Player Matchup

He Bo
He Bo
AcoLytJuipter06
He Bo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,489 Elo+
Party 2
Apollo
Apollo
BigBrockyy
Apollo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,489 Elo+
Party 2
Izanami
Izanami
anthylo
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,320 Elo+
Party 1
Maman Brigitte
Maman Brigitte
mango1111
Maman Brigitte
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 48L
1,320 Elo+
Party 1
Tsukuyomi
Tsukuyomi
天地一减
Tsukuyomi
Level 124
God Stats
16W - 10L
1,500 SR
Queue Stats
179W - 206L
1,315 Elo+
Solo
Team Averages
Level 77
1,500 SR
1,387 Elo+

VS

Team Averages
Level 94
1,513 SR
1,565 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Kyzoke
Achilles
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,897 Elo+
Solo
Bakasura
Bakasura
gooseisloose6
Bakasura
Level 101
God Stats
1W - 3L
1,296 SR
Queue Stats
7W - 7L
1,177 Elo+
Solo
Sol
Sol
jjnuggett
Sol
Level 61
God Stats
229W - 230L
1,767 SR
Queue Stats
232W - 243L
1,749 Elo+
Solo
Neith
Neith
xSmokeSomeW33Dx
Neith
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 50L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,672
1,334
5,151
8,473
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apollo
BigBrockyy
Apollo
12
3 / 4 / 1
7,262
1,452
3,336
8,453
2,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
anthylo
Izanami
11
1 / 2 / 4
6,328
1,266
4,207
8,487
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maman Brigitte
mango1111
Maman Brigitte
10
0 / 0 / 0
5,497
1,099
0
224
94
Tsukuyomi
天地一减
Tsukuyomi
10
1 / 4 / 2
6,263
1,253
3,044
5,876
1,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Team 1 Tickets

264

VS

Team 2 Tickets

396

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 0 / 6
7,018
1,404
3,772
664
242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Kyzoke
Achilles
12
2 / 2 / 8
6,923
1,385
7,009
6,622
4,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
gooseisloose6
Bakasura
12
5 / 1 / 6
7,425
1,485
4,582
4,771
3,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 2 / 8
7,177
1,435
6,953
5,772
2,214
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
3 / 1 / 7
7,302
1,460
6,615
3,197
1,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
6
Kills
14
14
Deaths
6
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
6
5
L
1
4
3
0.63
L
Apollo
BigBrockyy
Apollo
3
4
1
0.88
W
Achilles
Kyzoke
Achilles
2
2
8
3
L
Izanami
anthylo
Izanami
1
2
4
1.5
W
Bakasura
gooseisloose6
Bakasura
5
1
6
8
W
2
2
8
3
L
Maman Brigitte
mango1111
Maman Brigitte
0
0
0
0
W
3
1
7
6.5
L
Tsukuyomi
天地一减
Tsukuyomi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,738
Damage
28,931
31,513
Taken
21,026
10,088
Mitigated
11,210
822
Healing
3,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,772
1,500
0
0
664
242
0
0
664
11,418
0
L
5,151
196
120
142
8,473
2,548
0
2,914
5,427
10,751
296
L
Apollo
BigBrockyy
Apollo
3,336
2,088
0
0
8,453
2,732
0
3,189
5,064
0
20,226
W
Achilles
Kyzoke
Achilles
7,009
1,094
0
830
6,622
4,066
0
1,232
5,390
0
15,846
L
Izanami
anthylo
Izanami
4,207
2,686
24
474
8,487
2,931
0
1,478
6,752
0
9,723
W
Bakasura
gooseisloose6
Bakasura
4,582
2,736
0
720
4,771
3,264
0
806
3,965
0
6,828
W
6,953
3,122
0
1,009
5,772
2,214
0
1,889
3,883
18,819
1,259
L
Maman Brigitte
mango1111
Maman Brigitte
0
0
0
0
224
94
0
224
0
0
0
W
6,615
3,566
64
407
3,197
1,424
0
1,011
2,186
0
15,285
L
Tsukuyomi
天地一减
Tsukuyomi
3,044
495
0
62
5,876
1,783
0
2,525
3,141
0
14,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,022
Gold Earned
35,845
74
Minions Killed
103
3
Camps Cleared
6
385,058
Distance Traveled
534,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,018
1,404
21
4
0
102,821
0
L
He Bo
6,672
1,334
10
2
2
107,451
0
L
Apollo
7,262
1,452
37
7
1
86,133
0
W
Achilles
6,923
1,385
23
5
1
123,728
0
L
Izanami
6,328
1,266
7
1
0
98,033
0
W
Bakasura
7,425
1,485
13
3
1
111,843
0
W
Sol
7,177
1,435
24
5
2
102,113
0
L
Maman Brigitte
5,497
1,099
0
0
0
0
0
W
Neith
7,302
1,460
22
4
2
94,120
0
L
Tsukuyomi
6,263
1,253
20
4
0
93,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role