Player Matchup

Arachne
Arachne
HunnerDolla
Arachne
Level 117
God Stats
3W - 2L
1,758 SR
Queue Stats
5W - 3L
1,892 Elo+
Party 2
Khepri
Khepri
KiwiTheSeraph
Khepri
Level 18
God Stats
4W - 1L
1,604 SR
Queue Stats
5W - 1L
1,892 Elo+
Party 2
Horus
Horus
Rawin
Horus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,892 Elo+
Party 2
Eset
Eset
TheKingDank
Eset
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,892 Elo+
Party 2
Neith
Neith
ckpeeks
Neith
Level 24
God Stats
3W - 3L
1,843 SR
Queue Stats
3W - 3L
1,892 Elo+
Party 2
Team Averages
Level 68
1,641 SR
1,892 Elo+

VS

Team Averages
Level 71
1,685 SR
1,710 Elo+
Serqet
Serqet
CarpetDamon
Serqet
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 64L
1,364 Elo+
Solo
Discordia
Discordia
Jkurelko
Discordia
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 172L
1,621 Elo+
Party 1
Sobek
Sobek
KweeefChief
Sobek
Level 58
God Stats
9W - 5L
1,715 SR
Queue Stats
65W - 43L
1,998 Elo+
Solo
Bellona
Bellona
Recrysis
Bellona
Level 126
God Stats
19W - 7L
1,821 SR
Queue Stats
186W - 164L
1,643 Elo+
Party 1
Hachiman
Hachiman
toldhertwice
Hachiman
Level 16
God Stats
8W - 5L
1,888 SR
Queue Stats
25W - 24L
1,924 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HunnerDolla
Arachne
9
1 / 4 / 0
5,410
492
3,109
9,627
3,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 2
5,270
479
1,820
7,665
6,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
Rawin
Horus
11
1 / 2 / 0
6,197
563
2,670
7,299
4,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 6 / 1
5,847
532
2,904
8,790
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
ckpeeks
Neith
9
0 / 1 / 2
4,872
443
7,287
4,551
2,213
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
6 / 0 / 3
7,394
672
5,347
9,331
4,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Jkurelko
Discordia
14
6 / 0 / 3
7,889
717
5,436
4,029
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 2 / 3
6,230
566
3,309
11,664
9,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
Recrysis
Bellona
13
2 / 0 / 6
8,097
736
4,617
8,567
6,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
toldhertwice
Hachiman
10
0 / 0 / 2
5,845
531
5,425
4,883
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
2
Kills
14
14
Deaths
2
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Serqet
6
0
3
7.5
L
Arachne
HunnerDolla
Arachne
1
4
0
0.25
W
Discordia
Jkurelko
Discordia
6
0
3
7.5
L
0
1
2
1
W
0
2
3
0.75
L
Horus
Rawin
Horus
1
2
0
0.5
W
Bellona
Recrysis
Bellona
2
0
6
5
L
0
6
1
0.08
L
Neith
ckpeeks
Neith
0
1
2
1
W
Hachiman
toldhertwice
Hachiman
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,790
Damage
24,134
37,932
Taken
38,474
20,354
Mitigated
24,778
9,874
Healing
12,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
5,347
1,670
0
613
9,331
4,470
528
612
8,686
0
51,399
L
Arachne
HunnerDolla
Arachne
3,109
1,543
0
3,471
9,627
3,453
0
1,407
7,927
0
34,997
W
Discordia
Jkurelko
Discordia
5,436
717
0
908
4,029
1,471
276
832
3,197
64,584
1,814
L
1,820
157
0
1,389
7,665
6,380
0
1,528
5,935
13,913
0
W
3,309
550
0
4,602
11,664
9,952
109
1,637
10,027
17,116
1,549
L
Horus
Rawin
Horus
2,670
1,058
40
2,377
7,299
4,459
0
441
6,858
0
38,385
W
Bellona
Recrysis
Bellona
4,617
1,353
0
4,779
8,567
6,545
360
403
7,937
0
61,139
L
2,904
131
0
685
8,790
3,849
0
3,598
5,192
43,931
0
L
Neith
ckpeeks
Neith
7,287
3,698
0
1,912
4,551
2,213
0
1,356
3,195
0
32,624
W
Hachiman
toldhertwice
Hachiman
5,425
2,639
0
1,407
4,883
2,340
124
1,240
3,643
0
45,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,596
Gold Earned
35,455
310
Minions Killed
413
0
Camps Cleared
0
1,168,485
Distance Traveled
1,181,803
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,394
672
78
7
0
284,588
0
L
Arachne
5,410
492
66
6
0
248,104
7
W
Discordia
7,889
717
117
11
0
219,507
3
L
Khepri
5,270
479
21
2
0
246,637
6
W
Sobek
6,230
566
12
1
0
219,598
2
L
Horus
6,197
563
83
8
0
254,876
2
W
Bellona
8,097
736
125
11
0
260,908
0
L
Eset
5,847
532
97
9
0
216,533
0
L
Neith
4,872
443
43
4
0
202,335
0
W
Hachiman
5,845
531
81
7
0
197,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role