Player Matchup

Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Mayoriz
Hel
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
212W - 220L
1,681 Elo+
Solo
Achilles
Achilles
aimsuxs
Achilles
Level 178
God Stats
4W - 3L
1,500 SR
Queue Stats
270W - 263L
1,209 Elo+
Solo
Team Averages
Level 136
1,500 SR
1,478 Elo+

VS

Team Averages
Level 119
1,500 SR
1,534 Elo+
Charon
Charon
EnVy Doty
Charon
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 80L
1,608 Elo+
Solo
Maui
Maui
KENNY5782
Maui
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 74L
1,422 Elo+
Solo
Yemoja
Yemoja
MVP_ASSASS1N_76
Yemoja
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 43L
1,358 Elo+
Solo
Hades
Hades
StrafeFTP
Hades
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 27L
1,561 Elo+
Solo
Kumbhakarna
Kumbhakarna
whosyourpapa
Kumbhakarna
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
2 / 2 / 3
8,293
691
10,414
7,026
4,550
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
 
Geb
15
1 / 1 / 4
7,621
635
10,077
10,216
14,519
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
 
Kuzenbo
13
0 / 1 / 3
7,217
601
9,955
9,449
10,049
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Hel
14
1 / 3 / 3
7,689
641
11,416
9,993
6,807
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Achilles
aimsuxs
Achilles
14
1 / 2 / 4
7,520
627
10,989
11,053
13,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
EnVy Doty
Charon
16
4 / 1 / 5
9,337
778
9,372
12,259
12,918
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
14
0 / 1 / 9
9,058
755
7,788
14,831
17,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 0 / 8
9,697
808
5,132
12,409
11,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hades
StrafeFTP
Hades
16
3 / 1 / 6
9,265
772
14,430
16,804
12,011
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
whosyourpapa
Kumbhakarna
15
1 / 2 / 7
9,132
761
5,359
17,586
18,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
5
Kills
9
9
Deaths
5
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
2
3
1.75
L
Geb
 
Geb
1
1
4
3
L
Kuzenbo
 
Kuzenbo
0
1
3
1.5
W
Charon
EnVy Doty
Charon
4
1
5
6.5
W
Maui
0
1
9
4.5
W
1
0
8
5
L
Hel
1
3
3
0.83
W
Hades
StrafeFTP
Hades
3
1
6
6
L
Achilles
aimsuxs
Achilles
1
2
4
1.5
W
Kumbhakarna
whosyourpapa
Kumbhakarna
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,851
Damage
42,081
47,737
Taken
73,889
49,732
Mitigated
71,589
23,394
Healing
43,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
10,414
904
0
175
7,026
4,550
0
5,829
1,197
0
34,748
L
Geb
 
Geb
10,077
378
2,526
2,840
10,216
14,519
0
8,988
1,228
17,011
0
L
Kuzenbo
 
Kuzenbo
9,955
3,535
2,383
1,831
9,449
10,049
0
7,575
1,874
13,724
0
W
Charon
EnVy Doty
Charon
9,372
2,009
1,171
1,878
12,259
12,918
533
6,343
5,700
20,962
2,836
W
Maui
7,788
199
1,210
2,570
14,831
17,209
150
6,245
8,019
12,054
0
W
5,132
1,204
16,826
5,665
12,409
11,253
866
4,542
7,820
10,832
1,971
L
Hel
11,416
525
6,660
4,508
9,993
6,807
0
8,771
1,222
24,426
604
W
Hades
StrafeFTP
Hades
14,430
1,270
2,729
6,881
16,804
12,011
638
8,119
8,554
34,635
0
L
Achilles
aimsuxs
Achilles
10,989
1,472
765
1,706
11,053
13,807
0
9,505
1,548
0
15,062
W
Kumbhakarna
whosyourpapa
Kumbhakarna
5,359
42
687
4,172
17,586
18,198
1,163
5,810
11,417
21,251
2,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,340
Gold Earned
46,489
111
Minions Killed
167
0
Camps Cleared
0
1,126,107
Distance Traveled
1,093,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,293
691
45
4
0
263,805
0
L
Geb
7,621
635
18
2
0
187,667
0
L
Kuzenbo
7,217
601
12
1
0
258,459
0
W
Charon
9,337
778
36
3
0
217,553
0
W
Maui
9,058
755
19
2
0
206,539
0
W
Yemoja
9,697
808
28
2
0
209,444
0
L
Hel
7,689
641
28
2
0
215,364
0
W
Hades
9,265
772
58
5
0
210,757
0
L
Achilles
7,520
627
8
1
0
200,812
0
W
Kumbhakarna
9,132
761
26
2
0
249,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role