Player Matchup

Zhong Kui
Zhong Kui
Crabizen
Zhong Kui
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,808 Elo+
Party 2
Freya
Freya
MrHappyMan55
Freya
Level 73
God Stats
2W - 3L
1,745 SR
Queue Stats
20W - 23L
1,859 Elo+
Party 1
Ao Kuang
Ao Kuang
Pelicanpeach
Ao Kuang
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
RegretEternally
Mulan
Level 128
God Stats
5W - 1L
1,500 SR
Queue Stats
106W - 79L
1,808 Elo+
Party 2
Ares
Ares
TheBigKWISP
Ares
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,903 Elo+
Party 1
Team Averages
Level 59
1,549 SR
1,776 Elo+

VS

Team Averages
Level 123
1,529 SR
1,595 Elo+
Khepri
Khepri
 
Khepri
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
Andre6608
Erlang Shen
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Solo
Awilix
Awilix
AppealingGoldz
Awilix
Level 90
God Stats
9W - 3L
1,644 SR
Queue Stats
26W - 22L
1,841 Elo+
Party 3
Anhur
Anhur
Klebstyx
Anhur
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
183W - 166L
1,469 Elo+
Solo
Nu Wa
Nu Wa
YourOnlyDesire
Nu Wa
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 23L
1,667 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Crabizen
Zhong Kui
10
1 / 5 / 0
6,178
475
3,750
11,580
8,477
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
0 / 3 / 0
6,791
522
4,343
9,830
3,028
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ao Kuang
Pelicanpeach
Ao Kuang
9
0 / 5 / 0
5,347
411
3,045
11,395
5,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
4 / 2 / 0
7,754
596
12,024
13,032
14,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 5 / 0
6,058
466
3,463
15,108
11,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
4 / 1 / 7
8,342
642
5,378
11,402
10,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
Andre6608
Erlang Shen
12
0 / 4 / 4
6,834
526
4,914
13,461
6,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

14
5 / 1 / 4
7,824
602
8,283
9,947
5,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Klebstyx
Anhur
15
3 / 0 / 3
8,607
662
8,256
5,637
2,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
7 / 0 / 1
7,829
602
12,250
6,847
3,200
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
6
Kills
19
20
Deaths
6
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
1
7
7.5
W
Erlang Shen
Andre6608
Erlang Shen
0
4
4
0.5
W
5
1
4
7
L
Zhong Kui
Crabizen
Zhong Kui
1
5
0
0.2
W
Anhur
Klebstyx
Anhur
3
0
3
4.5
L
0
3
0
0
L
Ao Kuang
Pelicanpeach
Ao Kuang
0
5
0
0
L
4
2
0
2
L
1
5
0
0.2
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,625
Damage
39,081
60,945
Taken
47,294
43,686
Mitigated
27,988
11,872
Healing
17,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,378
1,540
0
2,607
11,402
10,447
0
5,148
6,144
21,778
274
W
Erlang Shen
Andre6608
Erlang Shen
4,914
3,249
0
7,001
13,461
6,748
584
701
12,129
0
39,726
W
8,283
3,171
0
1,765
9,947
5,273
465
2,007
7,846
0
67,161
L
Zhong Kui
Crabizen
Zhong Kui
3,750
845
0
453
11,580
8,477
0
6,672
4,908
37,268
1,435
W
Anhur
Klebstyx
Anhur
8,256
5,339
0
3,194
5,637
2,320
210
2,890
2,747
0
72,907
L
4,343
1,435
0
3,094
9,830
3,028
0
1,100
8,730
49,013
1,347
L
Ao Kuang
Pelicanpeach
Ao Kuang
3,045
1,296
0
802
11,395
5,212
704
2,957
8,438
27,747
0
L
12,024
1,635
0
4,518
13,032
14,970
448
2,880
10,152
0
56,693
L
3,463
1,255
81
2,924
15,108
11,999
0
3,649
11,459
22,898
0
W
12,250
2,760
104
2,366
6,847
3,200
650
3,765
2,952
55,597
1,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,128
Gold Earned
39,436
291
Minions Killed
376
0
Camps Cleared
0
1,214,690
Distance Traveled
1,301,619
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,342
642
35
3
0
263,434
4
W
Erlang Shen
6,834
526
59
5
0
237,864
1
W
Awilix
7,824
602
90
7
0
324,708
1
L
Zhong Kui
6,178
475
63
5
0
212,248
0
W
Anhur
8,607
662
114
9
0
244,326
0
L
Freya
6,791
522
80
6
0
237,979
2
L
Ao Kuang
5,347
411
45
3
0
263,474
0
L
Mulan
7,754
596
84
6
0
256,486
0
L
Ares
6,058
466
19
1
0
244,503
2
W
Nu Wa
7,829
602
78
6
0
231,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role