Player Matchup

Danzaburou
Danzaburou
SangueGrezzo
Danzaburou
Level 109
God Stats
13W - 10L
1,500 SR
Queue Stats
68W - 71L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SoftHarding29
Kukulkan
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Tyr
Tyr
oskij
Tyr
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 198L
1,203 Elo+
Solo
Team Averages
Level 81
1,500 SR
1,401 Elo+

VS

Team Averages
Level 62
1,643 SR
1,679 Elo+
Amaterasu
Amaterasu
Uruckai
Amaterasu
Level 69
God Stats
8W - 5L
1,897 SR
Queue Stats
18W - 13L
1,957 Elo+
Party 1
Sol
Sol
oavpi
Sol
Level 57
God Stats
5W - 8L
1,285 SR
Queue Stats
9W - 9L
1,308 Elo+
Solo
Janus
Janus
scul008
Janus
Level 61
God Stats
4W - 1L
1,746 SR
Queue Stats
29W - 36L
1,774 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SangueGrezzo
Danzaburou
14
3 / 3 / 1
9,304
716
10,226
13,965
5,419
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SoftHarding29
Kukulkan
15
0 / 3 / 1
9,083
699
7,052
10,487
3,768
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
oskij
Tyr
6
0 / 1 / 0
6,726
517
383
1,715
975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Uruckai
Amaterasu
14
0 / 0 / 5
8,805
677
5,240
10,735
9,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sol
oavpi
Sol
15
4 / 3 / 2
9,900
762
8,755
8,383
2,755
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Janus
scul008
Janus
15
3 / 1 / 2
10,314
793
9,328
9,274
3,471
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
7
7
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
SangueGrezzo
Danzaburou
3
3
1
1.17
L
Kukulkan
SoftHarding29
Kukulkan
0
3
1
0.17
W
Amaterasu
Uruckai
Amaterasu
0
0
5
2.5
W
Sol
oavpi
Sol
4
3
2
1.67
L
Tyr
oskij
Tyr
0
1
0
0
W
Janus
scul008
Janus
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,661
Damage
23,323
26,167
Taken
28,392
10,162
Mitigated
16,111
2,192
Healing
5,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
SangueGrezzo
Danzaburou
10,226
3,222
0
1,882
13,965
5,419
0
9,065
4,270
0
34,025
L
Kukulkan
SoftHarding29
Kukulkan
7,052
177
0
250
10,487
3,768
0
7,121
2,835
41,745
0
W
Amaterasu
Uruckai
Amaterasu
5,240
1,137
0
1,508
10,735
9,885
1,453
2,482
8,155
0
15,091
W
Sol
oavpi
Sol
8,755
2,360
0
2,553
8,383
2,755
516
1,687
6,608
30,519
0
L
Tyr
oskij
Tyr
383
78
0
60
1,715
975
0
1,182
497
0
733
W
Janus
scul008
Janus
9,328
48
0
1,770
9,274
3,471
488
2,899
6,286
42,254
724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,113
Gold Earned
29,019
127
Minions Killed
149
0
Camps Cleared
0
476,358
Distance Traveled
736,796
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,304
716
45
3
0
228,612
0
L
Kukulkan
9,083
699
81
6
0
205,834
0
W
Amaterasu
8,805
677
28
2
0
232,704
0
W
Sol
9,900
762
34
3
0
237,604
1
L
Tyr
6,726
517
1
0
0
41,912
0
W
Janus
10,314
793
87
7
0
266,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role