Player Matchup

Hun Batz
Hun Batz
DaneDollaa
Hun Batz
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 106L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
OneUmbrella9058
Nu Wa
Level 52
God Stats
9W - 8L
1,500 SR
Queue Stats
74W - 72L
1,045 Elo+
Solo
Artemis
Artemis
ShowTime-Spins
Artemis
Level 60
God Stats
3W - 5L
1,500 SR
Queue Stats
152W - 132L
1,500 Elo+
Party 1
Team Averages
Level 58
1,500 SR
1,348 Elo+

VS

Team Averages
Level 53
1,502 SR
1,398 Elo+
Ix Chel
Ix Chel
BlackxHearted
Ix Chel
Level 66
God Stats
8W - 8L
1,507 SR
Queue Stats
231W - 222L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
Fabox100
Baron Samedi
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
InvisibleRaxtus
Sun Wukong
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DaneDollaa
Hun Batz
13
2 / 4 / 1
8,588
661
7,454
8,789
4,336
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 6 / 3
8,079
621
10,750
9,444
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 2
8,361
643
9,556
11,840
4,969
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
16
6 / 1 / 8
10,845
834
9,771
13,743
6,021
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Fabox100
Baron Samedi
16
3 / 0 / 11
10,102
777
5,182
8,336
6,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
InvisibleRaxtus
Sun Wukong
16
6 / 2 / 7
10,475
806
10,567
14,733
15,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
15
15
Deaths
3
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
6
1
8
10
L
Hun Batz
DaneDollaa
Hun Batz
2
4
1
0.63
W
Baron Samedi
Fabox100
Baron Samedi
3
0
11
8.5
W
Sun Wukong
InvisibleRaxtus
Sun Wukong
6
2
7
4.75
L
0
6
3
0.25
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,760
Damage
25,520
30,073
Taken
36,812
13,009
Mitigated
27,608
3,360
Healing
12,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
9,771
734
1,359
6,363
13,743
6,021
1,101
4,508
9,211
45,710
4,115
L
Hun Batz
DaneDollaa
Hun Batz
7,454
1,017
0
200
8,789
4,336
0
3,461
4,943
0
36,585
W
Baron Samedi
Fabox100
Baron Samedi
5,182
130
1,215
1,179
8,336
6,392
377
2,565
5,763
31,662
0
W
Sun Wukong
InvisibleRaxtus
Sun Wukong
10,567
2,105
0
2,299
14,733
15,195
1,152
3,709
10,978
0
37,222
L
10,750
2,757
0
215
9,444
3,704
0
4,319
4,728
37,016
0
L
9,556
3,949
0
2,945
11,840
4,969
0
6,534
4,879
0
28,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,028
Gold Earned
31,422
154
Minions Killed
179
0
Camps Cleared
0
645,172
Distance Traveled
704,684
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,845
834
70
5
0
224,067
0
L
Hun Batz
8,588
661
54
4
0
243,130
2
W
Baron Samedi
10,102
777
56
4
0
228,051
0
W
Sun Wukong
10,475
806
53
4
0
252,566
2
L
Nu Wa
8,079
621
54
4
0
207,722
2
L
Artemis
8,361
643
46
4
0
194,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role