Player Matchup

Zhong Kui
Zhong Kui
TtvMost0kdad
Zhong Kui
Level 41
God Stats
12W - 3L
1,695 SR
Queue Stats
250W - 292L
1,717 Elo+
Party 1
Ymir
Ymir
Wrekit_Ray
Ymir
Level 88
God Stats
28W - 28L
1,695 SR
Queue Stats
171W - 181L
1,610 Elo+
Party 1
Medusa
Medusa
xMaiDixieNormusx
Medusa
Level 22
God Stats
71W - 54L
1,881 SR
Queue Stats
163W - 167L
1,717 Elo+
Party 1
Team Averages
Level 50
1,757 SR
1,681 Elo+

VS

Team Averages
Level 87
1,644 SR
1,523 Elo+
Khepri
Khepri
MereDeMichel
Khepri
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Fenrir
Fenrir
XXSANTIXX4
Fenrir
Level 49
God Stats
2W - 2L
1,715 SR
Queue Stats
65W - 54L
1,737 Elo+
Solo
Merlin
Merlin
ZachEzekiel
Merlin
Level 126
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 7L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
TtvMost0kdad
Zhong Kui
13
3 / 0 / 2
8,483
707
5,216
4,137
3,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 5
8,306
692
6,351
6,069
6,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
2 / 0 / 3
8,569
714
5,042
6,074
2,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 2 / 0
6,955
580
2,165
6,243
2,915
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
XXSANTIXX4
Fenrir
12
0 / 2 / 0
7,657
638
4,122
8,647
3,960
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Merlin
14
0 / 2 / 0
7,892
658
5,013
5,999
2,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
2
0
0
W
Zhong Kui
TtvMost0kdad
Zhong Kui
3
0
2
4
W
1
0
5
3.5
L
Fenrir
XXSANTIXX4
Fenrir
0
2
0
0
L
Merlin
0
2
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,609
Damage
11,300
16,280
Taken
20,889
13,445
Mitigated
9,457
3,203
Healing
2,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
2,165
46
170
1,291
6,243
2,915
0
3,952
2,291
9,629
1,243
W
Zhong Kui
TtvMost0kdad
Zhong Kui
5,216
651
0
978
4,137
3,661
363
2,174
1,920
25,949
0
W
6,351
768
0
1,174
6,069
6,971
56
2,590
3,468
10,877
1,075
L
Fenrir
XXSANTIXX4
Fenrir
4,122
612
0
441
8,647
3,960
0
4,531
4,116
0
19,945
L
Merlin
5,013
278
0
250
5,999
2,582
0
3,036
2,963
34,126
1,212
W
5,042
2,940
0
1,051
6,074
2,813
130
1,918
4,156
0
45,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,358
Gold Earned
22,504
140
Minions Killed
121
0
Camps Cleared
0
693,572
Distance Traveled
546,646
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,955
580
15
1
0
138,082
0
W
Zhong Kui
8,483
707
59
5
0
235,270
0
W
Ymir
8,306
692
6
1
0
242,144
4
L
Fenrir
7,657
638
41
3
0
200,794
0
L
Merlin
7,892
658
65
5
0
207,770
0
W
Medusa
8,569
714
75
6
0
216,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role