Player Matchup

Medusa
Medusa
Astharot62
Medusa
Level 145
God Stats
2W - 0L
1,802 SR
Queue Stats
6W - 4L
1,514 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Guyzmood
Kumbhakarna
Level 67
God Stats
2W - 0L
1,802 SR
Queue Stats
3W - 2L
1,714 Elo+
Party 1
Ra
Ra
legrandchaton
Ra
Level 181
God Stats
3W - 3L
1,500 SR
Queue Stats
119W - 64L
1,171 Elo+
Party 1
Team Averages
Level 131
1,702 SR
1,467 Elo+

VS

Team Averages
Level 100
1,693 SR
1,741 Elo+
Jing Wei
Jing Wei
Kraken505
Jing Wei
Level 55
God Stats
5W - 5L
1,752 SR
Queue Stats
178W - 178L
1,798 Elo+
Solo
Aphrodite
Aphrodite
MRmortimerMan
Aphrodite
Level 118
God Stats
3W - 5L
1,827 SR
Queue Stats
331W - 347L
1,744 Elo+
Solo
Odin
Odin
MZema
Odin
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 197L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Astharot62
Medusa
15
0 / 1 / 6
9,879
659
7,853
10,395
5,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Guyzmood
Kumbhakarna
16
1 / 1 / 6
10,294
686
6,699
15,637
19,242
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
6 / 1 / 1
12,634
842
19,156
9,900
5,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kraken505
Jing Wei
15
3 / 3 / 0
9,996
666
11,501
15,712
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
MRmortimerMan
Aphrodite
16
0 / 1 / 3
9,776
652
7,113
9,824
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Odin
MZema
Odin
14
0 / 3 / 3
9,081
605
7,341
14,739
9,734
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
7
Kills
3
3
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
Astharot62
Medusa
0
1
6
3
W
Kumbhakarna
Guyzmood
Kumbhakarna
1
1
6
4
L
Jing Wei
Kraken505
Jing Wei
3
3
0
1
L
Aphrodite
MRmortimerMan
Aphrodite
0
1
3
1.5
L
Odin
MZema
Odin
0
3
3
0.5
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,708
Damage
25,955
35,932
Taken
40,275
30,782
Mitigated
19,194
10,671
Healing
15,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Astharot62
Medusa
7,853
4,194
0
1,398
10,395
5,602
2,509
2,186
8,191
0
36,480
W
Kumbhakarna
Guyzmood
Kumbhakarna
6,699
1,032
0
0
15,637
19,242
0
4,171
11,432
15,663
3,300
L
Jing Wei
Kraken505
Jing Wei
11,501
7,662
0
4,215
15,712
5,050
232
10,481
4,897
0
54,859
L
Aphrodite
MRmortimerMan
Aphrodite
7,113
918
4,312
6,957
9,824
4,410
0
4,341
5,416
48,064
0
L
Odin
MZema
Odin
7,341
827
59
100
14,739
9,734
0
9,010
5,465
2,373
23,263
W
19,156
1,634
5,150
4,123
9,900
5,938
91
2,354
7,530
91,285
1,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,807
Gold Earned
28,853
235
Minions Killed
202
0
Camps Cleared
0
894,916
Distance Traveled
828,194
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,879
659
57
4
0
274,989
0
W
Kumbhakarna
10,294
686
19
1
0
313,936
0
L
Jing Wei
9,996
666
85
6
0
276,123
0
L
Aphrodite
9,776
652
89
6
0
270,952
1
L
Odin
9,081
605
28
2
0
281,119
2
W
Ra
12,634
842
159
11
0
305,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role