Player Matchup

Kukulkan
Kukulkan
Odinhollow
Kukulkan
Level 44
God Stats
2W - 1L
1,652 SR
Queue Stats
26W - 20L
1,661 Elo+
Party 1
Medusa
Medusa
Regxl
Medusa
Level 146
God Stats
2W - 0L
1,715 SR
Queue Stats
11W - 12L
1,842 Elo+
Solo
Cliodhna
Cliodhna
ThisIsDecider
Cliodhna
Level 37
God Stats
3W - 1L
1,734 SR
Queue Stats
32W - 28L
1,574 Elo+
Party 1
Sylvanus
Sylvanus
Worizen
Sylvanus
Level 66
God Stats
3W - 0L
1,719 SR
Queue Stats
51W - 36L
1,761 Elo+
Solo
Hou Yi
Hou Yi
soupoftheday547
Hou Yi
Level 52
God Stats
2W - 4L
1,285 SR
Queue Stats
63W - 77L
1,224 Elo+
Solo
Team Averages
Level 69
1,621 SR
1,612 Elo+

VS

Team Averages
Level 49
1,500 SR
1,311 Elo+
Baron Samedi
Baron Samedi
IssaB0T
Baron Samedi
Level 61
God Stats
9W - 6L
1,500 SR
Queue Stats
92W - 98L
1,500 Elo+
Solo
Bellona
Bellona
KoopsieKoo
Bellona
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
58W - 54L
1,263 Elo+
Party 2
Hachiman
Hachiman
Mamamancer
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,263 Elo+
Party 2
Jormungandr
Jormungandr
MiniCatwrangler
Jormungandr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,263 Elo+
Party 2
Cliodhna
Cliodhna
Warbird93
Cliodhna
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 68L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Odinhollow
Kukulkan
12
3 / 2 / 2
7,439
620
4,655
6,637
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Regxl
Medusa
13
7 / 0 / 1
7,865
655
8,218
6,324
2,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cliodhna
ThisIsDecider
Cliodhna
12
3 / 2 / 7
7,029
586
4,616
10,409
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Worizen
Sylvanus
13
1 / 1 / 2
7,348
612
5,980
9,653
5,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 0 / 8
6,834
570
2,926
6,978
4,466
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IssaB0T
Baron Samedi
12
1 / 2 / 2
6,333
528
4,880
6,425
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
KoopsieKoo
Bellona
12
2 / 1 / 0
6,645
554
6,712
11,948
9,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Mamamancer
Hachiman
10
0 / 4 / 1
5,351
446
2,804
7,561
2,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MiniCatwrangler
Jormungandr
10
1 / 2 / 0
6,258
522
3,063
9,374
8,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cliodhna
Warbird93
Cliodhna
11
0 / 6 / 2
5,951
496
3,509
12,545
4,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
15
Kills
4
5
Deaths
15
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
IssaB0T
Baron Samedi
1
2
2
1
L
Bellona
KoopsieKoo
Bellona
2
1
0
2
L
Hachiman
Mamamancer
Hachiman
0
4
1
0.13
L
Jormungandr
MiniCatwrangler
Jormungandr
1
2
0
0.5
W
Kukulkan
Odinhollow
Kukulkan
3
2
2
2
W
Medusa
Regxl
Medusa
7
0
1
7.5
W
Cliodhna
ThisIsDecider
Cliodhna
3
2
7
3.25
L
Cliodhna
Warbird93
Cliodhna
0
6
2
0.17
W
Sylvanus
Worizen
Sylvanus
1
1
2
2
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,395
Damage
20,968
40,001
Taken
47,853
19,050
Mitigated
29,631
14,929
Healing
16,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
IssaB0T
Baron Samedi
4,880
390
325
2,111
6,425
4,174
0
1,584
4,841
51,109
0
L
Bellona
KoopsieKoo
Bellona
6,712
2,194
0
5,288
11,948
9,776
0
4,907
7,041
0
41,864
L
Hachiman
Mamamancer
Hachiman
2,804
1,696
0
1,874
7,561
2,521
0
0
7,561
0
21,515
L
Jormungandr
MiniCatwrangler
Jormungandr
3,063
509
0
2,334
9,374
8,346
0
703
8,671
33,346
1,382
W
Kukulkan
Odinhollow
Kukulkan
4,655
628
0
504
6,637
2,683
0
3,833
2,804
53,096
0
W
Medusa
Regxl
Medusa
8,218
2,373
0
2,376
6,324
2,483
819
1,010
5,314
0
69,225
W
Cliodhna
ThisIsDecider
Cliodhna
4,616
347
0
5,381
10,409
3,825
300
1,373
9,036
0
46,501
L
Cliodhna
Warbird93
Cliodhna
3,509
469
0
4,887
12,545
4,814
0
2,934
9,611
0
43,587
W
Sylvanus
Worizen
Sylvanus
5,980
3,364
156
4,237
9,653
5,593
0
0
9,653
43,814
11,746
W
2,926
470
183
2,092
6,978
4,466
0
1,589
5,389
0
18,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,515
Gold Earned
30,538
385
Minions Killed
315
0
Camps Cleared
0
1,185,490
Distance Traveled
1,198,203
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,333
528
87
7
0
223,451
0
L
Bellona
6,645
554
67
6
0
242,921
2
L
Hachiman
5,351
446
40
3
0
221,400
1
L
Jormungandr
6,258
522
54
5
0
243,236
0
W
Kukulkan
7,439
620
99
8
0
250,075
0
W
Medusa
7,865
655
94
8
0
231,389
0
W
Cliodhna
7,029
586
72
6
0
282,160
0
L
Cliodhna
5,951
496
67
6
0
267,195
0
W
Sylvanus
7,348
612
91
8
0
205,718
0
W
Hou Yi
6,834
570
29
2
0
216,148
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role