Player Matchup

Vulcan
Vulcan
Bronze III
 
Vulcan
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
DinoAnteater
Cu Chulainn
Bronze III
Level 166
God Stats
59W - 47L
1,267 SR
Queue Stats
131W - 132L
1,360 MMR
Solo
Thanatos
Thanatos
Bronze III
Pegasite
Thanatos
Bronze III
Level 120
God Stats
11W - 8L
1,298 SR
Queue Stats
30W - 27L
1,361 MMR
Party 1
Loki
Loki
Silver II
tametoy7064
Loki
Silver II
Level 100
God Stats
4W - 2L
1,500 SR
Queue Stats
699W - 650L
1,357 MMR
Solo
Anhur
Anhur
Silver II
v2Archon
Anhur
Silver II
Level 155
God Stats
13W - 5L
1,500 SR
Queue Stats
35W - 32L
1,361 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 138
1,413 SR
1,388 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 112
1,414 SR
1,359 MMR
Ares
Ares
Silver III
NerfADCs
Ares
Silver III
Level 98
God Stats
74W - 64L
1,500 SR
Queue Stats
835W - 818L
1,347 MMR
Solo
Freya
Freya
Bronze III
P0werPuncher24
Freya
Bronze III
Level 53
God Stats
1W - 2L
1,285 SR
Queue Stats
35W - 51L
1,362 MMR
Solo
Ne Zha
Ne Zha
Bronze III
StrikerEureka4
Ne Zha
Bronze III
Level 149
God Stats
3W - 6L
1,285 SR
Queue Stats
166W - 162L
1,362 MMR
Solo
Olorun
Olorun
Bronze III
Sunrisers01
Olorun
Bronze III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,362 MMR
Solo
Ix Chel
Ix Chel
Bronze III
tomatosalad2
Ix Chel
Bronze III
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 24L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
2 / 2 / 8
8,158
583
8,134
6,943
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
DinoAnteater
Cu Chulainn
14
1 / 0 / 7
8,676
620
5,030
7,124
6,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Pegasite
Thanatos
14
8 / 0 / 7
8,372
598
10,485
13,050
5,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
5 / 0 / 9
8,459
604
8,551
9,236
3,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
v2Archon
Anhur
16
7 / 0 / 5
10,189
728
8,609
4,692
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ThothBake KujiraHachiman

VS

Bans
JanusSurtrThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 6 / 0
6,053
432
4,296
15,031
10,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 4 / 0
5,962
426
1,367
7,613
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
1 / 5 / 0
6,072
434
4,414
14,770
6,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
12
0 / 5 / 2
6,624
473
2,774
10,962
3,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ix Chel
tomatosalad2
Ix Chel
12
0 / 3 / 0
6,610
472
3,991
9,410
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
4
23
Kills
2
2
Deaths
23
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
2
8
3
W
Cu Chulainn
DinoAnteater
Cu Chulainn
1
0
7
4.5
L
Ares
1
6
0
0.17
L
0
4
0
0
W
Thanatos
Pegasite
Thanatos
8
0
7
11.5
L
1
5
0
0.2
L
Olorun
0
5
2
0.2
W
5
0
9
9.5
L
Ix Chel
tomatosalad2
Ix Chel
0
3
0
0
W
Anhur
v2Archon
Anhur
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,809
Damage
16,842
41,045
Taken
57,786
20,151
Mitigated
26,594
19,174
Healing
11,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
8,134
4,203
0
484
6,943
2,765
328
2,689
4,254
58,982
435
W
Cu Chulainn
DinoAnteater
Cu Chulainn
5,030
373
0
1,436
7,124
6,292
228
2,564
4,560
1,142
64,242
L
Ares
4,296
704
1,250
2,698
15,031
10,874
0
2,776
12,255
24,342
0
L
1,367
476
0
2,130
7,613
1,715
0
0
7,613
36,694
0
W
Thanatos
Pegasite
Thanatos
10,485
2,403
0
13,303
13,050
5,709
0
3,166
9,884
0
67,142
L
4,414
735
0
1,205
14,770
6,573
0
1,297
13,473
0
46,823
L
Olorun
2,774
912
180
1,378
10,962
3,985
0
3,768
7,194
56,527
55
W
8,551
1,932
0
1,000
9,236
3,313
0
2,334
6,902
0
69,496
L
Ix Chel
tomatosalad2
Ix Chel
3,991
166
1
2,519
9,410
3,447
0
1,320
8,090
46,620
1,079
W
Anhur
v2Archon
Anhur
8,609
4,749
0
2,951
4,692
2,072
1,350
2,009
2,683
0
83,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,854
Gold Earned
31,321
547
Minions Killed
333
0
Camps Cleared
0
1,483,521
Distance Traveled
1,262,421
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,158
583
96
7
0
294,630
4
W
Cu Chulainn
8,676
620
113
8
0
296,321
5
L
Ares
6,053
432
16
1
0
247,186
1
L
Freya
5,962
426
56
4
0
271,679
0
W
Thanatos
8,372
598
84
6
0
331,073
2
L
Ne Zha
6,072
434
71
5
0
277,821
0
L
Olorun
6,624
473
94
7
0
239,770
2
W
Loki
8,459
604
113
8
0
315,062
0
L
Ix Chel
6,610
472
96
7
0
225,965
0
W
Anhur
10,189
728
141
10
0
246,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role