Player Matchup

Kukulkan
Kukulkan
Bronze III
Gordon96
Kukulkan
Bronze III
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 37L
1,500 MMR
Party 1
Medusa
Medusa
Bronze III
lolorec
Medusa
Bronze III
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
ralfinjss
Sobek
Bronze III
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 21L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 138
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,500 SR
1,500 MMR
Horus
Horus
Bronze III
Scorpion0127
Horus
Bronze III
Level 58
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 17L
1,500 MMR
Solo
Chiron
Chiron
Bronze III
Seb-eti-seb
Chiron
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Sol
Sol
Bronze III
SolMain69
Sol
Bronze III
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gordon96
Kukulkan
12
3 / 0 / 2
6,693
837
6,121
3,293
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
lolorec
Medusa
10
0 / 0 / 6
6,056
757
4,865
4,863
2,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
ralfinjss
Sobek
10
3 / 2 / 3
6,407
801
5,024
9,057
7,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
ThothBake KujiraBacchusAchillesKuzenbo

VS

Bans
MulanPersephoneGaneshaMorgan Le FayOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,337
667
3,426
7,036
5,193
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chiron
11
2 / 0 / 0
6,201
775
3,995
6,656
2,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 5 / 1
4,962
620
3,271
5,945
1,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
6
Kills
2
2
Deaths
6
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Gordon96
Kukulkan
3
0
2
4
L
0
1
2
1
L
Chiron
2
0
0
2
L
0
5
1
0.1
W
Medusa
lolorec
Medusa
0
0
6
3
W
Sobek
ralfinjss
Sobek
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,010
Damage
10,692
17,213
Taken
19,637
11,139
Mitigated
9,936
5,294
Healing
5,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Gordon96
Kukulkan
6,121
624
0
600
3,293
1,140
551
567
2,649
23,429
1,823
L
3,426
1,692
428
1,811
7,036
5,193
0
3,193
3,491
0
10,761
L
Chiron
3,995
828
263
2,362
6,656
2,757
0
3,953
2,260
0
22,103
L
3,271
1,851
0
650
5,945
1,986
0
2,694
3,001
10,472
797
W
Medusa
lolorec
Medusa
4,865
1,548
0
2,132
4,863
2,304
874
927
3,936
0
28,187
W
Sobek
ralfinjss
Sobek
5,024
139
0
2,562
9,057
7,695
0
1,761
6,939
10,272
1,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,156
Gold Earned
16,500
118
Minions Killed
82
0
Camps Cleared
0
462,101
Distance Traveled
386,065
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,693
837
62
8
0
160,802
2
L
Horus
5,337
667
12
2
0
153,704
0
L
Chiron
6,201
775
51
6
0
140,293
1
L
Sol
4,962
620
19
2
0
92,068
0
W
Medusa
6,056
757
42
5
0
140,240
0
W
Sobek
6,407
801
14
2
0
161,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role