled
1,045,590
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,641
664
86
9
0
205,335
0
L
Ne Zha
5,117
512
26
3
0
236,478
0
L
Janus
5,230
523
89
9
0
216,845
0
W
Serqet
5,633
563
68
7
0
245,257
0
W
Bellona
6,699
670
35
4
0
238,592
4
W
Ix Chel
5,702
570
56
6
0
181,809
2
L
Shiva
6,490
649
89
9
0
225,796
2
L
Lancelot
5,378
538
57
6
0
242,405
0
W
Vamana
6,367
637
80
8
0
174,597
0
L
Cupid
5,335
534
57
6
0
188,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role