Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BonesOtter
Guan Yu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,462 Elo+
Solo
Hou Yi
Hou Yi
EliteCommander8
Hou Yi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 31L
1,454 Elo+
Solo
Cerberus
Cerberus
HARLEMHUNTERS
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,193 Elo+
Party 1
Charybdis
Charybdis
SNIPER JIDDY
Charybdis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,193 Elo+
Party 1
Team Averages
Level 103
1,500 SR
1,360 Elo+

VS

Team Averages
Level 132
1,500 SR
1,511 Elo+
Ra
Ra
Chuchox-Xx
Ra
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
179W - 178L
1,576 Elo+
Solo
Ravana
Ravana
DoubleOspanky19
Ravana
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 54L
1,560 Elo+
Solo
Athena
Athena
Manuelito_games
Athena
Level 100
God Stats
12W - 4L
1,500 SR
Queue Stats
243W - 247L
1,486 Elo+
Solo
Bake Kujira
Bake Kujira
SoulSAO_Hunter
Bake Kujira
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 29L
1,435 Elo+
Solo
Hou Yi
Hou Yi
trokibocho51
Hou Yi
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 76L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
1 / 3 / 2
4,995
999
5,016
4,645
2,713
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
BonesOtter
Guan Yu
1
0 / 0 / 0
1,312
262
0
0
0
11
2 / 2 / 2
5,830
1,166
5,391
4,732
1,907
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
HARLEMHUNTERS
Cerberus
9
1 / 3 / 2
5,236
1,047
1,672
7,451
6,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
SNIPER JIDDY
Charybdis
11
1 / 3 / 1
5,163
1,033
6,282
5,287
2,371
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 7
5,851
1,170
2,680
4,957
1,687
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 7
6,189
1,238
4,441
3,107
2,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 8
6,270
1,254
2,589
7,536
3,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bake Kujira
SoulSAO_Hunter
Bake Kujira
9
2 / 3 / 3
5,871
1,174
4,062
6,897
8,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
13
6 / 0 / 4
6,830
1,366
5,964
2,422
1,025
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
11
11
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
3
2
0.67
L
Guan Yu
BonesOtter
Guan Yu
0
0
0
0
W
0
1
7
3.5
W
2
0
7
5.5
L
2
2
2
1.5
L
Cerberus
HARLEMHUNTERS
Cerberus
1
3
2
0.67
W
1
1
8
5
L
Charybdis
SNIPER JIDDY
Charybdis
1
3
1
0.5
W
Bake Kujira
SoulSAO_Hunter
Bake Kujira
2
3
3
1.17
W
Hou Yi
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,361
Damage
19,736
22,115
Taken
24,919
13,498
Mitigated
17,358
4,432
Healing
9,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,016
342
163
62
4,645
2,713
0
1,680
2,882
0
6,099
L
Guan Yu
BonesOtter
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
2,680
400
1,294
1,940
4,957
1,687
464
445
4,512
9,696
0
W
4,441
1,094
0
369
3,107
2,714
252
0
3,107
0
7,877
L
5,391
1,786
362
832
4,732
1,907
0
2,205
2,389
0
12,852
L
Cerberus
HARLEMHUNTERS
Cerberus
1,672
182
0
2,164
7,451
6,507
0
3,271
4,061
3,288
62
W
2,589
744
1,569
3,088
7,536
3,886
216
270
7,266
5,551
1,274
L
Charybdis
SNIPER JIDDY
Charybdis
6,282
2,559
176
673
5,287
2,371
0
1,165
4,084
0
13,277
W
Bake Kujira
SoulSAO_Hunter
Bake Kujira
4,062
1,797
225
635
6,897
8,046
72
438
6,459
8,523
710
W
Hou Yi
5,964
3,145
0
824
2,422
1,025
640
490
1,932
0
11,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,536
Gold Earned
31,011
40
Minions Killed
65
0
Camps Cleared
0
365,408
Distance Traveled
557,987
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,995
999
1
0
0
89,123
0
L
Guan Yu
1,312
262
0
0
0
0
0
W
Ra
5,851
1,170
16
3
0
113,834
0
W
Ravana
6,189
1,238
12
2
0
120,765
0
L
Hou Yi
5,830
1,166
15
3
0
101,513
0
L
Cerberus
5,236
1,047
5
1
0
81,313
0
W
Athena
6,270
1,254
11
2
0
106,685
0
L
Charybdis
5,163
1,033
19
4
0
93,459
0
W
Bake Kujira
5,871
1,174
15
3
0
105,350
0
W
Hou Yi
6,830
1,366
11
2
0
111,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role