Player Matchup

Susano
Susano
Bronze III
Ackrmin
Susano
Bronze III
Level 91
God Stats
4W - 1L
1,500 SR
Queue Stats
50W - 44L
1,500 MMR
Party 4
Ishtar
Ishtar
Bronze III
GoBY
Ishtar
Bronze III
Level 144
God Stats
26W - 22L
1,505 SR
Queue Stats
74W - 66L
1,502 MMR
Party 3
Kukulkan
Kukulkan
Bronze III
N9Vanity
Kukulkan
Bronze III
Level 67
God Stats
15W - 10L
1,500 SR
Queue Stats
49W - 50L
1,500 MMR
Party 4
Sobek
Sobek
Bronze III
Reppin4oh2
Sobek
Bronze III
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 23L
1,500 MMR
Solo
Loki
Loki
Bronze III
tz13
Loki
Bronze III
Level 210
God Stats
7W - 6L
1,715 SR
Queue Stats
73W - 64L
1,502 MMR
Party 3
Team Averages
Bronze III
Bronze III
Average Tier
Level 128
1,544 SR
1,501 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 162
1,453 SR
1,509 MMR
Hun Batz
Hun Batz
Bronze III
IowIife
Hun Batz
Bronze III
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 40L
1,500 MMR
Party 2
Ares
Ares
Bronze III
OldFarmerBrown
Ares
Bronze III
Level 138
God Stats
3W - 5L
1,267 SR
Queue Stats
191W - 166L
1,500 MMR
Party 2
Fenrir
Fenrir
Bronze III
RaulFighterD
Fenrir
Bronze III
Level 156
God Stats
15W - 13L
1,500 SR
Queue Stats
345W - 332L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
Snowytho
Xbalanque
Bronze III
Level 185
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 34L
1,500 MMR
Solo
Janus
Janus
Bronze III
Warband1t
Janus
Bronze III
Level 167
God Stats
4W - 0L
1,500 SR
Queue Stats
184W - 181L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ackrmin
Susano
9
1 / 6 / 0
5,068
507
5,290
11,302
3,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
GoBY
Ishtar
9
1 / 3 / 0
4,789
479
3,412
5,977
2,036
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
N9Vanity
Kukulkan
9
0 / 4 / 0
5,081
508
2,034
6,033
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
7
1 / 2 / 1
4,887
489
3,430
8,495
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
tz13
Loki
9
0 / 6 / 0
5,207
521
3,735
9,629
2,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
RavanaBake KujiraAo KuangAwilix

VS

Bans
AthenaMaman BrigitteHeimdallrArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
IowIife
Hun Batz
12
7 / 0 / 3
6,516
652
4,340
6,485
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
3 / 2 / 3
6,073
607
5,140
9,288
6,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
12
6 / 0 / 2
7,013
701
7,184
8,102
4,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Snowytho
Xbalanque
11
2 / 0 / 5
6,084
608
5,944
5,844
2,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Warband1t
Janus
11
3 / 1 / 8
6,416
642
6,784
6,196
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
3
Kills
21
21
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Susano
Ackrmin
Susano
1
6
0
0.17
L
Ishtar
GoBY
Ishtar
1
3
0
0.33
W
Hun Batz
IowIife
Hun Batz
7
0
3
8.5
L
Kukulkan
N9Vanity
Kukulkan
0
4
0
0
W
3
2
3
2.25
W
Fenrir
6
0
2
7
L
Sobek
1
2
1
0.75
W
Xbalanque
Snowytho
Xbalanque
2
0
5
4.5
W
Janus
Warband1t
Janus
3
1
8
7
L
Loki
tz13
Loki
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,901
Damage
29,392
41,436
Taken
35,915
17,322
Mitigated
17,926
9,583
Healing
12,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Ackrmin
Susano
5,290
1,451
0
2,755
11,302
3,813
0
2,731
8,453
0
33,014
L
Ishtar
GoBY
Ishtar
3,412
2,798
0
1,463
5,977
2,036
0
2,078
3,863
0
31,658
W
Hun Batz
IowIife
Hun Batz
4,340
1,724
0
3,698
6,485
2,460
0
451
6,034
0
51,926
L
Kukulkan
N9Vanity
Kukulkan
2,034
50
0
625
6,033
1,911
0
2,831
2,988
33,412
0
W
5,140
887
0
1,715
9,288
6,103
0
1,864
7,424
15,831
0
W
Fenrir
7,184
1,762
0
4,305
8,102
4,893
0
0
8,102
0
42,718
L
Sobek
3,430
449
0
2,947
8,495
6,696
0
2,837
5,616
8,547
1,374
W
Xbalanque
Snowytho
Xbalanque
5,944
3,630
0
2,297
5,844
2,241
83
1,214
4,630
0
54,062
W
Janus
Warband1t
Janus
6,784
351
0
500
6,196
2,229
0
1,583
4,613
40,187
0
L
Loki
tz13
Loki
3,735
1,088
0
1,793
9,629
2,866
0
990
8,592
0
38,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,032
Gold Earned
32,102
253
Minions Killed
334
0
Camps Cleared
0
958,640
Distance Traveled
1,040,949
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,068
507
56
6
0
207,398
0
L
Ishtar
4,789
479
63
6
0
175,086
2
W
Hun Batz
6,516
652
88
9
0
232,681
0
L
Kukulkan
5,081
508
61
6
0
190,678
0
W
Ares
6,073
607
13
1
0
210,349
0
W
Fenrir
7,013
701
81
8
0
202,172
1
L
Sobek
4,887
489
12
1
0
192,149
0
W
Xbalanque
6,084
608
93
9
0
186,631
1
W
Janus
6,416
642
59
6
0
209,116
3
L
Loki
5,207
521
61
6
0
193,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role