Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Border42
Geb
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,515 Elo+
Party 2
Da Ji
Da Ji
Saillias
Da Ji
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,414 Elo+
Party 2
Team Averages
Level 74
1,500 SR
1,476 Elo+

VS

Team Averages
Level 120
1,461 SR
1,376 Elo+
Sobek
Sobek
Jefferythepig245
Sobek
Level 138
God Stats
2W - 1L
1,502 SR
Queue Stats
10W - 8L
1,176 Elo+
Party 1
Rama
Rama
Speshy11
Rama
Level 116
God Stats
1W - 1L
1,380 SR
Queue Stats
11W - 9L
1,176 Elo+
Party 1
Chang'e
Chang'e
rectorioum
Chang'e
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 49L
1,775 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 2 / 1
8,932
744
8,205
10,481
5,530
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

14
0 / 3 / 4
7,638
637
6,016
11,541
11,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
Saillias
Da Ji
13
2 / 5 / 3
8,183
682
6,797
9,993
5,608
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 7
9,258
772
7,777
9,918
6,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
15
5 / 1 / 5
10,087
841
9,629
7,367
2,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
rectorioum
Chang'e
14
2 / 2 / 5
8,953
746
6,095
8,541
3,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
10
10
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
2
1
1.75
L
0
3
4
0.67
W
3
2
7
3.25
L
Da Ji
Saillias
Da Ji
2
5
3
0.7
W
Rama
5
1
5
7.5
W
Chang'e
rectorioum
Chang'e
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,018
Damage
23,501
32,015
Taken
25,826
23,105
Mitigated
11,885
2,581
Healing
5,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,205
667
28
1,600
10,481
5,530
220
4,334
5,968
39,242
1,861
L
6,016
930
0
0
11,541
11,967
0
4,492
6,618
14,418
0
W
7,777
683
0
804
9,918
6,077
0
4,355
5,563
16,248
853
L
Da Ji
Saillias
Da Ji
6,797
2,625
0
953
9,993
5,608
0
3,849
5,916
0
22,710
W
Rama
9,629
6,631
0
1,542
7,367
2,761
1,689
5,221
2,137
0
48,681
W
Chang'e
rectorioum
Chang'e
6,095
635
855
2,051
8,541
3,047
0
4,352
4,189
33,506
776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,753
Gold Earned
28,298
138
Minions Killed
187
0
Camps Cleared
0
646,137
Distance Traveled
623,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,932
744
89
7
0
213,772
0
L
Geb
7,638
637
18
2
0
219,689
0
W
Sobek
9,258
772
28
2
0
214,313
0
L
Da Ji
8,183
682
31
3
0
212,676
0
W
Rama
10,087
841
98
8
0
203,398
0
W
Chang'e
8,953
746
61
5
0
205,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role