Player Matchup

Izanami
Izanami
Graciehee
Izanami
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 83L
1,487 Elo+
Party 2
Kumbhakarna
Kumbhakarna
REDGGGHOST
Kumbhakarna
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 42L
1,152 Elo+
Solo
Bastet
Bastet
YanuellShooter
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Pele
Pele
disturbedwoody
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
tangse
Cerberus
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
123W - 117L
1,487 Elo+
Party 2
Team Averages
Level 17
1,500 SR
1,425 Elo+

VS

Team Averages
Level 67
1,496 SR
1,342 Elo+
Charon
Charon
CJ MINI FRIDGE
Charon
Level 53
God Stats
6W - 0L
1,500 SR
Queue Stats
204W - 209L
1,255 Elo+
Party 1
Kukulkan
Kukulkan
TheTimingTho
Kukulkan
Level 125
God Stats
11W - 9L
1,479 SR
Queue Stats
123W - 123L
1,255 Elo+
Party 1
Martichoras
Martichoras
Tymvb14
Martichoras
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 61L
1,255 Elo+
Party 1
Thanatos
Thanatos
Zvsty
Thanatos
Level 65
God Stats
8W - 11L
1,500 SR
Queue Stats
201W - 229L
1,689 Elo+
Party 1
Bakasura
Bakasura
humuhumunukuapu
Bakasura
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 137L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Graciehee
Izanami
13
2 / 4 / 4
6,597
825
4,693
8,214
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
REDGGGHOST
Kumbhakarna
15
5 / 4 / 4
7,826
978
5,537
7,978
4,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
7 / 4 / 3
7,951
994
9,019
8,490
3,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
2,044
256
0
0
0
Cerberus
tangse
Cerberus
14
1 / 5 / 7
7,456
932
7,418
11,661
9,997
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 12
7,852
982
6,278
7,556
5,778
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
TheTimingTho
Kukulkan
16
2 / 3 / 10
8,301
1,038
11,191
7,294
3,369
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
Tymvb14
Martichoras
13
5 / 2 / 6
7,585
948
7,426
6,749
3,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Zvsty
Thanatos
13
4 / 4 / 10
7,970
996
3,995
7,573
3,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
13
3 / 3 / 7
7,730
966
2,979
6,787
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
62
15
Kills
17
17
Deaths
15
18
Assists
45
Player
Kills
Deaths
Assists
KDA
W
3
3
12
3
L
Izanami
Graciehee
Izanami
2
4
4
1
L
Kumbhakarna
REDGGGHOST
Kumbhakarna
5
4
4
1.75
W
Kukulkan
TheTimingTho
Kukulkan
2
3
10
2.33
W
Martichoras
Tymvb14
Martichoras
5
2
6
4
L
7
4
3
2.13
W
Thanatos
Zvsty
Thanatos
4
4
10
2.25
L
0
0
0
0
W
Bakasura
3
3
7
2.17
L
Cerberus
tangse
Cerberus
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,667
Damage
31,869
36,343
Taken
35,959
20,776
Mitigated
19,178
5,394
Healing
12,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,278
992
272
1,588
7,556
5,778
410
3,697
3,859
12,221
0
L
Izanami
Graciehee
Izanami
4,693
3,107
9
1,475
8,214
3,371
0
4,971
3,153
0
14,247
L
Kumbhakarna
REDGGGHOST
Kumbhakarna
5,537
410
0
50
7,978
4,107
0
3,059
4,909
11,411
764
W
Kukulkan
TheTimingTho
Kukulkan
11,191
549
453
1,890
7,294
3,369
124
2,578
4,716
27,502
0
W
Martichoras
Tymvb14
Martichoras
7,426
2,802
627
1,672
6,749
3,081
425
2,075
4,674
0
16,178
L
9,019
2,875
12
976
8,490
3,301
0
3,673
4,654
0
17,178
W
Thanatos
Zvsty
Thanatos
3,995
440
519
2,870
7,573
3,185
458
1,447
6,126
0
9,612
L
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
2,979
1,724
911
1,291
6,787
3,765
826
2,697
4,090
0
4,281
L
Cerberus
tangse
Cerberus
7,418
1,303
150
2,722
11,661
9,997
0
5,766
5,895
14,341
312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,874
Gold Earned
39,438
82
Minions Killed
99
0
Camps Cleared
0
609,761
Distance Traveled
756,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,852
982
7
1
0
159,837
0
L
Izanami
6,597
825
22
3
0
137,351
0
L
Kumbhakarna
7,826
978
18
2
0
139,482
0
W
Kukulkan
8,301
1,038
38
5
0
159,901
0
W
Martichoras
7,585
948
22
3
0
139,570
0
L
Bastet
7,951
994
16
2
0
177,601
0
W
Thanatos
7,970
996
19
2
0
166,348
0
L
Pele
2,044
256
0
0
0
0
0
W
Bakasura
7,730
966
13
2
0
130,452
0
L
Cerberus
7,456
932
26
3
0
155,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role