Player Matchup

Pele
Pele
IdkMichael
Pele
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 25L
1,664 Elo+
Party 2
Fafnir
Fafnir
Langilor
Fafnir
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 36L
1,664 Elo+
Party 2
Hachiman
Hachiman
Sondire
Hachiman
Level 37
God Stats
1W - 1L
1,671 SR
Queue Stats
4W - 2L
1,664 Elo+
Party 2
Baron Samedi
Baron Samedi
Supremacy10
Baron Samedi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 42L
1,664 Elo+
Party 2
Anhur
Anhur
monster69-XI
Anhur
Level 66
God Stats
7W - 7L
1,824 SR
Queue Stats
55W - 57L
1,850 Elo+
Solo
Team Averages
Level 53
1,599 SR
1,701 Elo+

VS

Team Averages
Level 90
1,499 SR
1,557 Elo+
Zhong Kui
Zhong Kui
DankestEel3977
Zhong Kui
Level 85
God Stats
70W - 35L
1,495 SR
Queue Stats
91W - 59L
1,309 Elo+
Solo
Bellona
Bellona
IvanDaSlayer
Bellona
Level 107
God Stats
8W - 5L
1,500 SR
Queue Stats
270W - 245L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Phosphilolite
Cernunnos
Level 77
God Stats
4W - 0L
1,500 SR
Queue Stats
60W - 39L
1,819 Elo+
Party 1
Bastet
Bastet
TheSpeedyDonut
Bastet
Level 113
God Stats
4W - 1L
1,500 SR
Queue Stats
262W - 226L
1,340 Elo+
Solo
Atlas
Atlas
Wyrdis
Atlas
Level 68
God Stats
4W - 4L
1,500 SR
Queue Stats
66W - 51L
1,819 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,834
483
3,775
11,550
4,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Langilor
Fafnir
8
0 / 2 / 0
5,014
501
1,927
9,712
7,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Sondire
Hachiman
8
0 / 3 / 0
4,544
454
2,965
5,259
1,527
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Supremacy10
Baron Samedi
11
0 / 0 / 0
5,723
572
3,688
4,981
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 0
5,532
553
2,377
6,475
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DankestEel3977
Zhong Kui
11
0 / 0 / 1
6,279
628
1,924
4,987
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
IvanDaSlayer
Bellona
12
2 / 0 / 0
6,800
680
4,566
7,577
7,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cernunnos
Phosphilolite
Cernunnos
12
1 / 0 / 4
6,824
682
5,900
5,215
2,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 0 / 1
5,996
600
6,236
7,965
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
Wyrdis
Atlas
10
2 / 0 / 5
5,961
596
3,670
6,524
4,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
9
10
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DankestEel3977
Zhong Kui
0
0
1
0.5
L
0
3
0
0
W
Bellona
IvanDaSlayer
Bellona
2
0
0
2
L
Fafnir
Langilor
Fafnir
0
2
0
0
W
Cernunnos
Phosphilolite
Cernunnos
1
0
4
3
L
Hachiman
Sondire
Hachiman
0
3
0
0
L
Baron Samedi
Supremacy10
Baron Samedi
0
0
0
0
W
4
0
1
4.5
W
Atlas
Wyrdis
Atlas
2
0
5
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,732
Damage
22,296
37,977
Taken
32,268
18,288
Mitigated
22,061
10,612
Healing
13,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DankestEel3977
Zhong Kui
1,924
38
0
3,600
4,987
4,184
0
2,042
2,945
45,949
0
L
3,775
1,210
0
2,059
11,550
4,644
0
1,349
10,151
0
41,308
W
Bellona
IvanDaSlayer
Bellona
4,566
1,156
0
3,510
7,577
7,629
0
496
7,081
0
46,079
L
Fafnir
Langilor
Fafnir
1,927
493
43
2,764
9,712
7,763
0
897
8,815
10,518
180
W
Cernunnos
Phosphilolite
Cernunnos
5,900
2,747
0
3,209
5,215
2,033
0
1,376
3,839
0
53,856
L
Hachiman
Sondire
Hachiman
2,965
1,336
0
1,174
5,259
1,527
0
1,544
3,715
0
21,236
L
Baron Samedi
Supremacy10
Baron Samedi
3,688
116
318
2,133
4,981
2,032
0
1,221
3,618
46,183
0
W
6,236
1,912
0
1,897
7,965
3,356
0
340
7,625
0
51,676
W
Atlas
Wyrdis
Atlas
3,670
1,326
0
1,749
6,524
4,859
0
1,181
5,343
17,606
0
L
2,377
1,124
0
2,121
6,475
2,322
0
391
6,084
0
37,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,647
Gold Earned
31,860
284
Minions Killed
377
0
Camps Cleared
0
1,039,551
Distance Traveled
1,053,044
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,279
628
88
9
0
177,980
6
L
Pele
4,834
483
70
7
0
246,526
0
W
Bellona
6,800
680
89
9
0
206,387
0
L
Fafnir
5,014
501
16
2
0
205,899
1
W
Cernunnos
6,824
682
99
10
0
201,399
1
L
Hachiman
4,544
454
40
4
0
186,388
0
L
Baron Samedi
5,723
572
93
9
0
211,340
0
W
Bastet
5,996
600
80
8
0
245,071
2
W
Atlas
5,961
596
21
2
0
222,207
3
L
Anhur
5,532
553
65
7
0
189,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role