Player Matchup

Guan Yu
Guan Yu
Aiokon
Guan Yu
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,847 Elo+
Party 1
Cthulhu
Cthulhu
Realbot17
Cthulhu
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,847 Elo+
Party 1
Agni
Agni
ThePantyRaider
Agni
Level 149
God Stats
6W - 4L
1,500 SR
Queue Stats
246W - 251L
1,285 Elo+
Party 2
Hou Yi
Hou Yi
ToddlerShredder
Hou Yi
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,847 Elo+
Party 1
Xing Tian
Xing Tian
WABBITFEET
Xing Tian
Level 119
God Stats
2W - 4L
1,500 SR
Queue Stats
234W - 229L
1,285 Elo+
Party 2
Team Averages
Level 132
1,500 SR
1,623 Elo+

VS

Team Averages
Level 100
1,500 SR
1,462 Elo+
Horus
Horus
August steel
Horus
Level 64
God Stats
5W - 7L
1,500 SR
Queue Stats
559W - 552L
1,467 Elo+
Solo
Ne Zha
Ne Zha
BrokenOats
Ne Zha
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 69L
1,500 Elo+
Solo
Medusa
Medusa
Duelvian
Medusa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,313 Elo+
Party 3
Camazotz
Camazotz
MayIOfferUAnEgg
Camazotz
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,313 Elo+
Party 3
Danzaburou
Danzaburou
Ragnastillroker
Danzaburou
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
165W - 161L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aiokon
Guan Yu
16
4 / 2 / 18
9,815
892
5,734
14,349
16,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cthulhu
Realbot17
Cthulhu
17
4 / 1 / 21
10,159
924
19,732
11,618
16,866
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 3 / 13
9,740
885
15,185
8,777
4,525
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
5 / 2 / 15
9,221
838
10,528
7,675
3,142
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
WABBITFEET
Xing Tian
15
5 / 2 / 18
9,666
879
5,375
16,438
22,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 8
7,448
677
2,755
16,977
14,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
BrokenOats
Ne Zha
15
3 / 6 / 3
8,452
768
15,666
11,212
6,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Duelvian
Medusa
14
2 / 6 / 3
7,752
705
7,690
10,782
4,236
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Camazotz
15
3 / 4 / 3
8,282
753
5,378
10,828
7,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Ragnastillroker
Danzaburou
13
1 / 4 / 4
7,319
665
7,441
9,587
4,319
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
30
27
Kills
9
10
Deaths
27
85
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Aiokon
Guan Yu
4
2
18
6.5
L
0
7
8
0.57
L
Ne Zha
BrokenOats
Ne Zha
3
6
3
0.75
L
Medusa
Duelvian
Medusa
2
6
3
0.58
L
Camazotz
3
4
3
1.13
L
Danzaburou
Ragnastillroker
Danzaburou
1
4
4
0.75
W
Cthulhu
Realbot17
Cthulhu
4
1
21
14.5
W
9
3
13
5.17
W
5
2
15
6.25
W
Xing Tian
WABBITFEET
Xing Tian
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,554
Damage
38,930
58,857
Taken
59,386
63,640
Mitigated
36,258
22,405
Healing
11,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Aiokon
Guan Yu
5,734
560
5,122
4,771
14,349
16,139
737
0
14,349
723
9,099
L
2,755
1,242
3,516
3,356
16,977
14,061
0
10,599
5,896
0
4,634
L
Ne Zha
BrokenOats
Ne Zha
15,666
2,381
96
1,229
11,212
6,173
0
7,971
3,065
0
29,436
L
Medusa
Duelvian
Medusa
7,690
2,173
106
290
10,782
4,236
0
6,618
3,950
0
17,279
L
Camazotz
5,378
1,138
326
1,435
10,828
7,469
0
7,156
3,254
0
12,117
L
Danzaburou
Ragnastillroker
Danzaburou
7,441
2,327
0
964
9,587
4,319
0
5,645
3,636
0
17,181
W
Cthulhu
Realbot17
Cthulhu
19,732
324
2,965
1,218
11,618
16,866
1,124
0
11,618
39,730
1,111
W
15,185
1,264
391
892
8,777
4,525
1,739
0
8,777
23,690
953
W
10,528
4,889
877
1,349
7,675
3,142
3,754
0
7,675
0
20,879
W
Xing Tian
WABBITFEET
Xing Tian
5,375
366
2,288
2,532
16,438
22,968
1,173
0
16,438
7,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,601
Gold Earned
39,253
141
Minions Killed
93
0
Camps Cleared
0
1,009,200
Distance Traveled
929,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,815
892
8
1
0
225,627
0
L
Horus
7,448
677
3
0
0
171,584
0
L
Ne Zha
8,452
768
25
2
0
171,799
0
L
Medusa
7,752
705
31
3
0
204,374
0
L
Camazotz
8,282
753
13
1
0
208,493
0
L
Danzaburou
7,319
665
21
2
0
173,530
0
W
Cthulhu
10,159
924
56
5
0
231,162
0
W
Agni
9,740
885
37
3
0
186,799
0
W
Hou Yi
9,221
838
36
3
0
161,861
0
W
Xing Tian
9,666
879
4
0
0
203,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role