Player Matchup

Anubis
Anubis
Bonymelapela
Anubis
Level 27
God Stats
1W - 1L
1,737 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
Nppleham
Mercury
Level 149
God Stats
9W - 1L
1,833 SR
Queue Stats
192W - 176L
1,702 Elo+
Party 4
Ymir
Ymir
buffcatfan
Ymir
Level 17
God Stats
5W - 5L
1,735 SR
Queue Stats
279W - 245L
1,702 Elo+
Party 4
Neith
Neith
cr7-byroon
Neith
Level 100
God Stats
11W - 7L
1,496 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 1
Atlas
Atlas
zICIutchDaddy
Atlas
Level 97
God Stats
11W - 15L
1,535 SR
Queue Stats
16W - 23L
1,500 Elo+
Party 1
Team Averages
Level 78
1,667 SR
1,581 Elo+

VS

Team Averages
Level 56
1,518 SR
1,385 Elo+
Freya
Freya
BuschDiesel
Freya
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 130L
1,189 Elo+
Party 3
Thanatos
Thanatos
Prerolleds
Thanatos
Level 69
God Stats
0W - 4L
1,500 SR
Queue Stats
512W - 439L
1,189 Elo+
Party 3
Bacchus
Bacchus
PrinceofDaddies
Bacchus
Level 26
God Stats
38W - 23L
1,588 SR
Queue Stats
102W - 105L
1,631 Elo+
Party 2
Anubis
Anubis
Veløxis
Anubis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,631 Elo+
Party 2
Bellona
Bellona
datbigginger
Bellona
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,285 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 2 / 13
8,102
540
8,115
10,631
4,821
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
Nppleham
Mercury
16
15 / 3 / 5
9,919
661
16,140
12,727
5,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 2 / 10
7,707
514
3,044
9,318
7,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
14
5 / 2 / 9
8,250
550
9,651
6,967
2,816
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

11
1 / 2 / 4
6,461
431
3,991
12,710
9,462
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,202
480
4,322
11,300
4,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
Prerolleds
Thanatos
12
4 / 6 / 1
7,510
501
6,434
15,598
7,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 5 / 4
7,505
500
5,464
13,335
13,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
Veløxis
Anubis
13
4 / 5 / 3
8,773
585
12,240
13,774
6,441
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
datbigginger
Bellona
14
1 / 1 / 1
8,051
537
3,699
10,347
12,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
22
Kills
11
11
Deaths
22
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
2
13
3.75
L
0
5
3
0.3
W
Mercury
Nppleham
Mercury
15
3
5
5.83
L
Thanatos
Prerolleds
Thanatos
4
6
1
0.75
L
2
5
4
0.8
L
Anubis
Veløxis
Anubis
4
5
3
1.1
W
0
2
10
2.5
W
Neith
5
2
9
4.75
L
Bellona
datbigginger
Bellona
1
1
1
1.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,941
Damage
32,159
52,353
Taken
64,354
30,196
Mitigated
44,957
10,014
Healing
21,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,115
751
0
4,482
10,631
4,821
803
3,304
7,327
64,348
0
L
4,322
1,602
0
2,962
11,300
4,876
185
2,542
8,758
42,216
3,269
W
Mercury
Nppleham
Mercury
16,140
11,203
0
1,455
12,727
5,488
498
4,207
8,468
0
77,008
L
Thanatos
Prerolleds
Thanatos
6,434
1,634
0
7,195
15,598
7,114
0
2,971
12,627
0
50,477
L
5,464
877
0
1,384
13,335
13,788
0
2,090
11,245
12,679
0
L
Anubis
Veløxis
Anubis
12,240
670
0
5,472
13,774
6,441
251
5,073
8,701
72,231
2,886
W
3,044
738
0
1,838
9,318
7,609
0
3,655
5,246
29,241
0
W
Neith
9,651
3,289
0
1,374
6,967
2,816
524
2,503
4,343
0
61,175
L
Bellona
datbigginger
Bellona
3,699
767
0
4,221
10,347
12,738
325
2,401
7,946
0
45,695
W
3,991
1,139
60
805
12,710
9,462
0
7,196
5,514
24,503
357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,439
Gold Earned
39,041
353
Minions Killed
351
0
Camps Cleared
0
1,423,139
Distance Traveled
1,371,111
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,102
540
100
7
0
297,770
4
L
Freya
7,202
480
86
6
0
274,462
0
W
Mercury
9,919
661
96
6
0
326,765
0
L
Thanatos
7,510
501
76
5
0
318,308
2
L
Bacchus
7,505
500
4
0
0
281,033
0
L
Anubis
8,773
585
120
8
0
246,885
2
W
Ymir
7,707
514
46
3
0
258,115
0
W
Neith
8,250
550
89
6
0
278,864
0
L
Bellona
8,051
537
65
4
0
250,423
0
W
Atlas
6,461
431
22
1
0
261,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role