Player Matchup

Hercules
Hercules
Silver II
 
Hercules
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver II
GuiItyPassions
Morgan Le Fay
Silver II
Level 158
God Stats
2W - 7L
1,421 SR
Queue Stats
110W - 106L
1,485 MMR
Party 1
Sobek
Sobek
Silver I
PurelyMic
Sobek
Silver I
Level 141
God Stats
5W - 5L
1,394 SR
Queue Stats
122W - 118L
1,530 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 142
1,438 SR
1,505 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,427 SR
1,523 MMR
Vulcan
Vulcan
Bronze III
ACSE_SABO_LUFFY
Vulcan
Bronze III
Level 69
God Stats
50W - 58L
1,282 SR
Queue Stats
157W - 187L
1,504 MMR
Solo
Ishtar
Ishtar
Bronze III
TacticalxOrange3
Ishtar
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,556 MMR
Solo
Sol
Sol
Bronze III
whoareyou987
Sol
Bronze III
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 22L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 0 / 10
9,612
801
6,539
8,600
6,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
GuiItyPassions
Morgan Le Fay
16
8 / 1 / 5
10,881
907
9,712
6,990
4,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
PurelyMic
Sobek
13
2 / 0 / 9
8,709
726
1,955
7,318
7,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AchillesArachneNe ZhaAresThoth

VS

Bans
Maman BrigitteBake KujiraAnhurGaneshaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
7,252
604
2,911
5,480
2,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 0
7,662
639
4,664
9,807
3,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 0
8,038
670
3,460
5,545
1,821
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
13
Kills
0
1
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
10
8
L
0
4
0
0
W
Morgan Le Fay
GuiItyPassions
Morgan Le Fay
8
1
5
10.5
W
Sobek
PurelyMic
Sobek
2
0
9
6.5
L
0
6
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,206
Damage
11,035
22,908
Taken
20,832
17,298
Mitigated
7,526
7,864
Healing
1,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,539
1,324
0
4,082
8,600
6,155
558
2,481
6,119
0
29,591
L
2,911
1,275
0
82
5,480
2,048
0
2,146
2,708
11,730
0
W
Morgan Le Fay
GuiItyPassions
Morgan Le Fay
9,712
1,350
0
2,122
6,990
4,074
1,427
1,637
5,353
70,764
1,861
W
Sobek
PurelyMic
Sobek
1,955
58
0
1,660
7,318
7,069
116
2,300
5,018
10,025
203
L
4,664
2,411
0
590
9,807
3,657
0
5,276
3,819
0
32,088
L
3,460
280
0
506
5,545
1,821
0
2,613
2,447
30,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,202
Gold Earned
22,952
187
Minions Killed
139
0
Camps Cleared
0
554,114
Distance Traveled
534,614
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,612
801
61
5
0
231,226
0
L
Vulcan
7,252
604
20
2
0
164,984
1
W
Morgan Le Fay
10,881
907
108
9
0
195,317
0
W
Sobek
8,709
726
18
2
0
127,571
0
L
Ishtar
7,662
639
64
5
0
159,534
0
L
Sol
8,038
670
55
5
0
210,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role