Player Matchup

Hercules
Hercules
Herpiee
Hercules
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
141W - 121L
1,828 Elo+
Party 3
Merlin
Merlin
Punnpun
Merlin
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 48L
1,828 Elo+
Party 3
Ares
Ares
SwankPants93
Ares
Level 114
God Stats
3W - 7L
1,500 SR
Queue Stats
125W - 106L
1,542 Elo+
Party 2
Artemis
Artemis
XxDoomSlayerxX9
Artemis
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 158L
1,500 Elo+
Solo
Cliodhna
Cliodhna
xTGxKurama
Cliodhna
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 47L
1,235 Elo+
Party 2
Team Averages
Level 119
1,500 SR
1,587 Elo+

VS

Team Averages
Level 117
1,500 SR
1,573 Elo+
Jormungandr
Jormungandr
FsGman
Jormungandr
Level 161
God Stats
14W - 9L
1,500 SR
Queue Stats
203W - 185L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
StealthedPenguin
Kumbhakarna
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,716 Elo+
Party 1
Janus
Janus
Vitaliteaa
Janus
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 44L
1,683 Elo+
Party 1
Ne Zha
Ne Zha
vggvgg
Ne Zha
Level 138
God Stats
6W - 4L
1,500 SR
Queue Stats
164W - 142L
1,743 Elo+
Party 1
Heimdallr
Heimdallr
xXeCkOXx Al3XB
Heimdallr
Level 93
God Stats
8W - 2L
1,500 SR
Queue Stats
469W - 452L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Herpiee
Hercules
17
1 / 3 / 0
10,489
583
9,748
19,316
19,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Punnpun
Merlin
14
2 / 4 / 1
8,562
476
7,171
11,036
5,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 5
8,547
475
9,884
14,326
14,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
3 / 5 / 2
8,467
470
10,333
14,002
5,187
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cliodhna
xTGxKurama
Cliodhna
17
2 / 1 / 2
8,898
494
6,737
15,443
7,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FsGman
Jormungandr
17
1 / 0 / 3
10,507
584
14,700
19,162
19,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kumbhakarna
StealthedPenguin
Kumbhakarna
14
3 / 1 / 5
9,187
510
4,407
13,869
14,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
17
1 / 2 / 4
9,674
537
11,699
10,740
4,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
vggvgg
Ne Zha
19
7 / 1 / 2
10,418
579
7,948
14,961
8,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
xXeCkOXx Al3XB
Heimdallr
16
3 / 5 / 4
10,194
566
10,956
14,717
7,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
9
Kills
15
15
Deaths
9
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
FsGman
Jormungandr
1
0
3
2.5
L
Hercules
Herpiee
Hercules
1
3
0
0.33
L
Merlin
Punnpun
Merlin
2
4
1
0.63
W
Kumbhakarna
StealthedPenguin
Kumbhakarna
3
1
5
5.5
L
1
2
5
1.75
W
Janus
1
2
4
1.5
L
3
5
2
0.8
W
Ne Zha
vggvgg
Ne Zha
7
1
2
8
L
Cliodhna
xTGxKurama
Cliodhna
2
1
2
3
W
Heimdallr
xXeCkOXx Al3XB
Heimdallr
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,873
Damage
49,710
74,123
Taken
73,449
52,638
Mitigated
53,655
24,088
Healing
20,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
FsGman
Jormungandr
14,700
4,670
0
6,371
19,162
19,119
593
1,501
16,723
90,452
1,442
L
Hercules
Herpiee
Hercules
9,748
2,310
0
9,328
19,316
19,644
0
10,971
8,308
429
87,583
L
Merlin
Punnpun
Merlin
7,171
493
0
1,585
11,036
5,462
0
6,094
4,658
63,791
0
W
Kumbhakarna
StealthedPenguin
Kumbhakarna
4,407
510
0
2,011
13,869
14,160
0
6,061
7,808
26,760
1,404
L
9,884
782
158
2,586
14,326
14,730
0
5,903
8,217
27,841
946
W
Janus
11,699
673
0
1,533
10,740
4,623
345
4,191
6,549
84,736
0
L
10,333
5,344
0
2,379
14,002
5,187
965
2,218
11,746
0
57,016
W
Ne Zha
vggvgg
Ne Zha
7,948
2,401
0
5,761
14,961
8,715
0
2,334
12,524
0
107,364
L
Cliodhna
xTGxKurama
Cliodhna
6,737
837
0
8,052
15,443
7,615
0
4,001
11,330
0
85,371
W
Heimdallr
xXeCkOXx Al3XB
Heimdallr
10,956
4,596
0
4,618
14,717
7,038
3,568
3,027
11,690
0
82,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,963
Gold Earned
49,980
526
Minions Killed
608
0
Camps Cleared
0
1,859,730
Distance Traveled
1,838,204
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,507
584
147
8
0
345,393
3
L
Hercules
10,489
583
168
9
0
313,126
5
L
Merlin
8,562
476
118
7
0
331,736
0
W
Kumbhakarna
9,187
510
38
2
0
406,936
0
L
Ares
8,547
475
24
1
0
380,445
2
W
Janus
9,674
537
159
9
0
381,677
0
L
Artemis
8,467
470
87
5
0
408,737
1
W
Ne Zha
10,418
579
134
7
0
417,751
0
L
Cliodhna
8,898
494
129
7
0
425,686
0
W
Heimdallr
10,194
566
130
7
0
286,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role