Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
BasedgooB
Merlin
Level 158
God Stats
6W - 4L
1,500 SR
Queue Stats
76W - 79L
1,247 Elo+
Party 2
Izanami
Izanami
EDLG55
Izanami
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,197 Elo+
Party 3
Yemoja
Yemoja
Rald123
Yemoja
Level 167
God Stats
9W - 7L
1,500 SR
Queue Stats
157W - 151L
1,247 Elo+
Party 2
Achilles
Achilles
Sammaster130
Achilles
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 11L
1,643 Elo+
Party 3
Team Averages
Level 151
1,500 SR
1,367 Elo+

VS

Team Averages
Level 129
1,500 SR
1,535 Elo+
Surtr
Surtr
 
Surtr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DEADST0NE
Kuzenbo
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 36L
1,520 Elo+
Party 1
Ra
Ra
GalaxyEffect
Ra
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 88L
1,600 Elo+
Party 1
Danzaburou
Danzaburou
SUPERTOPHAT69
Danzaburou
Level 142
God Stats
5W - 2L
1,500 SR
Queue Stats
62W - 62L
1,520 Elo+
Party 1
Neith
Neith
TP2Oden
Neith
Level 130
God Stats
3W - 2L
1,500 SR
Queue Stats
194W - 172L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 2 / 0
6,781
565
8,545
12,010
9,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
BasedgooB
Merlin
11
0 / 3 / 1
6,170
514
1,650
5,592
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
EDLG55
Izanami
10
2 / 4 / 1
6,222
519
4,510
9,138
3,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Rald123
Yemoja
10
0 / 3 / 3
6,212
518
4,574
11,662
7,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Sammaster130
Achilles
14
3 / 2 / 0
6,954
580
7,687
14,659
7,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
1 / 3 / 1
7,394
616
7,073
10,752
8,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Kuzenbo
DEADST0NE
Kuzenbo
11
2 / 2 / 4
7,086
591
4,200
10,518
10,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 1 / 2
7,706
642
6,795
8,824
4,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SUPERTOPHAT69
Danzaburou
11
3 / 2 / 4
7,305
609
9,185
8,304
3,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Neith
TP2Oden
Neith
14
4 / 1 / 2
8,388
699
8,411
8,812
3,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
8
Kills
14
14
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
2
0
1.5
W
Surtr
 
Surtr
1
3
1
0.5
L
Merlin
BasedgooB
Merlin
0
3
1
0.17
W
Kuzenbo
DEADST0NE
Kuzenbo
2
2
4
2
L
Izanami
EDLG55
Izanami
2
4
1
0.63
W
4
1
2
5
L
Yemoja
Rald123
Yemoja
0
3
3
0.5
W
Danzaburou
SUPERTOPHAT69
Danzaburou
3
2
4
2.5
L
Achilles
Sammaster130
Achilles
3
2
0
1.5
W
Neith
TP2Oden
Neith
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,966
Damage
35,664
53,061
Taken
47,210
29,993
Mitigated
30,115
15,812
Healing
16,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,545
1,387
0
920
12,010
9,752
0
1,067
10,151
0
51,167
W
Surtr
 
Surtr
7,073
3,008
0
3,540
10,752
8,384
366
0
10,752
1,419
51,748
L
Merlin
BasedgooB
Merlin
1,650
280
0
658
5,592
1,774
0
1,383
4,151
42,803
0
W
Kuzenbo
DEADST0NE
Kuzenbo
4,200
1,987
0
2,671
10,518
10,459
0
2,446
8,072
22,378
3,231
L
Izanami
EDLG55
Izanami
4,510
4,014
0
1,195
9,138
3,730
0
3,053
6,057
0
55,712
W
6,795
926
504
2,996
8,824
4,484
0
891
7,933
69,313
0
L
Yemoja
Rald123
Yemoja
4,574
1,015
1,707
3,432
11,662
7,656
0
2,592
9,070
20,656
0
W
Danzaburou
SUPERTOPHAT69
Danzaburou
9,185
4,254
0
3,472
8,304
3,157
958
2,012
6,292
0
46,704
L
Achilles
Sammaster130
Achilles
7,687
3,027
0
7,900
14,659
7,081
0
2,769
11,890
0
59,190
W
Neith
TP2Oden
Neith
8,411
3,399
0
3,029
8,812
3,631
639
875
7,937
0
64,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,339
Gold Earned
37,879
400
Minions Killed
419
0
Camps Cleared
0
1,144,515
Distance Traveled
1,183,633
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,781
565
91
8
0
203,580
3
W
Surtr
7,394
616
97
8
0
232,235
0
L
Merlin
6,170
514
80
7
0
202,261
3
W
Kuzenbo
7,086
591
35
3
0
249,201
0
L
Izanami
6,222
519
102
9
0
219,070
1
W
Ra
7,706
642
95
8
0
269,860
1
L
Yemoja
6,212
518
26
2
0
231,950
3
W
Danzaburou
7,305
609
72
6
0
206,970
1
L
Achilles
6,954
580
101
8
0
287,654
0
W
Neith
8,388
699
120
10
0
225,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role