Player Matchup

Artemis
Artemis
Darvidicus1
Artemis
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,279 Elo+
Party 3
Ishtar
Ishtar
DashieMeow
Ishtar
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,279 Elo+
Party 3
Scylla
Scylla
Kab00mGG
Scylla
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,251 Elo+
Party 1
Surtr
Surtr
SmoughsThighs
Surtr
Level 161
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 17L
1,115 Elo+
Party 1
Fenrir
Fenrir
TheRealRealCJ
Fenrir
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,115 Elo+
Party 1
Team Averages
Level 147
1,500 SR
1,208 Elo+

VS

Team Averages
Level 116
1,544 SR
1,653 Elo+
Ares
Ares
Hursman
Ares
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,611 Elo+
Party 2
Aphrodite
Aphrodite
RabidKay
Aphrodite
Level 154
God Stats
30W - 24L
1,722 SR
Queue Stats
116W - 119L
1,716 Elo+
Party 4
Heimdallr
Heimdallr
Schweaninator
Heimdallr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,611 Elo+
Party 2
Ra
Ra
TuBsOf_FuN
Ra
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,611 Elo+
Party 2
Nemesis
Nemesis
overstate
Nemesis
Level 126
God Stats
5W - 3L
1,500 SR
Queue Stats
80W - 71L
1,716 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Darvidicus1
Artemis
15
0 / 5 / 4
8,228
748
6,455
9,879
4,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
DashieMeow
Ishtar
15
2 / 5 / 0
8,499
773
10,018
11,760
5,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Kab00mGG
Scylla
15
0 / 4 / 1
8,175
743
8,076
8,281
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 3 / 2
8,053
732
10,183
14,698
15,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 5 / 1
8,482
771
7,445
14,272
6,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Hursman
Ares
14
0 / 0 / 7
8,635
785
7,231
10,735
13,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
RabidKay
Aphrodite
17
3 / 0 / 16
9,678
880
8,439
12,111
7,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
Schweaninator
Heimdallr
17
3 / 0 / 4
9,441
858
6,825
6,564
4,132
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 2 / 10
9,716
883
8,604
8,448
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
overstate
Nemesis
18
10 / 2 / 8
10,899
991
20,790
15,640
9,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
4
Kills
22
22
Deaths
4
8
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Artemis
Darvidicus1
Artemis
0
5
4
0.4
L
Ishtar
DashieMeow
Ishtar
2
5
0
0.4
W
Ares
Hursman
Ares
0
0
7
3.5
L
Scylla
Kab00mGG
Scylla
0
4
1
0.13
W
Aphrodite
RabidKay
Aphrodite
3
0
16
11
W
Heimdallr
Schweaninator
Heimdallr
3
0
4
5
L
1
3
2
0.67
L
1
5
1
0.3
W
6
2
10
5.5
W
Nemesis
overstate
Nemesis
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,177
Damage
51,889
58,890
Taken
53,498
34,946
Mitigated
38,010
5,479
Healing
29,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Darvidicus1
Artemis
6,455
2,367
0
533
9,879
4,342
0
4,158
5,636
0
21,503
L
Ishtar
DashieMeow
Ishtar
10,018
5,005
0
1,329
11,760
5,257
0
3,085
8,675
0
31,749
W
Ares
Hursman
Ares
7,231
587
0
1,824
10,735
13,306
55
2,085
8,650
14,627
0
L
Scylla
Kab00mGG
Scylla
8,076
516
0
1,137
8,281
3,694
0
4,745
3,536
27,249
0
W
Aphrodite
RabidKay
Aphrodite
8,439
1,072
7,146
7,918
12,111
7,189
0
1,634
10,477
24,558
631
W
Heimdallr
Schweaninator
Heimdallr
6,825
3,178
0
2,303
6,564
4,132
1,546
1,712
4,852
0
40,784
L
10,183
2,562
0
1,013
14,698
15,202
6
7,077
7,518
303
19,783
L
7,445
1,982
0
1,467
14,272
6,451
0
4,598
9,615
0
26,227
W
8,604
636
4,446
3,133
8,448
3,531
407
2,415
6,033
34,978
426
W
Nemesis
overstate
Nemesis
20,790
14,168
0
3,037
15,640
9,852
0
533
15,107
0
51,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,437
Gold Earned
48,369
200
Minions Killed
281
0
Camps Cleared
0
1,055,135
Distance Traveled
1,216,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,228
748
37
3
0
187,144
0
L
Ishtar
8,499
773
53
5
0
202,134
0
W
Ares
8,635
785
7
1
0
254,971
0
L
Scylla
8,175
743
54
5
0
190,662
0
W
Aphrodite
9,678
880
48
4
0
255,481
0
W
Heimdallr
9,441
858
92
8
0
200,101
0
L
Surtr
8,053
732
23
2
0
258,448
0
L
Fenrir
8,482
771
33
3
0
216,747
0
W
Ra
9,716
883
68
6
0
236,368
0
W
Nemesis
10,899
991
66
6
0
269,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role