Player Matchup

Susano
Susano
GDALBN
Susano
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,259 Elo+
Solo
Hercules
Hercules
Papaalki
Hercules
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 51L
1,718 Elo+
Solo
Janus
Janus
TAS Carton
Janus
Level 121
God Stats
4W - 9L
1,500 SR
Queue Stats
924W - 966L
1,500 Elo+
Solo
Bacchus
Bacchus
aKa Leito
Bacchus
Level 136
God Stats
8W - 7L
1,500 SR
Queue Stats
162W - 170L
1,475 Elo+
Solo
Scylla
Scylla
zaaheer
Scylla
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 103L
1,780 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,546 Elo+

VS

Team Averages
Level 67
1,500 SR
1,547 Elo+
Jing Wei
Jing Wei
Glewycome
Jing Wei
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
450W - 445L
1,733 Elo+
Solo
Xbalanque
Xbalanque
Joabawz
Xbalanque
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,500 Elo+
Solo
Zeus
Zeus
Rummersy
Zeus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,500 Elo+
Solo
Merlin
Merlin
aidan26
Merlin
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
202W - 178L
1,500 Elo+
Solo
Cernunnos
Cernunnos
guizexd
Cernunnos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GDALBN
Susano
16
7 / 3 / 12
10,037
912
9,538
11,204
6,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Papaalki
Hercules
15
8 / 4 / 13
9,902
900
6,056
17,253
19,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
16
4 / 1 / 17
9,427
857
14,193
8,170
4,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
aKa Leito
Bacchus
17
2 / 1 / 23
10,368
943
8,880
13,458
19,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
zaaheer
Scylla
18
10 / 2 / 12
10,549
959
9,046
9,315
4,717
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Glewycome
Jing Wei
14
1 / 8 / 5
7,686
699
7,487
13,067
4,931
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Joabawz
Xbalanque
15
3 / 6 / 3
8,547
777
16,245
11,540
4,513
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
14
2 / 7 / 3
8,104
737
9,966
10,100
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
aidan26
Merlin
9
0 / 3 / 1
6,281
571
1,247
3,878
1,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
guizexd
Cernunnos
14
2 / 7 / 3
8,082
735
7,805
11,677
4,929
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
23
31
Kills
8
11
Deaths
31
77
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Susano
GDALBN
Susano
7
3
12
4.33
L
Jing Wei
Glewycome
Jing Wei
1
8
5
0.44
L
Xbalanque
Joabawz
Xbalanque
3
6
3
0.75
W
Hercules
Papaalki
Hercules
8
4
13
3.63
L
Zeus
2
7
3
0.5
W
Janus
4
1
17
12.5
W
Bacchus
aKa Leito
Bacchus
2
1
23
13.5
L
Merlin
aidan26
Merlin
0
3
1
0.17
L
Cernunnos
guizexd
Cernunnos
2
7
3
0.5
W
Scylla
zaaheer
Scylla
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,713
Damage
42,750
59,400
Taken
50,262
54,621
Mitigated
18,783
18,592
Healing
3,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
GDALBN
Susano
9,538
1,366
1,361
1,272
11,204
6,276
2,076
1,780
9,424
0
21,661
L
Jing Wei
Glewycome
Jing Wei
7,487
5,331
93
410
13,067
4,931
0
8,585
4,482
0
12,481
L
Xbalanque
Joabawz
Xbalanque
16,245
8,992
308
1,240
11,540
4,513
0
5,725
5,815
0
32,103
W
Hercules
Papaalki
Hercules
6,056
1,789
1,119
5,449
17,253
19,935
1,050
3,090
14,163
0
12,281
L
Zeus
9,966
1,752
292
365
10,100
3,055
0
7,808
2,292
19,127
0
W
Janus
14,193
750
1,063
1,059
8,170
4,237
1,373
1,328
6,842
31,555
0
W
Bacchus
aKa Leito
Bacchus
8,880
473
719
2,572
13,458
19,456
1,034
3,509
9,949
16,540
2,132
L
Merlin
aidan26
Merlin
1,247
0
58
109
3,878
1,355
0
2,156
1,722
6,939
0
L
Cernunnos
guizexd
Cernunnos
7,805
3,638
0
774
11,677
4,929
0
7,400
4,277
0
12,515
W
Scylla
zaaheer
Scylla
9,046
699
1,284
2,694
9,315
4,717
1,885
1,506
7,809
26,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,283
Gold Earned
38,700
123
Minions Killed
96
0
Camps Cleared
0
1,068,278
Distance Traveled
746,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,037
912
21
2
0
228,158
0
L
Jing Wei
7,686
699
15
1
0
172,821
0
L
Xbalanque
8,547
777
39
4
0
166,569
0
W
Hercules
9,902
900
6
1
0
197,938
0
L
Zeus
8,104
737
22
2
0
168,072
0
W
Janus
9,427
857
43
4
0
214,733
0
W
Bacchus
10,368
943
20
2
0
216,349
0
L
Merlin
6,281
571
8
1
0
88,373
0
L
Cernunnos
8,082
735
12
1
0
150,384
0
W
Scylla
10,549
959
33
3
0
211,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role