Player Matchup

Bacchus
Bacchus
Boypizza8559
Bacchus
Level 115
God Stats
3W - 4L
1,500 SR
Queue Stats
143W - 150L
1,584 Elo+
Party 1
Bellona
Bellona
Budmax67
Bellona
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
176W - 176L
1,602 Elo+
Party 1
Mercury
Mercury
Gaboo2257
Mercury
Level 148
God Stats
3W - 3L
1,281 SR
Queue Stats
289W - 278L
1,268 Elo+
Solo
Janus
Janus
PoemMaster50
Janus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 53L
1,168 Elo+
Solo
Cernunnos
Cernunnos
Zero Perfection
Cernunnos
Level 127
God Stats
10W - 16L
1,285 SR
Queue Stats
291W - 290L
1,508 Elo+
Party 1
Team Averages
Level 127
1,413 SR
1,426 Elo+

VS

Team Averages
Level 93
1,457 SR
1,500 Elo+
Bellona
Bellona
Drax Ryel
Bellona
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,500 Elo+
Party 2
Sol
Sol
Insxrrection
Sol
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2
Loki
Loki
Itaidori
Loki
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Meyyhem
Cthulhu
Level 104
God Stats
5W - 4L
1,500 SR
Queue Stats
24W - 23L
1,500 Elo+
Party 2
Medusa
Medusa
NeonDrago
Medusa
Level 154
God Stats
4W - 3L
1,285 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Boypizza8559
Bacchus
14
2 / 0 / 5
8,886
555
8,440
10,528
12,888
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Budmax67
Bellona
15
1 / 0 / 0
9,268
579
7,986
14,913
18,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
Gaboo2257
Mercury
16
6 / 3 / 3
9,361
585
7,102
11,448
5,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 3 / 1
10,316
645
9,775
8,917
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
Zero Perfection
Cernunnos
14
0 / 4 / 2
8,094
506
6,751
12,161
5,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Drax Ryel
Bellona
12
0 / 2 / 0
6,837
427
5,559
12,077
9,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 5 / 3
6,975
436
2,259
10,490
3,036
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Loki
14
4 / 2 / 0
7,991
499
6,517
12,518
4,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Meyyhem
Cthulhu
11
1 / 3 / 5
6,747
422
7,552
13,642
13,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
NeonDrago
Medusa
15
5 / 1 / 2
8,610
538
11,841
11,444
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
13
Kills
10
10
Deaths
13
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Boypizza8559
Bacchus
2
0
5
4.5
W
Bellona
Budmax67
Bellona
1
0
0
1
L
Bellona
Drax Ryel
Bellona
0
2
0
0
W
Mercury
Gaboo2257
Mercury
6
3
3
2.5
L
0
5
3
0.3
L
Loki
4
2
0
2
L
Cthulhu
Meyyhem
Cthulhu
1
3
5
1.17
L
Medusa
NeonDrago
Medusa
5
1
2
6
W
4
3
1
1.5
W
Cernunnos
Zero Perfection
Cernunnos
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,054
Damage
33,728
57,967
Taken
60,171
45,519
Mitigated
35,973
13,154
Healing
16,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Boypizza8559
Bacchus
8,440
812
0
3,838
10,528
12,888
0
1,904
8,322
34,279
1,928
W
Bellona
Budmax67
Bellona
7,986
2,177
0
5,517
14,913
18,088
1,182
0
14,105
0
66,736
L
Bellona
Drax Ryel
Bellona
5,559
2,108
0
3,922
12,077
9,420
0
917
11,160
0
41,849
W
Mercury
Gaboo2257
Mercury
7,102
3,560
0
675
11,448
5,589
0
1,077
10,301
0
72,600
L
2,259
556
0
1,140
10,490
3,036
0
6,638
3,852
31,831
0
L
Loki
6,517
2,118
0
3,054
12,518
4,962
0
2,387
10,131
0
58,060
L
Cthulhu
Meyyhem
Cthulhu
7,552
91
568
1,941
13,642
13,666
0
4,321
9,321
26,859
1,595
L
Medusa
NeonDrago
Medusa
11,841
5,419
0
5,405
11,444
4,889
0
3,490
7,954
0
74,262
W
9,775
947
0
586
8,917
3,513
0
2,680
6,143
92,320
2,483
W
Cernunnos
Zero Perfection
Cernunnos
6,751
3,309
0
2,538
12,161
5,441
972
2,628
9,178
0
69,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,925
Gold Earned
37,160
538
Minions Killed
377
0
Camps Cleared
0
1,566,079
Distance Traveled
1,582,982
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,886
555
46
3
0
308,028
2
W
Bellona
9,268
579
115
7
0
272,154
0
L
Bellona
6,837
427
74
5
0
319,668
0
W
Mercury
9,361
585
96
6
0
413,266
0
L
Sol
6,975
436
66
4
0
263,239
0
L
Loki
7,991
499
84
5
0
357,493
2
L
Cthulhu
6,747
422
47
3
0
292,901
0
L
Medusa
8,610
538
106
7
0
349,681
2
W
Janus
10,316
645
172
11
0
300,745
0
W
Cernunnos
8,094
506
109
7
0
271,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role