Player Matchup

Artemis
Artemis
IItox1cASIANII
Artemis
Level 107
God Stats
7W - 8L
1,500 SR
Queue Stats
594W - 569L
1,528 Elo+
Solo
Medusa
Medusa
Lord tony3666
Medusa
Level 50
God Stats
3W - 0L
1,824 SR
Queue Stats
3W - 1L
1,831 Elo+
Party 1
Ix Chel
Ix Chel
Santi46
Ix Chel
Level 121
God Stats
13W - 10L
1,500 SR
Queue Stats
91W - 60L
1,654 Elo+
Solo
Terra
Terra
kloxw tv
Terra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 43L
1,473 Elo+
Party 1
Osiris
Osiris
rafainlondon
Osiris
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 27L
1,227 Elo+
Solo
Team Averages
Level 91
1,565 SR
1,543 Elo+

VS

Team Averages
Level 93
1,566 SR
1,607 Elo+
Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Anastezik
Heimdallr
Level 82
God Stats
11W - 13L
1,617 SR
Queue Stats
31W - 41L
1,703 Elo+
Party 2
Anubis
Anubis
Melendill
Anubis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 60L
1,500 Elo+
Solo
Hercules
Hercules
sam3of5
Hercules
Level 102
God Stats
4W - 3L
1,715 SR
Queue Stats
62W - 41L
1,833 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
5,566
557
2,311
5,434
2,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 0 / 4
5,957
596
7,076
4,874
2,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ix Chel
Santi46
Ix Chel
11
2 / 2 / 1
6,120
612
3,850
4,696
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
kloxw tv
Terra
10
4 / 1 / 4
6,353
635
2,432
6,574
3,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Osiris
11
1 / 1 / 0
5,938
594
4,463
7,955
7,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
1 / 1 / 0
4,343
434
632
4,772
1,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
 
Geb
7
0 / 5 / 1
4,269
427
2,506
9,893
6,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Anastezik
Heimdallr
9
1 / 3 / 0
4,849
485
4,256
7,233
2,668
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Melendill
Anubis
10
2 / 3 / 0
5,245
525
2,496
5,771
2,659
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
sam3of5
Hercules
10
0 / 0 / 1
5,209
521
5,124
7,028
5,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
12
Kills
4
4
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
0
1
L
Geb
 
Geb
0
5
1
0.1
L
Heimdallr
Anastezik
Heimdallr
1
3
0
0.33
W
1
0
2
2
W
4
0
4
6
L
Anubis
Melendill
Anubis
2
3
0
0.67
W
Ix Chel
Santi46
Ix Chel
2
2
1
1.25
W
Terra
kloxw tv
Terra
4
1
4
6
W
Osiris
1
1
0
1
L
Hercules
sam3of5
Hercules
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,132
Damage
15,014
29,533
Taken
34,697
17,018
Mitigated
19,921
7,624
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
632
523
21
1,475
4,772
1,775
0
708
4,028
0
17,055
L
Geb
 
Geb
2,506
551
0
579
9,893
6,878
0
811
9,082
14,096
1,528
L
Heimdallr
Anastezik
Heimdallr
4,256
2,011
0
1,040
7,233
2,668
0
1,246
5,987
0
33,879
W
2,311
1,055
0
1,623
5,434
2,250
0
115
5,247
0
46,701
W
7,076
3,231
0
137
4,874
2,024
0
1,320
3,554
0
44,424
L
Anubis
Melendill
Anubis
2,496
0
0
2,098
5,771
2,659
0
3,041
2,730
29,088
0
W
Ix Chel
Santi46
Ix Chel
3,850
135
107
563
4,696
1,494
90
2,420
2,276
45,565
1,686
W
Terra
kloxw tv
Terra
2,432
683
199
2,315
6,574
3,995
0
1,133
5,441
11,939
3,184
W
Osiris
4,463
1,364
0
2,680
7,955
7,255
0
431
6,828
0
35,692
L
Hercules
sam3of5
Hercules
5,124
1,697
0
2,661
7,028
5,941
0
0
6,249
1,526
29,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,934
Gold Earned
23,915
306
Minions Killed
202
0
Camps Cleared
0
1,024,887
Distance Traveled
827,434
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,343
434
31
3
0
144,349
0
L
Geb
4,269
427
18
2
0
161,668
0
L
Heimdallr
4,849
485
56
6
0
182,210
0
W
Artemis
5,566
557
79
8
0
202,720
0
W
Medusa
5,957
596
61
6
0
206,410
0
L
Anubis
5,245
525
36
4
0
148,218
0
W
Ix Chel
6,120
612
79
8
0
184,886
0
W
Terra
6,353
635
25
3
0
236,816
0
W
Osiris
5,938
594
62
6
0
194,055
1
L
Hercules
5,209
521
61
6
0
190,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role