Player Matchup

Rama
Rama
 
Rama
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Brattylittlerose
Charon
Level 65
God Stats
7W - 4L
1,500 SR
Queue Stats
147W - 150L
1,331 Elo+
Party 1
Shiva
Shiva
CluelessLemon
Shiva
Level 157
God Stats
10W - 5L
1,285 SR
Queue Stats
232W - 251L
1,331 Elo+
Party 1
Xing Tian
Xing Tian
Damenshon
Xing Tian
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
314W - 313L
1,281 Elo+
Solo
Ah Puch
Ah Puch
Martinjrhath
Ah Puch
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 123L
1,772 Elo+
Solo
Team Averages
Level 107
1,457 SR
1,443 Elo+

VS

Team Averages
Level 148
1,500 SR
1,578 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Deyaa
Fafnir
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,500 Elo+
Solo
Artemis
Artemis
MasterBalle
Artemis
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,453 Elo+
Solo
Persephone
Persephone
Nisver
Persephone
Level 136
God Stats
2W - 3L
1,500 SR
Queue Stats
207W - 223L
1,937 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
6 / 1 / 8
8,041
1,149
4,900
5,546
2,681
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 2 / 10
7,622
1,089
5,008
9,262
8,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 1 / 11
7,566
1,081
7,231
8,114
7,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Damenshon
Xing Tian
12
1 / 2 / 13
7,537
1,077
4,141
11,423
14,011
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
Martinjrhath
Ah Puch
14
1 / 0 / 11
7,846
1,121
8,041
3,745
2,385
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
0 / 1 / 2
6,055
865
4,929
3,861
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nu Wa
 
Nu Wa
11
0 / 2 / 0
5,932
847
3,266
4,030
1,543
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Deyaa
Fafnir
11
2 / 4 / 2
7,029
1,004
3,211
11,669
12,377
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Artemis
MasterBalle
Artemis
10
0 / 4 / 1
5,727
818
3,167
6,424
2,793
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Nisver
Persephone
11
0 / 3 / 1
6,079
868
4,864
4,935
2,054
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
14
Kills
2
6
Deaths
14
53
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
1
8
10
L
Baba Yaga
 
Baba Yaga
0
1
2
1
L
Nu Wa
 
Nu Wa
0
2
0
0
W
3
2
10
4
W
3
1
11
8.5
W
Xing Tian
Damenshon
Xing Tian
1
2
13
3.75
L
Fafnir
Deyaa
Fafnir
2
4
2
0.75
W
Ah Puch
Martinjrhath
Ah Puch
1
0
11
6.5
L
Artemis
MasterBalle
Artemis
0
4
1
0.13
L
Persephone
Nisver
Persephone
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,321
Damage
19,437
38,090
Taken
30,919
35,580
Mitigated
20,278
14,505
Healing
7,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,900
3,323
96
724
5,546
2,681
2,831
2,074
3,472
0
16,964
L
Baba Yaga
 
Baba Yaga
4,929
105
0
1,057
3,861
1,511
0
2,569
1,292
11,915
159
L
Nu Wa
 
Nu Wa
3,266
840
0
988
4,030
1,543
0
1,884
1,989
13,903
257
W
5,008
538
0
432
9,262
8,844
339
2,885
6,377
8,578
376
W
7,231
967
2,739
3,264
8,114
7,659
825
3,763
4,351
0
10,229
W
Xing Tian
Damenshon
Xing Tian
4,141
376
2,111
1,979
11,423
14,011
23
5,188
6,235
10,014
0
L
Fafnir
Deyaa
Fafnir
3,211
929
889
2,746
11,669
12,377
0
5,258
6,028
6,144
0
W
Ah Puch
Martinjrhath
Ah Puch
8,041
158
1,812
1,348
3,745
2,385
1,554
2,288
1,457
30,235
997
L
Artemis
MasterBalle
Artemis
3,167
737
276
413
6,424
2,793
0
3,765
2,576
0
8,248
L
Persephone
Nisver
Persephone
4,864
176
254
485
4,935
2,054
0
3,099
1,725
10,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,612
Gold Earned
30,822
116
Minions Killed
81
0
Camps Cleared
0
708,592
Distance Traveled
618,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,041
1,149
27
4
0
117,472
0
L
Baba Yaga
6,055
865
25
4
0
138,646
0
L
Nu Wa
5,932
847
25
4
0
89,008
0
W
Charon
7,622
1,089
3
0
0
137,557
0
W
Shiva
7,566
1,081
13
2
0
159,400
0
W
Xing Tian
7,537
1,077
5
1
0
155,793
0
L
Fafnir
7,029
1,004
10
1
0
131,000
0
W
Ah Puch
7,846
1,121
68
10
0
138,370
0
L
Artemis
5,727
818
13
2
0
124,490
0
L
Persephone
6,079
868
8
1
0
135,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role