Player Matchup

Chang'e
Chang'e
Ammytdw
Chang'e
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 127L
1,710 Elo+
Party 1
Ishtar
Ishtar
CorruptTurtle
Ishtar
Level 138
God Stats
0W - 5L
1,500 SR
Queue Stats
223W - 218L
1,383 Elo+
Party 2
Serqet
Serqet
Same1238
Serqet
Level 27
God Stats
9W - 8L
1,692 SR
Queue Stats
21W - 16L
1,665 Elo+
Party 1
Surtr
Surtr
TheLegMan007
Surtr
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 23L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Vampersi
Cthulhu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 103L
1,500 Elo+
Solo
Team Averages
Level 72
1,538 SR
1,551 Elo+

VS

Team Averages
Level 132
1,500 SR
1,435 Elo+
Zhong Kui
Zhong Kui
Fany丶小弟
Zhong Kui
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Janus
Janus
Slippaccount
Janus
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 69L
1,676 Elo+
Solo
Neith
Neith
Xavius
Neith
Level 146
God Stats
28W - 38L
1,500 SR
Queue Stats
440W - 445L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
g00gl01
Tsukuyomi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 50L
1,328 Elo+
Solo
Athena
Athena
uNick5040
Athena
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 112L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ammytdw
Chang'e
11
1 / 5 / 0
6,907
460
5,268
13,173
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 5 / 1
7,736
516
6,537
12,697
4,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Same1238
Serqet
10
0 / 6 / 1
6,059
404
6,971
13,190
5,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 3 / 1
8,595
573
9,908
16,566
12,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Vampersi
Cthulhu
9
1 / 5 / 1
6,952
463
5,190
16,716
15,466
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fany丶小弟
Zhong Kui
14
5 / 1 / 5
9,028
602
8,282
11,298
9,271
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

14
5 / 0 / 10
8,341
556
13,390
6,675
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
Xavius
Neith
13
4 / 1 / 9
8,124
542
10,566
9,779
4,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
g00gl01
Tsukuyomi
16
5 / 1 / 6
8,532
569
10,061
14,361
7,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
uNick5040
Athena
13
5 / 0 / 14
8,421
561
7,684
11,082
11,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
68
3
Kills
24
24
Deaths
3
4
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Ammytdw
Chang'e
1
5
0
0.2
L
0
5
1
0.1
W
Zhong Kui
Fany丶小弟
Zhong Kui
5
1
5
7.5
L
Serqet
Same1238
Serqet
0
6
1
0.08
W
5
0
10
10
L
1
3
1
0.5
L
Cthulhu
Vampersi
Cthulhu
1
5
1
0.3
W
Neith
Xavius
Neith
4
1
9
8.5
W
Tsukuyomi
g00gl01
Tsukuyomi
5
1
6
8
W
Athena
uNick5040
Athena
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,874
Damage
49,983
72,342
Taken
53,195
42,703
Mitigated
34,162
17,213
Healing
15,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Ammytdw
Chang'e
5,268
465
840
4,191
13,173
4,530
741
6,759
6,038
41,240
0
L
6,537
3,994
0
2,502
12,697
4,910
544
2,115
10,546
0
64,003
W
Zhong Kui
Fany丶小弟
Zhong Kui
8,282
1,332
0
7,150
11,298
9,271
0
587
10,579
65,532
1,488
L
Serqet
Same1238
Serqet
6,971
1,573
0
2,720
13,190
5,279
450
5,847
7,159
0
27,519
W
13,390
745
0
674
6,675
2,620
0
3,037
3,404
61,957
3,314
L
9,908
2,989
0
4,575
16,566
12,518
0
7,493
8,997
2,471
67,896
L
Cthulhu
Vampersi
Cthulhu
5,190
548
641
1,744
16,716
15,466
81
6,363
10,164
18,758
482
W
Neith
Xavius
Neith
10,566
3,624
0
3,719
9,779
4,027
1,253
1,667
7,968
0
62,855
W
Tsukuyomi
g00gl01
Tsukuyomi
10,061
1,222
0
1,460
14,361
7,001
0
2,323
11,688
0
86,093
W
Athena
uNick5040
Athena
7,684
1,920
0
2,363
11,082
11,243
14
3,506
7,264
21,491
1,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,249
Gold Earned
42,446
361
Minions Killed
473
0
Camps Cleared
0
1,441,420
Distance Traveled
1,601,799
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,907
460
62
4
0
273,183
0
L
Ishtar
7,736
516
105
7
0
268,543
2
W
Zhong Kui
9,028
602
134
9
0
274,253
0
L
Serqet
6,059
404
47
3
0
316,998
0
W
Janus
8,341
556
98
7
0
337,873
0
L
Surtr
8,595
573
128
9
0
266,649
2
L
Cthulhu
6,952
463
19
1
0
316,047
4
W
Neith
8,124
542
103
7
0
287,566
2
W
Tsukuyomi
8,532
569
115
8
0
384,765
1
W
Athena
8,421
561
23
2
0
317,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role