Player Matchup

Kuzenbo
Kuzenbo
DizzyBoo3822
Kuzenbo
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Loki
Loki
N7 Ledge M8
Loki
Level 129
God Stats
7W - 3L
1,837 SR
Queue Stats
183W - 193L
1,920 Elo+
Solo
Apollo
Apollo
Shepherdofyou
Apollo
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 1
Ishtar
Ishtar
Zoro XF
Ishtar
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
336W - 385L
1,748 Elo+
Party 2
Zeus
Zeus
ii Iz LeGeNd 1
Zeus
Level 114
God Stats
0W - 3L
1,500 SR
Queue Stats
298W - 355L
1,748 Elo+
Party 2
Team Averages
Level 128
1,567 SR
1,683 Elo+

VS

Team Averages
Level 125
1,565 SR
1,494 Elo+
Osiris
Osiris
FLAMEDPLAGUE
Osiris
Level 74
God Stats
5W - 2L
1,824 SR
Queue Stats
39W - 33L
1,793 Elo+
Solo
Anhur
Anhur
Infernous99
Anhur
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 82L
1,176 Elo+
Solo
Geb
Geb
OMGTZD
Geb
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Yemoja
Yemoja
Ulfrir
Yemoja
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 34L
1,500 Elo+
Solo
Anubis
Anubis
赤魅魍魉
Anubis
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DizzyBoo3822
Kuzenbo
10
0 / 2 / 0
5,827
486
2,938
8,405
7,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 0
5,538
462
3,024
9,840
3,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 1 / 0
6,337
528
1,502
6,377
2,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ishtar
Zoro XF
Ishtar
11
0 / 3 / 0
5,771
481
5,380
9,610
3,788
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 0
6,150
513
4,289
8,289
2,282
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
2 / 0 / 2
7,164
597
7,385
9,832
10,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 0 / 0
7,188
599
5,752
7,022
2,960
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Geb
OMGTZD
Geb
11
1 / 0 / 0
6,382
532
1,527
7,684
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Ulfrir
Yemoja
11
2 / 0 / 4
6,870
573
4,320
11,511
7,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anubis
13
3 / 1 / 4
7,652
638
7,287
7,070
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
11
11
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DizzyBoo3822
Kuzenbo
0
2
0
0
W
Osiris
2
0
2
3
W
3
0
0
3
L
0
2
0
0
W
Geb
OMGTZD
Geb
1
0
0
1
L
0
1
0
0
W
Yemoja
Ulfrir
Yemoja
2
0
4
4
L
Ishtar
Zoro XF
Ishtar
0
3
0
0
L
1
3
0
0.33
W
Anubis
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,133
Damage
26,271
42,521
Taken
43,119
18,684
Mitigated
29,047
12,561
Healing
17,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DizzyBoo3822
Kuzenbo
2,938
1,324
0
1,650
8,405
7,266
0
3,320
5,085
20,645
2,418
W
Osiris
7,385
1,980
0
4,550
9,832
10,199
276
0
9,832
0
49,139
W
5,752
2,554
0
2,593
7,022
2,960
863
1,501
5,521
0
68,480
L
3,024
953
0
3,254
9,840
3,118
0
1,982
7,858
0
39,228
W
Geb
OMGTZD
Geb
1,527
360
0
610
7,684
4,058
363
68
7,616
45,993
0
L
1,502
1,050
0
924
6,377
2,230
636
1,436
4,941
0
56,539
W
Yemoja
Ulfrir
Yemoja
4,320
1,115
2,769
3,857
11,511
7,558
100
1,321
10,190
18,137
2,335
L
Ishtar
Zoro XF
Ishtar
5,380
3,273
0
3,705
9,610
3,788
0
1,018
8,592
0
38,042
L
4,289
651
0
3,028
8,289
2,282
0
5,019
3,270
51,624
0
W
Anubis
7,287
309
135
2,568
7,070
4,272
0
4,268
2,802
53,362
1,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,623
Gold Earned
35,256
351
Minions Killed
400
0
Camps Cleared
0
1,147,560
Distance Traveled
1,076,689
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,827
486
28
2
0
226,875
4
W
Osiris
7,164
597
74
6
0
204,134
2
W
Anhur
7,188
599
125
10
0
215,240
4
L
Loki
5,538
462
67
6
0
256,820
0
W
Geb
6,382
532
77
6
0
235,502
5
L
Apollo
6,337
528
109
9
0
231,775
2
W
Yemoja
6,870
573
26
2
0
226,078
0
L
Ishtar
5,771
481
64
5
0
207,260
2
L
Zeus
6,150
513
83
7
0
224,830
0
W
Anubis
7,652
638
98
8
0
195,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role