Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
GospelofCell
Maui
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 38L
1,500 Elo+
Party 2
Izanami
Izanami
MSG BigBaby
Izanami
Level 233
God Stats
401W - 317L
1,824 SR
Queue Stats
549W - 505L
1,771 Elo+
Party 2
Bastet
Bastet
Sarahsky
Bastet
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
150W - 142L
1,532 Elo+
Party 1
Hercules
Hercules
ZappyG
Hercules
Level 151
God Stats
9W - 4L
1,500 SR
Queue Stats
252W - 197L
1,768 Elo+
Solo
Team Averages
Level 169
1,565 SR
1,614 Elo+

VS

Team Averages
Level 137
1,500 SR
1,482 Elo+
Erlang Shen
Erlang Shen
Glads
Erlang Shen
Level 159
God Stats
5W - 5L
1,500 SR
Queue Stats
62W - 54L
1,331 Elo+
Party 3
Janus
Janus
GrandFrosty
Janus
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 12L
1,533 Elo+
Solo
Nemesis
Nemesis
Nightmare66c
Nemesis
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 90L
1,695 Elo+
Solo
Cu Chulainn
Cu Chulainn
Skizzler
Cu Chulainn
Level 158
God Stats
5W - 3L
1,500 SR
Queue Stats
256W - 205L
1,425 Elo+
Party 3
Medusa
Medusa
peadoerradicator
Medusa
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
5 / 3 / 3
8,439
603
9,555
8,143
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 4
6,778
484
4,576
10,100
8,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
MSG BigBaby
Izanami
13
5 / 3 / 1
7,803
557
8,535
12,045
4,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Sarahsky
Bastet
15
7 / 2 / 4
8,150
582
8,570
12,504
5,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
ZappyG
Hercules
13
1 / 4 / 4
7,093
507
6,285
15,199
11,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Glads
Erlang Shen
11
2 / 3 / 3
6,820
487
5,784
13,832
10,082
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 6 / 4
6,504
465
3,851
10,292
3,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Nightmare66c
Nemesis
15
3 / 0 / 3
8,323
595
5,541
11,192
5,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Skizzler
Cu Chulainn
15
4 / 4 / 2
8,832
631
15,049
14,916
17,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 6 / 2
7,179
513
8,489
11,637
4,434
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
19
Kills
13
13
Deaths
19
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
3
3
2.17
L
Erlang Shen
Glads
Erlang Shen
2
3
3
1.17
W
1
1
4
3
L
1
6
4
0.5
W
Izanami
MSG BigBaby
Izanami
5
3
1
1.83
L
Nemesis
Nightmare66c
Nemesis
3
0
3
4.5
W
Bastet
Sarahsky
Bastet
7
2
4
4.5
L
Cu Chulainn
Skizzler
Cu Chulainn
4
4
2
1.25
W
Hercules
ZappyG
Hercules
1
4
4
0.75
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,521
Damage
38,714
57,991
Taken
61,869
33,944
Mitigated
41,212
13,612
Healing
13,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,555
2,454
0
1,964
8,143
3,619
18
1,479
6,562
55,342
1,120
L
Erlang Shen
Glads
Erlang Shen
5,784
2,518
0
2,815
13,832
10,082
0
3,900
9,932
0
27,853
W
4,576
884
0
2,520
10,100
8,304
0
1,050
8,851
19,695
3,987
L
3,851
174
0
1,800
10,292
3,872
0
4,275
6,017
42,352
1,374
W
Izanami
MSG BigBaby
Izanami
8,535
5,979
0
2,829
12,045
4,653
476
153
11,840
0
59,225
L
Nemesis
Nightmare66c
Nemesis
5,541
2,266
0
1,811
11,192
5,713
0
1,408
9,784
0
75,041
W
Bastet
Sarahsky
Bastet
8,570
1,753
0
3,685
12,504
5,636
0
556
11,783
0
65,350
L
Cu Chulainn
Skizzler
Cu Chulainn
15,049
2,485
0
4,691
14,916
17,111
0
951
13,965
1,181
73,871
W
Hercules
ZappyG
Hercules
6,285
2,707
83
2,531
15,199
11,732
0
1,000
13,137
0
56,154
L
8,489
4,739
0
2,252
11,637
4,434
11
2,870
8,767
0
49,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,263
Gold Earned
37,658
412
Minions Killed
448
0
Camps Cleared
0
1,418,785
Distance Traveled
1,430,012
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,439
603
95
7
0
298,182
6
L
Erlang Shen
6,820
487
35
3
0
318,156
5
W
Maui
6,778
484
40
3
0
263,417
0
L
Janus
6,504
465
78
6
0
258,799
0
W
Izanami
7,803
557
96
7
0
240,820
3
L
Nemesis
8,323
595
121
9
0
321,989
0
W
Bastet
8,150
582
91
7
0
342,908
0
L
Cu Chulainn
8,832
631
121
9
0
268,304
4
W
Hercules
7,093
507
90
6
0
273,458
4
L
Medusa
7,179
513
93
7
0
262,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role