Player Matchup

Mercury
Mercury
Mahoraga JJK
Mercury
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
199W - 209L
1,368 Elo+
Party 2
Charybdis
Charybdis
VANITAS3832
Charybdis
Level 95
God Stats
6W - 18L
1,309 SR
Queue Stats
58W - 74L
1,476 Elo+
Solo
Olorun
Olorun
ZiitHeGoD4198
Olorun
Level 24
God Stats
35W - 44L
1,726 SR
Queue Stats
817W - 820L
1,661 Elo+
Party 2
Izanami
Izanami
kawitty
Izanami
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 39L
1,323 Elo+
Party 3
Discordia
Discordia
looooooool789
Discordia
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 49L
1,537 Elo+
Party 3
Team Averages
Level 85
1,507 SR
1,473 Elo+

VS

Team Averages
Level 135
1,495 SR
1,553 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NaughtyGua
Cu Chulainn
Level 145
God Stats
13W - 3L
1,683 SR
Queue Stats
611W - 221L
1,647 Elo+
Party 1
Vulcan
Vulcan
ReyReyAllDay07
Vulcan
Level 126
God Stats
5W - 5L
1,291 SR
Queue Stats
25W - 21L
1,164 Elo+
Solo
Baron Samedi
Baron Samedi
SquareDevil
Baron Samedi
Level 137
God Stats
8W - 1L
1,500 SR
Queue Stats
1,344W - 211L
1,727 Elo+
Party 1
Awilix
Awilix
thunderburhop
Awilix
Level 159
God Stats
8W - 1L
1,500 SR
Queue Stats
1,514W - 234L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Mahoraga JJK
Mercury
13
0 / 2 / 1
7,739
967
2,205
8,919
6,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
VANITAS3832
Charybdis
12
0 / 0 / 0
5,665
708
0
0
0
13
0 / 3 / 1
7,929
991
4,174
11,888
4,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
kawitty
Izanami
13
1 / 2 / 0
8,253
1,032
3,681
11,737
5,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
looooooool789
Discordia
13
0 / 3 / 1
8,341
1,043
10,853
10,713
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

246

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
3 / 1 / 6
9,722
1,215
7,988
8,504
5,663
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
NaughtyGua
Cu Chulainn
13
0 / 0 / 1
7,338
917
1,504
2,327
2,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 0 / 8
9,488
1,186
13,093
2,209
957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
SquareDevil
Baron Samedi
15
3 / 0 / 5
9,198
1,150
10,712
4,966
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 0 / 5
9,296
1,162
7,933
7,774
3,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
1
Kills
10
10
Deaths
1
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
1
6
6
L
Mercury
Mahoraga JJK
Mercury
0
2
1
0.25
W
Cu Chulainn
NaughtyGua
Cu Chulainn
0
0
1
0.5
W
0
0
8
4
W
Baron Samedi
SquareDevil
Baron Samedi
3
0
5
5.5
L
Charybdis
VANITAS3832
Charybdis
0
0
0
0
L
0
3
1
0.17
L
Izanami
kawitty
Izanami
1
2
0
0.5
L
Discordia
looooooool789
Discordia
0
3
1
0.17
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,913
Damage
41,230
43,257
Taken
25,780
20,656
Mitigated
15,029
1,207
Healing
6,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
7,988
1,738
0
1,583
8,504
5,663
0
4,544
3,330
433
16,428
L
Mercury
Mahoraga JJK
Mercury
2,205
623
0
607
8,919
6,559
0
4,325
4,594
0
7,637
W
Cu Chulainn
NaughtyGua
Cu Chulainn
1,504
416
0
140
2,327
2,547
0
516
1,807
0
1,987
W
13,093
5,158
0
0
2,209
957
0
1,164
911
45,199
3,067
W
Baron Samedi
SquareDevil
Baron Samedi
10,712
358
1,469
1,517
4,966
2,718
0
2,628
2,116
23,516
0
L
Charybdis
VANITAS3832
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
4,174
1,540
0
266
11,888
4,967
0
7,488
4,400
16,945
0
L
Izanami
kawitty
Izanami
3,681
2,407
0
334
11,737
5,030
0
5,848
5,889
0
15,977
L
Discordia
looooooool789
Discordia
10,853
526
0
0
10,713
4,100
0
6,039
4,674
36,037
555
W
7,933
2,277
0
1,844
7,774
3,144
0
5,136
2,448
0
22,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,927
Gold Earned
45,042
153
Minions Killed
163
2
Camps Cleared
10
563,210
Distance Traveled
804,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,722
1,215
18
2
1
193,471
0
L
Mercury
7,739
967
21
3
0
111,201
0
W
Cu Chulainn
7,338
917
2
0
0
36,899
0
W
Vulcan
9,488
1,186
67
8
7
184,196
0
W
Baron Samedi
9,198
1,150
43
5
1
178,540
0
L
Charybdis
5,665
708
0
0
0
0
0
L
Olorun
7,929
991
26
3
0
148,407
0
L
Izanami
8,253
1,032
36
5
0
153,497
0
L
Discordia
8,341
1,043
70
9
2
150,105
0
W
Awilix
9,296
1,162
33
4
1
211,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role