Player Matchup

Ao Kuang
Ao Kuang
Bronze III
TheBandoBleezy
Ao Kuang
Bronze III
Level 155
God Stats
7W - 6L
1,636 SR
Queue Stats
64W - 59L
1,551 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 155
1,636 SR
1,551 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 154
1,285 SR
1,500 MMR
Baron Samedi
Baron Samedi
Bronze III
Akomak
Baron Samedi
Bronze III
Level 154
God Stats
3W - 0L
1,285 SR
Queue Stats
5W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
1 / 7 / 0
12,978
865
11,182
23,207
15,767
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
MartichorasIx ChelMaman BrigitteHeraAh Puch

VS

Bans
DanzaburouHelSetAchillesMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Akomak
Baron Samedi
20
7 / 1 / 0
16,397
1,093
15,744
14,058
12,311
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
7
7
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Akomak
Baron Samedi
7
1
0
7
L
Ao Kuang
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,182
Damage
15,744
23,207
Taken
14,058
15,767
Mitigated
12,311
6,020
Healing
8,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Akomak
Baron Samedi
15,744
1,115
0
8,195
14,058
12,311
1,028
10,909
3,149
91,380
1,714
L
Ao Kuang
11,182
2,343
0
6,020
23,207
15,767
0
15,764
7,443
65,084
7,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,978
Gold Earned
16,397
112
Minions Killed
185
6
Camps Cleared
9
259,342
Distance Traveled
301,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,397
1,093
185
12
9
301,845
0
L
Ao Kuang
12,978
865
112
7
6
259,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role