Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Ausenseiter
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 1
Tiamat
Tiamat
Piiercingdeath
Tiamat
Level 180
God Stats
3W - 3L
1,500 SR
Queue Stats
97W - 77L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Scarl3tt3W1tch
Ne Zha
Level 57
God Stats
4W - 2L
1,500 SR
Queue Stats
101W - 86L
1,500 Elo+
Party 1
Raijin
Raijin
luisversh99
Raijin
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
154W - 140L
1,424 Elo+
Solo
Team Averages
Level 105
1,500 SR
1,485 Elo+

VS

Team Averages
Level 102
1,500 SR
1,403 Elo+
Apollo
Apollo
 
Apollo
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
FireTyler420
The Morrigan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,500 Elo+
Party 2
Ymir
Ymir
LordsEvEnthGoD
Ymir
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 249L
1,500 Elo+
Solo
Xbalanque
Xbalanque
SkeeterDog
Xbalanque
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 23L
1,297 Elo+
Party 2
Hou Yi
Hou Yi
Xbawkz420
Hou Yi
Level 119
God Stats
5W - 12L
1,500 SR
Queue Stats
591W - 625L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
7 / 2 / 16
9,208
837
9,561
8,502
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 3 / 12
8,468
770
8,288
8,157
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
12 / 1 / 13
10,624
966
14,962
8,813
7,553
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 1 / 18
8,992
817
11,451
8,920
5,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
15
4 / 4 / 14
9,098
827
6,200
7,285
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
3 / 6 / 3
7,791
708
5,999
13,003
5,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
FireTyler420
The Morrigan
12
1 / 7 / 2
7,307
664
5,722
8,515
2,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
0 / 8 / 3
8,143
740
4,787
16,276
17,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
SkeeterDog
Xbalanque
17
2 / 3 / 5
8,982
817
6,475
7,438
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Xbawkz420
Hou Yi
16
5 / 5 / 4
9,380
853
10,782
11,933
4,937
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
28
28
Kills
11
11
Deaths
29
73
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
7
2
16
7.5
L
Apollo
 
Apollo
3
6
3
0.75
W
4
3
12
3.33
L
The Morrigan
FireTyler420
The Morrigan
1
7
2
0.29
L
0
8
3
0.19
W
12
1
13
18.5
W
1
1
18
10
L
Xbalanque
SkeeterDog
Xbalanque
2
3
5
1.5
L
Hou Yi
Xbawkz420
Hou Yi
5
5
4
1.4
W
Raijin
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,462
Damage
33,765
41,677
Taken
57,165
24,501
Mitigated
33,489
15,832
Healing
8,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,561
4,411
2,433
2,797
8,502
4,610
1,355
2,562
5,940
0
19,520
L
Apollo
 
Apollo
5,999
4,508
338
1,400
13,003
5,406
330
5,662
7,341
0
17,449
W
8,288
2,058
0
1,378
8,157
3,484
980
992
7,165
16,107
115
L
The Morrigan
FireTyler420
The Morrigan
5,722
508
1,299
821
8,515
2,990
0
4,574
3,938
11,347
269
L
4,787
527
0
290
16,276
17,227
0
8,340
7,936
14,904
222
W
14,962
1,265
1,246
2,904
8,813
7,553
289
1,921
6,892
30,340
916
W
11,451
657
823
1,959
8,920
5,458
16
3,010
5,910
0
26,415
L
Xbalanque
SkeeterDog
Xbalanque
6,475
3,511
400
330
7,438
2,929
34
3,714
3,724
0
22,057
L
Hou Yi
Xbawkz420
Hou Yi
10,782
4,472
1,224
2,809
11,933
4,937
62
6,507
5,426
0
15,418
W
Raijin
6,200
783
1,282
1,010
7,285
3,396
560
1,698
5,587
18,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,390
Gold Earned
41,603
147
Minions Killed
111
0
Camps Cleared
0
987,564
Distance Traveled
824,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,208
837
25
2
0
171,047
0
L
Apollo
7,791
708
31
3
0
172,122
0
W
Sol
8,468
770
26
2
0
187,575
0
L
The Morrigan
7,307
664
11
1
0
160,621
0
L
Ymir
8,143
740
21
2
0
140,724
0
W
Tiamat
10,624
966
34
3
0
221,381
0
W
Ne Zha
8,992
817
35
3
0
238,079
0
L
Xbalanque
8,982
817
37
3
0
176,150
0
L
Hou Yi
9,380
853
11
1
0
175,176
0
W
Raijin
9,098
827
27
2
0
169,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role