Player Matchup

Ra
Ra
DacJrOW
Ra
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,432 Elo+
Party 1
Apollo
Apollo
DragonytiEX
Apollo
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
hctoocs
Gilgamesh
Level 25
God Stats
3W - 1L
1,449 SR
Queue Stats
20W - 17L
1,432 Elo+
Party 1
Team Averages
Level 40
1,483 SR
1,480 Elo+

VS

Team Averages
Level 52
1,500 SR
1,413 Elo+
Achilles
Achilles
TheyLoveMikey-
Achilles
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
344W - 361L
1,523 Elo+
Party 2
Baron Samedi
Baron Samedi
Xurkitreee
Baron Samedi
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 22L
1,500 Elo+
Party 2
Fenrir
Fenrir
fathead_d
Fenrir
Level 61
God Stats
28W - 28L
1,500 SR
Queue Stats
238W - 245L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 2
10,458
615
9,323
13,230
5,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
13
3 / 6 / 0
9,987
587
7,294
13,521
6,222
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
hctoocs
Gilgamesh
15
0 / 4 / 4
9,791
576
11,178
23,303
28,138
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
8 / 1 / 8
12,811
754
11,977
18,060
25,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Xurkitreee
Baron Samedi
19
5 / 0 / 12
12,576
740
18,425
12,707
8,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
fathead_d
Fenrir
16
4 / 3 / 9
11,640
685
11,676
17,087
11,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
3
Kills
17
17
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Apollo
3
6
0
0.5
W
Achilles
8
1
8
12
W
Baron Samedi
Xurkitreee
Baron Samedi
5
0
12
11
W
Fenrir
fathead_d
Fenrir
4
3
9
2.83
L
Gilgamesh
hctoocs
Gilgamesh
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,795
Damage
42,078
50,054
Taken
47,854
40,173
Mitigated
45,454
2,447
Healing
9,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,323
2,239
487
898
13,230
5,813
0
4,867
8,011
55,437
529
L
Apollo
7,294
4,010
0
684
13,521
6,222
154
5,030
8,111
0
29,932
W
Achilles
11,977
2,038
0
1,683
18,060
25,598
582
3,070
14,887
0
36,005
W
Baron Samedi
Xurkitreee
Baron Samedi
18,425
2,199
3,172
3,076
12,707
8,455
723
2,399
10,297
56,494
1,385
W
Fenrir
fathead_d
Fenrir
11,676
1,990
0
1,749
17,087
11,401
614
3,488
13,538
0
33,841
L
Gilgamesh
hctoocs
Gilgamesh
11,178
2,604
0
378
23,303
28,138
96
8,291
14,213
0
25,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,236
Gold Earned
37,027
160
Minions Killed
158
0
Camps Cleared
0
796,111
Distance Traveled
842,405
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,458
615
106
6
0
227,678
0
L
Apollo
9,987
587
30
2
0
255,055
1
W
Achilles
12,811
754
52
3
0
288,170
0
W
Baron Samedi
12,576
740
82
5
0
282,499
0
W
Fenrir
11,640
685
24
1
0
271,736
0
L
Gilgamesh
9,791
576
24
1
0
313,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role