Player Matchup

Aphrodite
Aphrodite
EYeSeclusion
Aphrodite
Level 43
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
EssenceSeeker
Nu Wa
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 3L
1,213 Elo+
Party 2
Chronos
Chronos
Kryyptt
Chronos
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
LGTxxDMAX
Gilgamesh
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 3
Apollo
Apollo
MexicanBlade
Apollo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,213 Elo+
Party 2
Team Averages
Level 80
1,500 SR
1,385 Elo+

VS

Team Averages
Level 137
1,543 SR
1,522 Elo+
Ymir
Ymir
 
Ymir
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
ABBS87ZULU
Arachne
Level 164
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 45L
1,386 Elo+
Party 1
Agni
Agni
OD Malenia
Agni
Level 158
God Stats
7W - 4L
1,500 SR
Queue Stats
302W - 289L
1,500 Elo+
Solo
Neith
Neith
Smite Devil
Neith
Level 68
God Stats
2W - 5L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Cupid
Cupid
xuron777
Cupid
Level 59
God Stats
3W - 2L
1,715 SR
Queue Stats
132W - 124L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EYeSeclusion
Aphrodite
12
0 / 0 / 2
7,419
464
2,232
6,563
5,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 2
8,747
547
13,419
10,309
4,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
Kryyptt
Chronos
17
2 / 1 / 1
9,720
608
8,123
9,351
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
LGTxxDMAX
Gilgamesh
15
4 / 1 / 1
8,467
529
5,630
15,611
8,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Apollo
14
1 / 4 / 1
8,062
504
5,174
11,698
4,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 1 / 1
7,035
440
3,165
10,384
7,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
ABBS87ZULU
Arachne
12
1 / 3 / 3
6,845
428
4,480
13,646
5,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
3 / 4 / 0
7,762
485
10,282
11,990
3,963
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
6,878
430
2,612
6,748
2,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
xuron777
Cupid
15
3 / 1 / 1
8,841
553
9,198
8,070
3,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
10
Kills
8
8
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
1
1.5
L
Arachne
ABBS87ZULU
Arachne
1
3
3
0.83
W
Aphrodite
EYeSeclusion
Aphrodite
0
0
2
1
W
3
2
2
2
W
Chronos
Kryyptt
Chronos
2
1
1
2.5
W
Gilgamesh
LGTxxDMAX
Gilgamesh
4
1
1
4.5
W
Apollo
1
4
1
0.38
L
3
4
0
0.75
L
0
1
0
0
L
Cupid
xuron777
Cupid
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,578
Damage
29,737
53,532
Taken
50,838
28,031
Mitigated
22,650
16,890
Healing
16,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,165
146
0
2,739
10,384
7,667
0
4,466
5,757
20,968
0
L
Arachne
ABBS87ZULU
Arachne
4,480
2,214
0
4,677
13,646
5,480
0
5,096
8,343
0
41,524
W
Aphrodite
EYeSeclusion
Aphrodite
2,232
659
3,476
4,890
6,563
5,349
26
3,239
3,324
15,867
0
W
13,419
3,364
0
1,030
10,309
4,859
466
5,485
4,824
70,708
1,207
W
Chronos
Kryyptt
Chronos
8,123
1,382
0
2,568
9,351
3,925
2,581
152
9,199
88,338
0
W
Gilgamesh
LGTxxDMAX
Gilgamesh
5,630
2,111
0
2,812
15,611
8,940
0
2,768
12,843
0
70,242
W
Apollo
5,174
2,832
0
2,114
11,698
4,958
0
1,803
9,895
0
58,399
L
10,282
417
0
4,078
11,990
3,963
0
5,828
5,789
68,947
0
L
2,612
200
0
1,054
6,748
2,433
0
4,615
2,086
0
39,335
L
Cupid
xuron777
Cupid
9,198
4,808
752
3,658
8,070
3,107
303
2,773
5,208
0
86,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,415
Gold Earned
37,361
499
Minions Killed
431
0
Camps Cleared
0
1,433,203
Distance Traveled
1,392,906
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,035
440
24
2
0
309,463
0
L
Arachne
6,845
428
69
4
0
316,813
0
W
Aphrodite
7,419
464
21
1
0
248,445
0
W
Nu Wa
8,747
547
143
9
0
299,629
3
W
Chronos
9,720
608
138
9
0
264,699
0
W
Gilgamesh
8,467
529
102
6
0
333,485
0
W
Apollo
8,062
504
95
6
0
286,945
0
L
Agni
7,762
485
110
7
0
283,290
2
L
Neith
6,878
430
78
5
0
194,678
0
L
Cupid
8,841
553
150
9
0
288,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role