Player Matchup

Set
Set
Bronze III
 
Set
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Silver IV
Boadisafa
Maui
Silver IV
Level 128
God Stats
13W - 19L
1,384 SR
Queue Stats
110W - 129L
1,307 MMR
Solo
Ne Zha
Ne Zha
Silver IV
DonS3x0
Ne Zha
Silver IV
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,342 MMR
Party 1
Chang'e
Chang'e
Silver IV
Ernleo123
Chang'e
Silver IV
Level 171
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 72L
1,342 MMR
Party 1
Artemis
Artemis
Silver IV
Wick3dNova
Artemis
Silver IV
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 153L
1,273 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 113
1,477 SR
1,353 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 136
1,453 SR
1,344 MMR
Awilix
Awilix
Bronze III
 
Awilix
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Bronze IV
KyojuroRengoku18
Agni
Bronze IV
Level 110
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 6L
1,268 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
The47thSoul
Sylvanus
Bronze IV
Level 112
God Stats
5W - 10L
1,500 SR
Queue Stats
94W - 100L
1,317 MMR
Solo
Geb
Geb
Bronze IV
crucialdrifter34
Geb
Bronze IV
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 71L
1,316 MMR
Solo
Hou Yi
Hou Yi
Silver IV
l Divi l
Hou Yi
Silver IV
Level 192
God Stats
19W - 14L
1,500 SR
Queue Stats
211W - 228L
1,317 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
8 / 3 / 6
9,833
656
14,580
19,390
16,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Maui
12
0 / 1 / 7
7,472
498
2,619
11,776
11,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
DonS3x0
Ne Zha
14
5 / 1 / 5
8,068
538
4,108
12,222
6,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
Ernleo123
Chang'e
15
4 / 1 / 6
8,987
599
7,704
11,772
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artemis
Wick3dNova
Artemis
14
3 / 1 / 1
8,340
556
7,097
7,888
3,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
Maman BrigitteDa JiAthena

VS

Bans
Bake KujiraAo KuangKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
2 / 4 / 1
7,270
485
10,303
14,552
6,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 6 / 2
7,134
476
5,322
9,241
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
The47thSoul
Sylvanus
11
2 / 1 / 2
7,264
484
4,638
9,184
8,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 6 / 4
7,463
498
6,761
14,255
10,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hou Yi
l Divi l
Hou Yi
14
1 / 3 / 0
7,599
507
5,205
11,741
5,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
20
Kills
7
7
Deaths
20
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
8
3
6
3.67
L
Awilix
 
Awilix
2
4
1
0.63
W
Maui
0
1
7
3.5
W
Ne Zha
DonS3x0
Ne Zha
5
1
5
7.5
W
Chang'e
Ernleo123
Chang'e
4
1
6
7
L
1
6
2
0.33
L
Sylvanus
The47thSoul
Sylvanus
2
1
2
3
W
Artemis
Wick3dNova
Artemis
3
1
1
3.5
L
1
6
4
0.5
L
Hou Yi
l Divi l
Hou Yi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,108
Damage
32,229
63,048
Taken
58,973
42,049
Mitigated
33,781
21,616
Healing
19,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
14,580
6,426
0
5,762
19,390
16,505
799
6,130
12,617
37
75,097
L
Awilix
 
Awilix
10,303
3,482
0
5,252
14,552
6,223
0
2,421
11,769
0
64,753
W
Maui
2,619
753
378
2,605
11,776
11,332
0
3,112
8,664
19,428
0
W
Ne Zha
DonS3x0
Ne Zha
4,108
470
0
1,622
12,222
6,062
0
1,064
11,072
0
62,862
W
Chang'e
Ernleo123
Chang'e
7,704
915
2,411
5,193
11,772
4,829
16
4,172
7,512
68,095
2,570
L
5,322
731
0
1,006
9,241
3,356
0
4,124
5,073
50,015
0
L
Sylvanus
The47thSoul
Sylvanus
4,638
857
2,660
3,287
9,184
8,313
0
1,258
7,881
22,816
4,445
W
Artemis
Wick3dNova
Artemis
7,097
3,518
0
3,645
7,888
3,321
876
1,091
6,797
0
66,361
L
6,761
1,011
0
3,080
14,255
10,230
0
1,812
11,779
40,968
2,581
L
Hou Yi
l Divi l
Hou Yi
5,205
2,205
0
3,739
11,741
5,659
0
624
11,021
0
77,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,700
Gold Earned
36,730
453
Minions Killed
386
0
Camps Cleared
0
1,478,958
Distance Traveled
1,294,875
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,833
656
95
6
0
251,129
1
L
Awilix
7,270
485
88
6
0
308,289
0
W
Maui
7,472
498
13
1
0
295,548
3
W
Ne Zha
8,068
538
80
5
0
358,509
0
W
Chang'e
8,987
599
135
9
0
305,069
0
L
Agni
7,134
476
82
5
0
240,758
0
L
Sylvanus
7,264
484
30
2
0
253,612
3
W
Artemis
8,340
556
130
9
0
268,703
2
L
Geb
7,463
498
76
5
0
251,775
0
L
Hou Yi
7,599
507
110
7
0
240,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role