Player Matchup

Tsukuyomi
Tsukuyomi
Beasty SgN
Tsukuyomi
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
146W - 133L
1,734 Elo+
Party 3
Merlin
Merlin
SWIFT ViiRaL
Merlin
Level 137
God Stats
3W - 0L
1,500 SR
Queue Stats
189W - 185L
1,655 Elo+
Party 3
Cerberus
Cerberus
WarHammerWolfGuy
Cerberus
Level 141
God Stats
8W - 11L
1,500 SR
Queue Stats
572W - 591L
1,467 Elo+
Solo
Yu Huang
Yu Huang
bloodysarge95
Yu Huang
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 52L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
malikc11
Ix Chel
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 73L
1,230 Elo+
Party 1
Team Averages
Level 123
1,500 SR
1,517 Elo+

VS

Team Averages
Level 114
1,500 SR
1,374 Elo+
Charon
Charon
 
Charon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
DarkBlossom2767
Ne Zha
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 33L
1,272 Elo+
Party 2
Hercules
Hercules
Rezlex
Hercules
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,509 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheKnobStopper
Tsukuyomi
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
431W - 427L
1,415 Elo+
Solo
Chang'e
Chang'e
maxvalu
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Beasty SgN
Tsukuyomi
14
4 / 3 / 7
8,187
1,023
9,670
8,917
3,657
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
14
3 / 4 / 7
8,317
1,040
7,446
5,692
1,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 10
7,747
968
8,290
15,061
16,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
bloodysarge95
Yu Huang
14
1 / 1 / 11
8,149
1,019
5,629
4,247
1,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
malikc11
Ix Chel
14
2 / 1 / 10
8,252
1,032
7,356
6,128
2,776
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
0 / 3 / 11
6,959
870
3,794
9,555
8,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

14
4 / 4 / 6
7,278
910
12,283
13,331
7,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Rezlex
Hercules
14
3 / 2 / 5
7,233
904
6,301
11,826
12,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
TheKnobStopper
Tsukuyomi
1
0 / 0 / 0
2,128
266
0
0
0
Chang'e
maxvalu
Chang'e
14
5 / 3 / 5
7,402
925
4,893
7,747
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
39
12
Kills
12
12
Deaths
12
45
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
3
11
1.83
W
Tsukuyomi
Beasty SgN
Tsukuyomi
4
3
7
2.5
L
4
4
6
1.75
L
Hercules
Rezlex
Hercules
3
2
5
2.75
W
Merlin
3
4
7
1.63
L
Tsukuyomi
TheKnobStopper
Tsukuyomi
0
0
0
0
W
2
3
10
2.33
W
Yu Huang
bloodysarge95
Yu Huang
1
1
11
6.5
W
Ix Chel
malikc11
Ix Chel
2
1
10
7
L
Chang'e
maxvalu
Chang'e
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,391
Damage
27,271
40,045
Taken
42,459
26,985
Mitigated
32,089
16,588
Healing
17,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,794
592
567
1,188
9,555
8,509
184
6,308
3,247
11,030
0
W
Tsukuyomi
Beasty SgN
Tsukuyomi
9,670
1,975
1,208
1,805
8,917
3,657
566
2,531
6,140
0
12,954
L
12,283
1,660
232
2,971
13,331
7,933
0
9,117
4,214
0
21,636
L
Hercules
Rezlex
Hercules
6,301
1,068
843
5,535
11,826
12,003
90
6,931
4,895
0
8,951
W
Merlin
7,446
196
438
327
5,692
1,822
907
1,144
4,370
13,583
0
L
Tsukuyomi
TheKnobStopper
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
8,290
453
349
5,410
15,061
16,777
199
3,205
11,419
14,321
0
W
Yu Huang
bloodysarge95
Yu Huang
5,629
234
416
867
4,247
1,953
510
741
3,365
14,898
527
W
Ix Chel
malikc11
Ix Chel
7,356
1,118
3,020
2,748
6,128
2,776
845
1,066
4,930
20,153
1,587
L
Chang'e
maxvalu
Chang'e
4,893
281
4,467
2,067
7,747
3,644
217
5,377
2,370
13,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,652
Gold Earned
31,000
114
Minions Killed
57
0
Camps Cleared
0
834,168
Distance Traveled
654,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,959
870
8
1
0
158,195
0
W
Tsukuyomi
8,187
1,023
6
1
0
170,643
0
L
Ne Zha
7,278
910
15
2
0
173,319
0
L
Hercules
7,233
904
12
2
0
170,069
0
W
Merlin
8,317
1,040
21
3
0
162,000
0
L
Tsukuyomi
2,128
266
0
0
0
0
0
W
Cerberus
7,747
968
25
3
0
160,920
0
W
Yu Huang
8,149
1,019
29
4
0
172,694
0
W
Ix Chel
8,252
1,032
33
4
0
167,911
0
L
Chang'e
7,402
925
22
3
0
152,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role