Player Matchup

Discordia
Discordia
ArcNVolt
Discordia
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 38L
1,500 Elo+
Party 1
Ymir
Ymir
B37a
Ymir
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 87L
1,231 Elo+
Party 1
Thor
Thor
TherapyPC
Thor
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 65L
1,339 Elo+
Solo
Mulan
Mulan
WyvernRyd3r
Mulan
Level 108
God Stats
16W - 11L
1,500 SR
Queue Stats
147W - 146L
1,500 Elo+
Party 1
Ullr
Ullr
Zatharax
Ullr
Level 104
God Stats
2W - 1L
2,013 SR
Queue Stats
24W - 14L
1,500 Elo+
Party 1
Team Averages
Level 97
1,603 SR
1,414 Elo+

VS

Team Averages
Level 107
1,500 SR
1,440 Elo+
Jormungandr
Jormungandr
Headiot
Jormungandr
Level 135
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 96L
1,332 Elo+
Solo
Khepri
Khepri
Idejder
Khepri
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 13L
1,242 Elo+
Party 2
Ra
Ra
Ponieslawl
Ra
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 21L
1,500 Elo+
Party 2
Hachiman
Hachiman
Supaz
Hachiman
Level 101
God Stats
13W - 8L
1,500 SR
Queue Stats
49W - 41L
1,500 Elo+
Party 2
Arachne
Arachne
juanTuiran
Arachne
Level 88
God Stats
6W - 3L
1,500 SR
Queue Stats
139W - 120L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ArcNVolt
Discordia
13
3 / 1 / 1
6,625
602
4,320
4,178
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
B37a
Ymir
9
3 / 4 / 0
5,895
536
2,314
10,420
6,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thor
12
1 / 1 / 1
5,971
543
4,359
7,578
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 1
6,967
633
5,206
6,872
4,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
12
1 / 1 / 3
6,449
586
7,089
8,695
3,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Headiot
Jormungandr
2
1 / 0 / 0
4,170
379
326
903
443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Idejder
Khepri
9
0 / 1 / 4
5,448
495
3,336
8,746
7,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 4 / 0
6,305
573
1,090
7,802
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Supaz
Hachiman
11
4 / 2 / 1
6,216
565
7,399
6,493
2,485
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
juanTuiran
Arachne
12
2 / 2 / 3
6,366
579
5,280
11,811
4,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
9
Kills
8
8
Deaths
9
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
ArcNVolt
Discordia
3
1
1
3.5
W
Ymir
B37a
Ymir
3
4
0
0.75
L
Jormungandr
Headiot
Jormungandr
1
0
0
1
L
Khepri
Idejder
Khepri
0
1
4
2
L
1
4
0
0.25
L
Hachiman
Supaz
Hachiman
4
2
1
2.25
W
Thor
1
1
1
1.5
W
1
1
1
1.5
W
Ullr
1
1
3
2.5
L
Arachne
juanTuiran
Arachne
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,288
Damage
17,431
37,743
Taken
35,755
19,163
Mitigated
18,061
8,100
Healing
13,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ArcNVolt
Discordia
4,320
172
0
0
4,178
1,540
0
781
3,397
51,080
2,180
W
Ymir
B37a
Ymir
2,314
981
62
2,113
10,420
6,124
0
1,374
9,046
11,781
508
L
Jormungandr
Headiot
Jormungandr
326
185
0
410
903
443
0
0
870
3,564
58
L
Khepri
Idejder
Khepri
3,336
823
0
2,430
8,746
7,234
0
808
7,871
14,479
0
L
1,090
112
120
1,517
7,802
3,138
0
4,671
3,087
46,102
1,665
L
Hachiman
Supaz
Hachiman
7,399
4,225
0
2,517
6,493
2,485
0
827
5,618
0
56,848
W
Thor
4,359
1,429
0
750
7,578
3,353
0
218
7,360
0
55,091
W
5,206
295
0
3,467
6,872
4,984
0
454
6,418
0
47,988
W
Ullr
7,089
2,920
0
1,708
8,695
3,162
0
1,757
6,938
0
50,303
L
Arachne
juanTuiran
Arachne
5,280
3,481
0
6,128
11,811
4,761
0
320
11,274
0
45,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,907
Gold Earned
28,505
391
Minions Killed
285
0
Camps Cleared
0
1,072,567
Distance Traveled
866,247
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,625
602
100
9
0
210,776
4
W
Ymir
5,895
536
17
2
0
216,074
3
L
Jormungandr
4,170
379
8
1
0
25,096
0
L
Khepri
5,448
495
21
2
0
221,247
3
L
Ra
6,305
573
87
8
0
184,463
0
L
Hachiman
6,216
565
88
8
0
206,074
0
W
Thor
5,971
543
81
7
0
220,201
3
W
Mulan
6,967
633
102
9
0
200,190
0
W
Ullr
6,449
586
91
8
0
225,326
0
L
Arachne
6,366
579
81
7
0
229,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role