Player Matchup

Anubis
Anubis
CallMeDrastic
Anubis
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
167W - 161L
1,500 Elo+
Party 1
Athena
Athena
GodTierMoron
Athena
Level 84
God Stats
4W - 6L
1,500 SR
Queue Stats
80W - 80L
1,500 Elo+
Party 1
Awilix
Awilix
MarinaraSaucee
Awilix
Level 66
God Stats
44W - 32L
1,500 SR
Queue Stats
140W - 134L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
White_Rose_King
Cthulhu
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,404 Elo+
Solo
Hachiman
Hachiman
sukerpunc
Hachiman
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 108L
1,414 Elo+
Party 1
Team Averages
Level 89
1,500 SR
1,463 Elo+

VS

Team Averages
Level 48
1,500 SR
1,500 Elo+
Ishtar
Ishtar
KoopsieKoo
Ishtar
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 54L
1,500 Elo+
Party 2
Cerberus
Cerberus
Mamamancer
Cerberus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Bakasura
Bakasura
MiniCatwrangler
Bakasura
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
SlipperyGouda
Kukulkan
Level 57
God Stats
18W - 13L
1,500 SR
Queue Stats
108W - 102L
1,500 Elo+
Solo
Osiris
Osiris
Warbird93
Osiris
Level 60
God Stats
2W - 4L
1,500 SR
Queue Stats
66W - 68L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
8,142
626
5,875
6,606
3,305
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Athena
10
0 / 2 / 9
6,456
497
3,964
10,809
7,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 4
6,882
529
2,769
6,474
2,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 3
6,906
531
7,289
9,370
9,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Hachiman
sukerpunc
Hachiman
12
5 / 1 / 1
6,922
532
12,826
8,775
3,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
KoopsieKoo
Ishtar
11
2 / 3 / 1
6,072
467
7,638
9,656
3,964
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Mamamancer
Cerberus
9
0 / 3 / 1
5,636
434
3,108
12,302
7,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
13
1 / 1 / 0
6,542
503
4,675
12,135
5,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
SlipperyGouda
Kukulkan
9
1 / 1 / 0
6,061
466
2,616
4,006
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
Warbird93
Osiris
11
0 / 3 / 0
6,523
502
4,775
11,797
10,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
4
4
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
Athena
0
2
9
2.25
L
Ishtar
KoopsieKoo
Ishtar
2
3
1
0.83
L
Cerberus
Mamamancer
Cerberus
0
3
1
0.17
W
2
0
4
4
L
Bakasura
1
1
0
1
L
Kukulkan
SlipperyGouda
Kukulkan
1
1
0
1
L
Osiris
Warbird93
Osiris
0
3
0
0
W
2
0
3
3.5
W
Hachiman
sukerpunc
Hachiman
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,723
Damage
22,812
42,034
Taken
49,896
26,257
Mitigated
28,715
10,264
Healing
14,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,875
372
0
4,121
6,606
3,305
181
2,167
4,082
79,715
1,056
W
Athena
3,964
1,250
0
2,555
10,809
7,470
0
2,134
8,595
9,358
412
L
Ishtar
KoopsieKoo
Ishtar
7,638
4,161
0
2,938
9,656
3,964
0
1,916
7,740
0
30,593
L
Cerberus
Mamamancer
Cerberus
3,108
345
1,131
3,942
12,302
7,875
0
1,647
10,655
16,701
0
W
2,769
617
0
0
6,474
2,584
0
156
5,814
0
54,823
L
Bakasura
4,675
3,223
0
4,179
12,135
5,281
0
3,088
9,047
0
47,748
L
Kukulkan
SlipperyGouda
Kukulkan
2,616
129
0
812
4,006
991
0
2,914
1,092
34,071
0
L
Osiris
Warbird93
Osiris
4,775
2,022
0
1,434
11,797
10,604
274
6,580
5,217
0
44,287
W
7,289
841
299
644
9,370
9,788
0
66
9,304
38,192
3,712
W
Hachiman
sukerpunc
Hachiman
12,826
8,787
0
2,645
8,775
3,110
0
1,201
7,484
0
65,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,308
Gold Earned
30,834
402
Minions Killed
309
0
Camps Cleared
0
1,295,773
Distance Traveled
1,179,265
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,142
626
159
12
0
230,729
0
W
Athena
6,456
497
6
0
0
253,674
4
L
Ishtar
6,072
467
43
3
0
208,760
1
L
Cerberus
5,636
434
28
2
0
235,174
3
W
Awilix
6,882
529
85
7
0
337,906
4
L
Bakasura
6,542
503
104
8
0
318,567
0
L
Kukulkan
6,061
466
70
5
0
182,485
0
L
Osiris
6,523
502
64
5
0
234,279
0
W
Cthulhu
6,906
531
53
4
0
227,630
0
W
Hachiman
6,922
532
99
8
0
245,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role