Player Matchup

Tyr
Tyr
AresGamerrYT
Tyr
Level 146
God Stats
13W - 26L
1,500 SR
Queue Stats
161W - 206L
1,778 Elo+
Party 1
Nu Wa
Nu Wa
DastardlyDol
Nu Wa
Level 146
God Stats
4W - 0L
1,500 SR
Queue Stats
89W - 93L
1,327 Elo+
Solo
Jing Wei
Jing Wei
GyattMommy
Jing Wei
Level 47
God Stats
4W - 3L
1,500 SR
Queue Stats
128W - 143L
1,695 Elo+
Party 1
Thor
Thor
MannyV
Thor
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 58L
1,500 Elo+
Party 1
Cerberus
Cerberus
chakrademon
Cerberus
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 22L
1,738 Elo+
Party 1
Team Averages
Level 111
1,500 SR
1,608 Elo+

VS

Team Averages
Level 155
1,500 SR
1,514 Elo+
Camazotz
Camazotz
 
Camazotz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
JuandiPandi
Mulan
Level 161
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 19L
1,571 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SomeoneStrange
Morgan Le Fay
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 82L
1,500 Elo+
Solo
Artemis
Artemis
Vematron
Artemis
Level 204
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 31L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
7,283
662
4,188
9,285
7,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 2 / 5
7,017
638
8,626
7,819
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
GyattMommy
Jing Wei
13
1 / 0 / 2
7,310
665
4,161
7,120
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
MannyV
Thor
11
2 / 3 / 6
5,815
529
7,442
10,130
4,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
chakrademon
Cerberus
11
3 / 0 / 6
6,807
619
4,945
8,250
5,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
2 / 2 / 1
5,978
543
3,309
11,187
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thor
 
Thor
10
0 / 3 / 3
5,355
487
4,964
9,386
3,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 1
6,471
588
5,593
12,409
6,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
SomeoneStrange
Morgan Le Fay
11
2 / 3 / 1
6,131
557
6,462
7,845
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
Vematron
Artemis
10
0 / 3 / 0
5,492
499
4,557
7,967
2,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
15
Kills
5
5
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
2
1
1.25
L
Thor
 
Thor
0
3
3
0.5
W
5
0
1
5.5
W
4
2
5
3.25
W
Jing Wei
GyattMommy
Jing Wei
1
0
2
2
L
1
4
1
0.38
W
Thor
MannyV
Thor
2
3
6
1.67
L
Morgan Le Fay
SomeoneStrange
Morgan Le Fay
2
3
1
0.83
L
Artemis
Vematron
Artemis
0
3
0
0
W
Cerberus
chakrademon
Cerberus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,362
Damage
24,885
42,604
Taken
48,794
22,995
Mitigated
19,263
13,286
Healing
8,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
3,309
969
0
2,594
11,187
4,260
0
2,932
8,255
0
56,280
L
Thor
 
Thor
4,964
782
0
514
9,386
3,148
0
2,793
6,593
0
28,390
W
4,188
520
0
4,800
9,285
7,158
0
692
8,593
0
43,927
W
8,626
1,753
0
869
7,819
2,770
0
2,395
5,424
49,652
2,128
W
Jing Wei
GyattMommy
Jing Wei
4,161
2,529
0
2,245
7,120
2,706
0
0
7,120
0
68,816
L
5,593
642
0
3,482
12,409
6,849
0
1,544
10,865
0
47,906
W
Thor
MannyV
Thor
7,442
1,778
0
666
10,130
4,375
0
1,002
9,128
0
44,944
L
Morgan Le Fay
SomeoneStrange
Morgan Le Fay
6,462
200
0
471
7,845
2,372
0
4,750
3,095
44,324
0
L
Artemis
Vematron
Artemis
4,557
1,783
0
1,836
7,967
2,634
0
1,167
6,800
0
42,489
W
Cerberus
chakrademon
Cerberus
4,945
279
1,766
2,940
8,250
5,986
0
2,373
5,877
25,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,232
Gold Earned
29,427
409
Minions Killed
358
0
Camps Cleared
0
1,173,559
Distance Traveled
1,115,782
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,978
543
79
7
0
274,330
0
L
Thor
5,355
487
47
4
0
218,191
0
W
Tyr
7,283
662
83
8
0
202,603
2
W
Nu Wa
7,017
638
95
9
0
233,934
1
W
Jing Wei
7,310
665
134
12
0
244,857
2
L
Mulan
6,471
588
83
8
0
208,035
1
W
Thor
5,815
529
61
6
0
246,133
0
L
Morgan Le Fay
6,131
557
69
6
0
223,267
2
L
Artemis
5,492
499
80
7
0
191,959
0
W
Cerberus
6,807
619
36
3
0
246,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role