Player Matchup

Geb
Geb
AquaAilurus
Geb
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
SarfoX5
Thor
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 41L
1,500 Elo+
Solo
He Bo
He Bo
UltraGauss
He Bo
Level 150
God Stats
3W - 0L
1,500 SR
Queue Stats
90W - 74L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rash1318
Ah Muzen Cab
Level 117
God Stats
4W - 2L
1,500 SR
Queue Stats
147W - 145L
1,449 Elo+
Solo
Cabrakan
Cabrakan
yoshimanifesto
Cabrakan
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 147L
1,500 Elo+
Solo
Team Averages
Level 117
1,500 SR
1,484 Elo+

VS

Team Averages
Level 113
1,500 SR
1,477 Elo+
Raijin
Raijin
 
Raijin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Cutny
Zhong Kui
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 23L
1,627 Elo+
Solo
Jormungandr
Jormungandr
DontCAreZ
Jormungandr
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 102L
1,547 Elo+
Solo
Sobek
Sobek
Pablo_TheLlama
Sobek
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Vulcan
Vulcan
atomic_picker7
Vulcan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 13
7,658
1,094
7,101
7,300
8,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
SarfoX5
Thor
1
0 / 0 / 0
2,100
300
0
0
0
He Bo
13
7 / 3 / 8
7,652
1,093
7,451
5,932
3,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
rash1318
Ah Muzen Cab
16
8 / 0 / 9
8,921
1,274
16,799
5,564
3,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
13
2 / 1 / 11
7,525
1,075
4,725
7,778
9,785
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
2 / 2 / 1
6,592
942
6,034
6,960
3,347
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Cutny
Zhong Kui
8
0 / 3 / 1
5,265
752
4,139
5,718
3,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
DontCAreZ
Jormungandr
12
2 / 2 / 2
6,663
952
3,870
8,418
7,813
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 4 / 1
6,072
867
2,864
11,341
12,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 7 / 0
5,289
756
1,405
8,554
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
18
Kills
4
5
Deaths
18
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
2
1
1.25
W
1
1
13
7.5
L
Zhong Kui
Cutny
Zhong Kui
0
3
1
0.17
L
Jormungandr
DontCAreZ
Jormungandr
2
2
2
1.5
L
0
4
1
0.13
W
Thor
SarfoX5
Thor
0
0
0
0
W
He Bo
7
3
8
3.67
L
0
7
0
0
W
Ah Muzen Cab
rash1318
Ah Muzen Cab
8
0
9
12.5
W
Cabrakan
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,076
Damage
18,312
26,574
Taken
40,991
24,764
Mitigated
30,434
9,469
Healing
11,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,034
926
702
965
6,960
3,347
0
3,214
3,746
18,580
0
W
7,101
767
530
1,853
7,300
8,156
81
5,252
2,048
11,539
2,270
L
Zhong Kui
Cutny
Zhong Kui
4,139
325
443
1,065
5,718
3,307
0
2,198
3,520
6,007
0
L
Jormungandr
DontCAreZ
Jormungandr
3,870
371
332
1,499
8,418
7,813
0
2,927
5,491
10,698
0
L
2,864
176
2,282
3,477
11,341
12,124
0
5,156
6,185
6,765
0
W
Thor
SarfoX5
Thor
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
7,451
577
490
426
5,932
3,227
292
3,244
2,688
10,710
641
L
1,405
1,405
0
290
8,554
3,843
14
3,949
4,605
4,450
0
W
Ah Muzen Cab
rash1318
Ah Muzen Cab
16,799
4,741
1,124
1,161
5,564
3,596
988
4,499
1,065
0
44,608
W
Cabrakan
4,725
890
824
3,061
7,778
9,785
50
5,317
2,461
6,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,856
Gold Earned
29,881
105
Minions Killed
70
0
Camps Cleared
0
558,180
Distance Traveled
676,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,592
942
34
5
0
136,797
0
W
Geb
7,658
1,094
18
3
0
157,855
0
L
Zhong Kui
5,265
752
9
1
0
98,753
0
L
Jormungandr
6,663
952
10
1
0
166,926
0
L
Sobek
6,072
867
9
1
0
147,980
0
W
Thor
2,100
300
0
0
0
0
0
W
He Bo
7,652
1,093
14
2
0
125,526
0
L
Vulcan
5,289
756
8
1
0
126,203
0
W
Ah Muzen Cab
8,921
1,274
64
9
0
146,383
0
W
Cabrakan
7,525
1,075
9
1
0
128,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role