Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
GreatBigSlug
Cthulhu
Level 143
God Stats
7W - 6L
1,500 SR
Queue Stats
242W - 261L
1,387 Elo+
Party 1
Hera
Hera
Warningsignz
Hera
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 132L
1,500 Elo+
Party 2
Tyr
Tyr
mactheday
Tyr
Level 159
God Stats
3W - 8L
1,500 SR
Queue Stats
307W - 350L
1,500 Elo+
Solo
Team Averages
Level 154
1,500 SR
1,477 Elo+

VS

Team Averages
Level 130
1,500 SR
1,542 Elo+
Poseidon
Poseidon
DELTA_Jaggernaut
Poseidon
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 63L
1,435 Elo+
Solo
Zeus
Zeus
F999
Zeus
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
453W - 461L
1,633 Elo+
Solo
Hun Batz
Hun Batz
Ginger_Bandit420
Hun Batz
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,585 Elo+
Solo
Maui
Maui
VeezoGod
Maui
Level 57
God Stats
8W - 5L
1,500 SR
Queue Stats
706W - 525L
1,820 Elo+
Solo
Bellona
Bellona
YanaChang
Bellona
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
348W - 361L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 2 / 2
5,461
1,092
4,660
4,973
2,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
 
Morgan Le Fay
8
1 / 0 / 2
5,365
1,073
2,150
2,999
1,126
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cthulhu
GreatBigSlug
Cthulhu
10
1 / 1 / 4
5,404
1,081
4,117
5,237
4,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 0 / 3
5,638
1,128
2,953
1,894
736
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
1 / 1 / 5
5,493
1,099
1,847
4,758
3,285
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,127
1,025
3,218
3,512
1,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
F999
Zeus
10
0 / 1 / 3
5,172
1,034
4,777
3,040
1,528
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
1,296
259
0
0
0
Maui
11
1 / 0 / 3
5,507
1,101
1,455
4,598
4,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
YanaChang
Bellona
10
2 / 2 / 2
5,295
1,059
4,490
6,309
6,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
6
Kills
4
4
Deaths
6
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
2
2
1.5
W
Morgan Le Fay
 
Morgan Le Fay
1
0
2
2
L
1
3
2
0.67
L
Zeus
F999
Zeus
0
1
3
1.5
L
0
0
0
0
W
Cthulhu
GreatBigSlug
Cthulhu
1
1
4
3
L
Maui
1
0
3
2.5
W
1
0
3
2.5
L
Bellona
YanaChang
Bellona
2
2
2
1.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,727
Damage
13,940
19,861
Taken
17,459
12,448
Mitigated
13,009
6,508
Healing
3,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
4,660
376
559
921
4,973
2,431
73
3,376
1,474
0
5,422
W
Morgan Le Fay
 
Morgan Le Fay
2,150
168
0
533
2,999
1,126
120
1,115
1,797
5,720
0
L
3,218
462
624
204
3,512
1,300
0
1,781
1,689
7,190
276
L
Zeus
F999
Zeus
4,777
514
0
198
3,040
1,528
0
1,064
1,854
12,805
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
GreatBigSlug
Cthulhu
4,117
419
486
739
5,237
4,870
0
2,576
2,549
6,079
0
L
Maui
1,455
211
239
1,318
4,598
4,090
0
2,664
1,739
3,506
0
W
2,953
570
1,033
679
1,894
736
92
972
796
10,595
1,025
L
Bellona
YanaChang
Bellona
4,490
780
281
856
6,309
6,091
0
3,124
3,006
0
9,192
W
1,847
96
579
979
4,758
3,285
43
1,293
3,429
0
5,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,361
Gold Earned
22,397
45
Minions Killed
40
0
Camps Cleared
0
534,908
Distance Traveled
421,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,461
1,092
6
1
0
103,041
0
W
Morgan Le Fay
5,365
1,073
9
2
0
97,023
0
L
Poseidon
5,127
1,025
5
1
0
89,061
0
L
Zeus
5,172
1,034
24
5
0
102,377
0
L
Hun Batz
1,296
259
0
0
0
0
0
W
Cthulhu
5,404
1,081
12
2
0
107,915
0
L
Maui
5,507
1,101
7
1
0
104,437
0
W
Hera
5,638
1,128
15
3
0
115,713
0
L
Bellona
5,295
1,059
4
1
0
125,540
0
W
Tyr
5,493
1,099
3
1
0
111,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role